1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | /** |
23 | * # CategoryScancode |
24 | * |
25 | * Defines keyboard scancodes. |
26 | * |
27 | * Please refer to the Best Keyboard Practices document for details on what |
28 | * this information means and how best to use it. |
29 | * |
30 | * https://wiki.libsdl.org/SDL3/BestKeyboardPractices |
31 | */ |
32 | |
33 | #ifndef SDL_scancode_h_ |
34 | #define SDL_scancode_h_ |
35 | |
36 | #include <SDL3/SDL_stdinc.h> |
37 | |
38 | /** |
39 | * The SDL keyboard scancode representation. |
40 | * |
41 | * An SDL scancode is the physical representation of a key on the keyboard, |
42 | * independent of language and keyboard mapping. |
43 | * |
44 | * Values of this type are used to represent keyboard keys, among other places |
45 | * in the `scancode` field of the SDL_KeyboardEvent structure. |
46 | * |
47 | * The values in this enumeration are based on the USB usage page standard: |
48 | * https://usb.org/sites/default/files/hut1_5.pdf |
49 | * |
50 | * \since This enum is available since SDL 3.2.0. |
51 | */ |
52 | typedef enum SDL_Scancode |
53 | { |
54 | SDL_SCANCODE_UNKNOWN = 0, |
55 | |
56 | /** |
57 | * \name Usage page 0x07 |
58 | * |
59 | * These values are from usage page 0x07 (USB keyboard page). |
60 | */ |
61 | /* @{ */ |
62 | |
63 | SDL_SCANCODE_A = 4, |
64 | SDL_SCANCODE_B = 5, |
65 | SDL_SCANCODE_C = 6, |
66 | SDL_SCANCODE_D = 7, |
67 | SDL_SCANCODE_E = 8, |
68 | SDL_SCANCODE_F = 9, |
69 | SDL_SCANCODE_G = 10, |
70 | SDL_SCANCODE_H = 11, |
71 | SDL_SCANCODE_I = 12, |
72 | SDL_SCANCODE_J = 13, |
73 | SDL_SCANCODE_K = 14, |
74 | SDL_SCANCODE_L = 15, |
75 | SDL_SCANCODE_M = 16, |
76 | SDL_SCANCODE_N = 17, |
77 | SDL_SCANCODE_O = 18, |
78 | SDL_SCANCODE_P = 19, |
79 | SDL_SCANCODE_Q = 20, |
80 | SDL_SCANCODE_R = 21, |
81 | SDL_SCANCODE_S = 22, |
82 | SDL_SCANCODE_T = 23, |
83 | SDL_SCANCODE_U = 24, |
84 | SDL_SCANCODE_V = 25, |
85 | SDL_SCANCODE_W = 26, |
86 | SDL_SCANCODE_X = 27, |
87 | SDL_SCANCODE_Y = 28, |
88 | SDL_SCANCODE_Z = 29, |
89 | |
90 | SDL_SCANCODE_1 = 30, |
91 | SDL_SCANCODE_2 = 31, |
92 | SDL_SCANCODE_3 = 32, |
93 | SDL_SCANCODE_4 = 33, |
94 | SDL_SCANCODE_5 = 34, |
95 | SDL_SCANCODE_6 = 35, |
96 | SDL_SCANCODE_7 = 36, |
97 | SDL_SCANCODE_8 = 37, |
98 | SDL_SCANCODE_9 = 38, |
99 | SDL_SCANCODE_0 = 39, |
100 | |
101 | SDL_SCANCODE_RETURN = 40, |
102 | SDL_SCANCODE_ESCAPE = 41, |
103 | SDL_SCANCODE_BACKSPACE = 42, |
104 | SDL_SCANCODE_TAB = 43, |
105 | SDL_SCANCODE_SPACE = 44, |
106 | |
107 | SDL_SCANCODE_MINUS = 45, |
108 | SDL_SCANCODE_EQUALS = 46, |
109 | SDL_SCANCODE_LEFTBRACKET = 47, |
110 | SDL_SCANCODE_RIGHTBRACKET = 48, |
111 | SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return |
112 | * key on ISO keyboards and at the right end |
113 | * of the QWERTY row on ANSI keyboards. |
114 | * Produces REVERSE SOLIDUS (backslash) and |
115 | * VERTICAL LINE in a US layout, REVERSE |
116 | * SOLIDUS and VERTICAL LINE in a UK Mac |
117 | * layout, NUMBER SIGN and TILDE in a UK |
118 | * Windows layout, DOLLAR SIGN and POUND SIGN |
119 | * in a Swiss German layout, NUMBER SIGN and |
