1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#ifndef SDL_dynapi_unsupported_h_
23#define SDL_dynapi_unsupported_h_
24
25
26#if !defined(SDL_PLATFORM_WINDOWS)
27typedef struct ID3D12Device ID3D12Device;
28typedef void *SDL_WindowsMessageHook;
29#endif
30
31#if !(defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK))
32typedef struct ID3D11Device ID3D11Device;
33typedef struct IDirect3DDevice9 IDirect3DDevice9;
34#endif
35
36#ifndef SDL_PLATFORM_GDK
37typedef struct XTaskQueueHandle XTaskQueueHandle;
38#endif
39
40#ifndef SDL_PLATFORM_GDK
41typedef struct XUserHandle XUserHandle;
42#endif
43
44#ifndef SDL_PLATFORM_ANDROID
45typedef void *SDL_RequestAndroidPermissionCallback;
46#endif
47
48#ifndef SDL_PLATFORM_IOS
49typedef void *SDL_iOSAnimationCallback;
50#endif
51
52#endif
53