| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | // This is included in SDL_internal.h |
| 22 | //#include "SDL_internal.h" |
| 23 | |
| 24 | #ifndef SDL_utils_h_ |
| 25 | #define SDL_utils_h_ |
| 26 | |
| 27 | // Common utility functions that aren't in the public API |
| 28 | |
| 29 | // Return the smallest power of 2 greater than or equal to 'x' |
| 30 | extern int SDL_powerof2(int x); |
| 31 | |
| 32 | extern Uint32 SDL_CalculateGCD(Uint32 a, Uint32 b); |
| 33 | extern void SDL_CalculateFraction(float x, int *numerator, int *denominator); |
| 34 | |
| 35 | extern bool SDL_startswith(const char *string, const char *prefix); |
| 36 | extern bool SDL_endswith(const char *string, const char *suffix); |
| 37 | |
| 38 | /** Convert URI to a local filename, stripping the "file://" |
| 39 | * preamble and hostname if present, and writes the result |
| 40 | * to the dst buffer. Since URI-encoded characters take |
| 41 | * three times the space of normal characters, src and dst |
| 42 | * can safely point to the same buffer for in situ conversion. |
| 43 | * |
| 44 | * Returns the number of decoded bytes that wound up in |
| 45 | * the destination buffer, excluding the terminating NULL byte. |
| 46 | * |
| 47 | * On error, -1 is returned. |
| 48 | */ |
| 49 | extern int SDL_URIToLocal(const char *src, char *dst); |
| 50 | |
| 51 | typedef enum |
| 52 | { |
| 53 | SDL_OBJECT_TYPE_UNKNOWN, |
| 54 | SDL_OBJECT_TYPE_WINDOW, |
| 55 | SDL_OBJECT_TYPE_RENDERER, |
| 56 | SDL_OBJECT_TYPE_TEXTURE, |
| 57 | SDL_OBJECT_TYPE_JOYSTICK, |
| 58 | SDL_OBJECT_TYPE_GAMEPAD, |
| 59 | SDL_OBJECT_TYPE_HAPTIC, |
| 60 | SDL_OBJECT_TYPE_SENSOR, |
| 61 | SDL_OBJECT_TYPE_HIDAPI_DEVICE, |
| 62 | SDL_OBJECT_TYPE_HIDAPI_JOYSTICK, |
| 63 | SDL_OBJECT_TYPE_THREAD, |
| 64 | SDL_OBJECT_TYPE_TRAY, |
| 65 | |
| 66 | } SDL_ObjectType; |
| 67 | |
| 68 | extern Uint32 SDL_GetNextObjectID(void); |
| 69 | extern void SDL_SetObjectValid(void *object, SDL_ObjectType type, bool valid); |
| 70 | extern bool SDL_ObjectValid(void *object, SDL_ObjectType type); |
| 71 | extern int SDL_GetObjects(SDL_ObjectType type, void **objects, int count); |
| 72 | extern void SDL_SetObjectsInvalid(void); |
| 73 | |
| 74 | extern const char *SDL_GetPersistentString(const char *string); |
| 75 | |
| 76 | extern char *SDL_CreateDeviceName(Uint16 vendor, Uint16 product, const char *vendor_name, const char *product_name, const char *default_name); |
| 77 | |
| 78 | #endif // SDL_utils_h_ |
| 79 | |