120 | * APOSTROPHE in a German layout, GRAVE |
121 | * ACCENT and POUND SIGN in a French Mac |
122 | * layout, and ASTERISK and MICRO SIGN in a |
123 | * French Windows layout. |
124 | */ |
125 | SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code |
126 | * instead of 49 for the same key, but all |
127 | * OSes I've seen treat the two codes |
128 | * identically. So, as an implementor, unless |
129 | * your keyboard generates both of those |
130 | * codes and your OS treats them differently, |
131 | * you should generate SDL_SCANCODE_BACKSLASH |
132 | * instead of this code. As a user, you |
133 | * should not rely on this code because SDL |
134 | * will never generate it with most (all?) |
135 | * keyboards. |
136 | */ |
137 | SDL_SCANCODE_SEMICOLON = 51, |
138 | SDL_SCANCODE_APOSTROPHE = 52, |
139 | SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI |
140 | * and ISO keyboards). Produces GRAVE ACCENT and |
141 | * TILDE in a US Windows layout and in US and UK |
142 | * Mac layouts on ANSI keyboards, GRAVE ACCENT |
143 | * and NOT SIGN in a UK Windows layout, SECTION |
144 | * SIGN and PLUS-MINUS SIGN in US and UK Mac |
145 | * layouts on ISO keyboards, SECTION SIGN and |
146 | * DEGREE SIGN in a Swiss German layout (Mac: |
147 | * only on ISO keyboards), CIRCUMFLEX ACCENT and |
148 | * DEGREE SIGN in a German layout (Mac: only on |
149 | * ISO keyboards), SUPERSCRIPT TWO and TILDE in a |
150 | * French Windows layout, COMMERCIAL AT and |
151 | * NUMBER SIGN in a French Mac layout on ISO |
152 | * keyboards, and LESS-THAN SIGN and GREATER-THAN |
153 | * SIGN in a Swiss German, German, or French Mac |
154 | * layout on ANSI keyboards. |
155 | */ |
156 | SDL_SCANCODE_COMMA = 54, |
157 | SDL_SCANCODE_PERIOD = 55, |
158 | SDL_SCANCODE_SLASH = 56, |
159 | |
160 | SDL_SCANCODE_CAPSLOCK = 57, |
161 | |
162 | SDL_SCANCODE_F1 = 58, |
163 | SDL_SCANCODE_F2 = 59, |
164 | SDL_SCANCODE_F3 = 60, |
165 | SDL_SCANCODE_F4 = 61, |
166 | SDL_SCANCODE_F5 = 62, |
167 | SDL_SCANCODE_F6 = 63, |
168 | SDL_SCANCODE_F7 = 64, |
169 | SDL_SCANCODE_F8 = 65, |
170 | SDL_SCANCODE_F9 = 66, |
171 | SDL_SCANCODE_F10 = 67, |
172 | SDL_SCANCODE_F11 = 68, |
173 | SDL_SCANCODE_F12 = 69, |
174 | |
175 | SDL_SCANCODE_PRINTSCREEN = 70, |
176 | SDL_SCANCODE_SCROLLLOCK = 71, |
177 | SDL_SCANCODE_PAUSE = 72, |
178 | SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but |
179 | does send code 73, not 117) */ |
180 | SDL_SCANCODE_HOME = 74, |
181 | SDL_SCANCODE_PAGEUP = 75, |
182 | SDL_SCANCODE_DELETE = 76, |
183 | SDL_SCANCODE_END = 77, |
184 | SDL_SCANCODE_PAGEDOWN = 78, |
185 | SDL_SCANCODE_RIGHT = 79, |
186 | SDL_SCANCODE_LEFT = 80, |
187 | SDL_SCANCODE_DOWN = 81, |
188 | SDL_SCANCODE_UP = 82, |
189 | |
190 | SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards |
191 | */ |
192 | SDL_SCANCODE_KP_DIVIDE = 84, |
193 | SDL_SCANCODE_KP_MULTIPLY = 85, |
194 | SDL_SCANCODE_KP_MINUS = 86, |
195 | SDL_SCANCODE_KP_PLUS = 87, |
196 | SDL_SCANCODE_KP_ENTER = 88, |
197 | SDL_SCANCODE_KP_1 = 89, |
198 | SDL_SCANCODE_KP_2 = 90, |
199 | SDL_SCANCODE_KP_3 = 91, |
200 | SDL_SCANCODE_KP_4 = 92, |
201 | SDL_SCANCODE_KP_5 = 93, |
202 | SDL_SCANCODE_KP_6 = 94, |
203 | SDL_SCANCODE_KP_7 = 95, |
204 | SDL_SCANCODE_KP_8 = 96, |
205 | SDL_SCANCODE_KP_9 = 97, |
206 | SDL_SCANCODE_KP_0 = 98, |
207 | SDL_SCANCODE_KP_PERIOD = 99, |
208 | |
209 | SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO |
210 | * keyboards have over ANSI ones, |
211 | * located between left shift and Y. |
212 | * Produces GRAVE ACCENT and TILDE in a |
213 | * US or UK Mac layout, REVERSE SOLIDUS |
214 | * (backslash) and VERTICAL LINE in a |
215 | * US or UK Windows layout, and |
216 | * LESS-THAN SIGN and GREATER-THAN SIGN |
217 | * in a Swiss German, German, or French |
218 | * layout. */ |
219 | SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */ |
220 | SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag, |
221 | * not a physical key - but some Mac keyboards |
222 | * do have a power key. */ |
223 | SDL_SCANCODE_KP_EQUALS = 103, |
224 | SDL_SCANCODE_F13 = 104, |
225 | SDL_SCANCODE_F14 = 105, |
226 | SDL_SCANCODE_F15 = 106, |
227 | SDL_SCANCODE_F16 = 107, |
228 | SDL_SCANCODE_F17 = 108, |
229 | SDL_SCANCODE_F18 = 109, |
230 | SDL_SCANCODE_F19 = 110, |
231 | SDL_SCANCODE_F20 = 111, |
232 | SDL_SCANCODE_F21 = 112, |
233 | SDL_SCANCODE_F22 = 113, |
234 | SDL_SCANCODE_F23 = 114, |
235 | SDL_SCANCODE_F24 = 115, |
236 | SDL_SCANCODE_EXECUTE = 116, |
237 | SDL_SCANCODE_HELP = 117, /**< AL Integrated Help Center */ |
238 | = 118, /**< Menu (show menu) */ |
239 | SDL_SCANCODE_SELECT = 119, |
240 | SDL_SCANCODE_STOP = 120, /**< AC Stop */ |
241 | SDL_SCANCODE_AGAIN = 121, /**< AC Redo/Repeat */ |
242 | SDL_SCANCODE_UNDO = 122, /**< AC Undo */ |
243 | SDL_SCANCODE_CUT = 123, /**< AC Cut */ |
244 | SDL_SCANCODE_COPY = 124, /**< AC Copy */ |
245 | SDL_SCANCODE_PASTE = 125, /**< AC Paste */ |
246 | SDL_SCANCODE_FIND = 126, /**< AC Find */ |
247 | SDL_SCANCODE_MUTE = 127, |
248 | SDL_SCANCODE_VOLUMEUP = 128, |
249 | SDL_SCANCODE_VOLUMEDOWN = 129, |
250 | /* not sure whether there's a reason to enable these */ |
251 | /* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */ |
252 | /* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */ |
253 | /* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */ |
254 | SDL_SCANCODE_KP_COMMA = 133, |
255 | SDL_SCANCODE_KP_EQUALSAS400 = 134, |
256 | |
257 | SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see |
258 | footnotes in USB doc */ |
259 | SDL_SCANCODE_INTERNATIONAL2 = 136, |
260 | SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */ |
261 | SDL_SCANCODE_INTERNATIONAL4 = 138, |
262 | SDL_SCANCODE_INTERNATIONAL5 = 139, |
263 | SDL_SCANCODE_INTERNATIONAL6 = 140, |
264 | SDL_SCANCODE_INTERNATIONAL7 = 141, |
265 | SDL_SCANCODE_INTERNATIONAL8 = 142, |
266 | SDL_SCANCODE_INTERNATIONAL9 = 143, |
267 | SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */ |
268 | SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */ |
269 | SDL_SCANCODE_LANG3 = 146, /**< Katakana */ |
270 | SDL_SCANCODE_LANG4 = 147, /**< Hiragana */ |
271 | SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */ |
272 | SDL_SCANCODE_LANG6 = 149, /**< reserved */ |
273 | SDL_SCANCODE_LANG7 = 150, /**< reserved */ |
274 | SDL_SCANCODE_LANG8 = 151, /**< reserved */ |
275 | SDL_SCANCODE_LANG9 = 152, /**< reserved */ |
276 | |
277 | SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */ |
278 | SDL_SCANCODE_SYSREQ = 154, |
279 | SDL_SCANCODE_CANCEL = 155, /**< AC Cancel */ |
280 | SDL_SCANCODE_CLEAR = 156, |
281 | SDL_SCANCODE_PRIOR = 157, |
282 | SDL_SCANCODE_RETURN2 = 158, |
283 | SDL_SCANCODE_SEPARATOR = 159, |
284 | SDL_SCANCODE_OUT = 160, |
285 | SDL_SCANCODE_OPER = 161, |
286 | SDL_SCANCODE_CLEARAGAIN = 162, |
287 | SDL_SCANCODE_CRSEL = 163, |
288 | SDL_SCANCODE_EXSEL = 164, |
289 | |
290 | SDL_SCANCODE_KP_00 = 176, |
291 | SDL_SCANCODE_KP_000 = 177, |
292 | SDL_SCANCODE_THOUSANDSSEPARATOR = 178, |
293 | SDL_SCANCODE_DECIMALSEPARATOR = 179, |
294 | SDL_SCANCODE_CURRENCYUNIT = 180, |
295 | SDL_SCANCODE_CURRENCYSUBUNIT = 181, |
296 | SDL_SCANCODE_KP_LEFTPAREN = 182, |
297 | SDL_SCANCODE_KP_RIGHTPAREN = 183, |
298 | SDL_SCANCODE_KP_LEFTBRACE = 184, |
299 | SDL_SCANCODE_KP_RIGHTBRACE = 185, |
300 | SDL_SCANCODE_KP_TAB = 186, |
301 | SDL_SCANCODE_KP_BACKSPACE = 187, |
302 | SDL_SCANCODE_KP_A = 188, |
303 | SDL_SCANCODE_KP_B = 189, |
304 | SDL_SCANCODE_KP_C = 190, |
305 | SDL_SCANCODE_KP_D = 191, |
306 | SDL_SCANCODE_KP_E = 192, |
307 | SDL_SCANCODE_KP_F = 193, |
308 | SDL_SCANCODE_KP_XOR = 194, |
309 | SDL_SCANCODE_KP_POWER = 195, |
310 | SDL_SCANCODE_KP_PERCENT = 196, |
311 | SDL_SCANCODE_KP_LESS = 197, |
312 | SDL_SCANCODE_KP_GREATER = 198, |
313 | SDL_SCANCODE_KP_AMPERSAND = 199, |
314 | SDL_SCANCODE_KP_DBLAMPERSAND = 200, |
315 | SDL_SCANCODE_KP_VERTICALBAR = 201, |
316 | SDL_SCANCODE_KP_DBLVERTICALBAR = 202, |
317 | SDL_SCANCODE_KP_COLON = 203, |
318 | SDL_SCANCODE_KP_HASH = 204, |
319 | SDL_SCANCODE_KP_SPACE = 205, |
320 | SDL_SCANCODE_KP_AT = 206, |
321 | SDL_SCANCODE_KP_EXCLAM = 207, |
322 | SDL_SCANCODE_KP_MEMSTORE = 208, |
323 | SDL_SCANCODE_KP_MEMRECALL = 209, |
324 | SDL_SCANCODE_KP_MEMCLEAR = 210, |
325 | SDL_SCANCODE_KP_MEMADD = 211, |
326 | SDL_SCANCODE_KP_MEMSUBTRACT = 212, |
327 | SDL_SCANCODE_KP_MEMMULTIPLY = 213, |
328 | SDL_SCANCODE_KP_MEMDIVIDE = 214, |
329 | SDL_SCANCODE_KP_PLUSMINUS = 215, |
330 | SDL_SCANCODE_KP_CLEAR = 216, |
331 | SDL_SCANCODE_KP_CLEARENTRY = 217, |
332 | SDL_SCANCODE_KP_BINARY = 218, |
333 | SDL_SCANCODE_KP_OCTAL = 219, |
334 | SDL_SCANCODE_KP_DECIMAL = 220, |
335 | SDL_SCANCODE_KP_HEXADECIMAL = 221, |
336 | |
337 | SDL_SCANCODE_LCTRL = 224, |
338 | SDL_SCANCODE_LSHIFT = 225, |
339 | SDL_SCANCODE_LALT = 226, /**< alt, option */ |
340 | SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */ |
341 | SDL_SCANCODE_RCTRL = 228, |
342 | SDL_SCANCODE_RSHIFT = 229, |
343 | SDL_SCANCODE_RALT = 230, /**< alt gr, option */ |
344 | SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */ |
345 | |
346 | SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered |
347 | * by any of the above, but since there's a |
348 | * special SDL_KMOD_MODE for it I'm adding it here |
349 | */ |
350 | |
351 | /* @} *//* Usage page 0x07 */ |
352 | |
353 | /** |
354 | * \name Usage page 0x0C |
355 | * |
356 | * These values are mapped from usage page 0x0C (USB consumer page). |
357 | * |
358 | * There are way more keys in the spec than we can represent in the |
359 | * current scancode range, so pick the ones that commonly come up in |
360 | * real world usage. |
361 | */ |
362 | /* @{ */ |
363 | |
364 | SDL_SCANCODE_SLEEP = 258, /**< Sleep */ |
365 | SDL_SCANCODE_WAKE = 259, /**< Wake */ |
366 | |
367 | SDL_SCANCODE_CHANNEL_INCREMENT = 260, /**< Channel Increment */ |
368 | SDL_SCANCODE_CHANNEL_DECREMENT = 261, /**< Channel Decrement */ |
369 | |
370 | SDL_SCANCODE_MEDIA_PLAY = 262, /**< Play */ |
371 | SDL_SCANCODE_MEDIA_PAUSE = 263, /**< Pause */ |
372 | SDL_SCANCODE_MEDIA_RECORD = 264, /**< Record */ |
373 | SDL_SCANCODE_MEDIA_FAST_FORWARD = 265, /**< Fast Forward */ |
374 | SDL_SCANCODE_MEDIA_REWIND = 266, /**< Rewind */ |
375 | SDL_SCANCODE_MEDIA_NEXT_TRACK = 267, /**< Next Track */ |
376 | SDL_SCANCODE_MEDIA_PREVIOUS_TRACK = 268, /**< Previous Track */ |
377 | SDL_SCANCODE_MEDIA_STOP = 269, /**< Stop */ |
378 | SDL_SCANCODE_MEDIA_EJECT = 270, /**< Eject */ |
379 | SDL_SCANCODE_MEDIA_PLAY_PAUSE = 271, /**< Play / Pause */ |
380 | SDL_SCANCODE_MEDIA_SELECT = 272, /* Media Select */ |
381 | |
382 | SDL_SCANCODE_AC_NEW = 273, /**< AC New */ |
383 | SDL_SCANCODE_AC_OPEN = 274, /**< AC Open */ |
384 | SDL_SCANCODE_AC_CLOSE = 275, /**< AC Close */ |
385 | SDL_SCANCODE_AC_EXIT = 276, /**< AC Exit */ |
386 | SDL_SCANCODE_AC_SAVE = 277, /**< AC Save */ |
387 | SDL_SCANCODE_AC_PRINT = 278, /**< AC Print */ |
388 | SDL_SCANCODE_AC_PROPERTIES = 279, /**< AC Properties */ |
389 | |
390 | SDL_SCANCODE_AC_SEARCH = 280, /**< AC Search */ |
391 | SDL_SCANCODE_AC_HOME = 281, /**< AC Home */ |
392 | SDL_SCANCODE_AC_BACK = 282, /**< AC Back */ |
393 | SDL_SCANCODE_AC_FORWARD = 283, /**< AC Forward */ |
394 | SDL_SCANCODE_AC_STOP = 284, /**< AC Stop */ |
395 | SDL_SCANCODE_AC_REFRESH = 285, /**< AC Refresh */ |
396 | SDL_SCANCODE_AC_BOOKMARKS = 286, /**< AC Bookmarks */ |
397 | |
398 | /* @} *//* Usage page 0x0C */ |
399 | |
400 | |
401 | /** |
402 | * \name Mobile keys |
403 | * |
404 | * These are values that are often used on mobile phones. |
405 | */ |
406 | /* @{ */ |
407 | |
408 | SDL_SCANCODE_SOFTLEFT = 287, /**< Usually situated below the display on phones and |
409 | used as a multi-function feature key for selecting |
410 | a software defined function shown on the bottom left |
411 | of the display. */ |
412 | SDL_SCANCODE_SOFTRIGHT = 288, /**< Usually situated below the display on phones and |
413 | used as a multi-function feature key for selecting |
414 | a software defined function shown on the bottom right |
415 | of the display. */ |
416 | SDL_SCANCODE_CALL = 289, /**< Used for accepting phone calls. */ |
417 | SDL_SCANCODE_ENDCALL = 290, /**< Used for rejecting phone calls. */ |
418 | |
419 | /* @} *//* Mobile keys */ |
420 | |
421 | /* Add any other keys here. */ |
422 | |
423 | SDL_SCANCODE_RESERVED = 400, /**< 400-500 reserved for dynamic keycodes */ |
424 | |
425 | SDL_SCANCODE_COUNT = 512 /**< not a key, just marks the number of scancodes for array bounds */ |
426 | |
427 | } SDL_Scancode; |
428 | |
429 | #endif /* SDL_scancode_h_ */ |
430 | |