1 | /* |
2 | Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
3 | |
4 | This software is provided 'as-is', without any express or implied |
5 | warranty. In no event will the authors be held liable for any damages |
6 | arising from the use of this software. |
7 | |
8 | Permission is granted to anyone to use this software for any purpose, |
9 | including commercial applications, and to alter it and redistribute it |
10 | freely. |
11 | */ |
12 | |
13 | /* Simple program to test the SDL joystick hotplugging */ |
14 | |
15 | #include <stdio.h> |
16 | #include <stdlib.h> |
17 | #include <string.h> |
18 | |
19 | #include "SDL.h" |
20 | |
21 | #if !defined SDL_JOYSTICK_DISABLED && !defined SDL_HAPTIC_DISABLED |
22 | |
23 | int |
24 | main(int argc, char *argv[]) |
25 | { |
26 | SDL_Joystick *joystick = NULL; |
27 | SDL_Haptic *haptic = NULL; |
28 | SDL_JoystickID instance = -1; |
29 | SDL_bool keepGoing = SDL_TRUE; |
30 | int i; |
31 | SDL_bool enable_haptic = SDL_TRUE; |
32 | Uint32 init_subsystems = SDL_INIT_VIDEO | SDL_INIT_JOYSTICK; |
33 | |
34 | for (i = 1; i < argc; ++i) { |
35 | if (SDL_strcasecmp(argv[i], "--nohaptic" ) == 0) { |
36 | enable_haptic = SDL_FALSE; |
37 | } |
38 | } |
39 | |
40 | if(enable_haptic) { |
41 | init_subsystems |= SDL_INIT_HAPTIC; |
42 | } |
43 | |
44 | /* Enable standard application logging */ |
45 | SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); |
46 | |
47 | SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1" ); |
48 | |
49 | /* Initialize SDL (Note: video is required to start event loop) */ |
50 | if (SDL_Init(init_subsystems) < 0) { |
51 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n" , SDL_GetError()); |
52 | exit(1); |
53 | } |
54 | |
55 | /* |
56 | //SDL_CreateWindow("Dummy", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 128, 128, 0); |
57 | */ |
58 | |
59 | SDL_Log("There are %d joysticks at startup\n" , SDL_NumJoysticks()); |
60 | if (enable_haptic) |
61 | SDL_Log("There are %d haptic devices at startup\n" , SDL_NumHaptics()); |
62 | |
63 | while(keepGoing) |
64 | { |
65 | SDL_Event event; |
66 | while(SDL_PollEvent(&event)) |
67 | { |
68 | switch(event.type) |
69 | { |
70 | case SDL_QUIT: |
71 | keepGoing = SDL_FALSE; |
72 | break; |
73 | case SDL_JOYDEVICEADDED: |
74 | if (joystick != NULL) |
75 | { |
76 | SDL_Log("Only one joystick supported by this test\n" ); |
77 | } |
78 | else |
79 | { |
80 | joystick = SDL_JoystickOpen(event.jdevice.which); |
81 | instance = SDL_JoystickInstanceID(joystick); |
82 | SDL_Log("Joy Added : %d : %s\n" , event.jdevice.which, SDL_JoystickName(joystick)); |
83 | if (enable_haptic) |
84 | { |
85 | if (SDL_JoystickIsHaptic(joystick)) |
86 | { |
87 | haptic = SDL_HapticOpenFromJoystick(joystick); |
88 | if (haptic) |
89 | { |
90 | SDL_Log("Joy Haptic Opened\n" ); |
91 | if (SDL_HapticRumbleInit( haptic ) != 0) |
92 | { |
93 | SDL_Log("Could not init Rumble!: %s\n" , SDL_GetError()); |
94 | SDL_HapticClose(haptic); |
95 | haptic = NULL; |
96 | } |
97 | } else { |
98 | SDL_Log("Joy haptic open FAILED!: %s\n" , SDL_GetError()); |
99 | } |
100 | } |
101 | else |
102 | { |
103 | SDL_Log("No haptic found\n" ); |
104 | } |
105 | } |
106 | } |
107 | break; |
108 | case SDL_JOYDEVICEREMOVED: |
109 | if (instance == event.jdevice.which) |
110 | { |
111 | SDL_Log("Joy Removed: %d\n" , event.jdevice.which); |
112 | instance = -1; |
113 | if(enable_haptic && haptic) |
114 | { |
115 | SDL_HapticClose(haptic); |
116 | haptic = NULL; |
117 | } |
118 | SDL_JoystickClose(joystick); |
119 | joystick = NULL; |
120 | } else { |
121 | SDL_Log("Unknown joystick diconnected\n" ); |
122 | } |
123 | break; |
124 | case SDL_JOYAXISMOTION: |
125 | /* |
126 | // SDL_Log("Axis Move: %d\n", event.jaxis.axis); |
127 | */ |
128 | if (enable_haptic) |
129 | SDL_HapticRumblePlay(haptic, 0.25, 250); |
130 | break; |
131 | case SDL_JOYBUTTONDOWN: |
132 | SDL_Log("Button Press: %d\n" , event.jbutton.button); |
133 | if(enable_haptic && haptic) |
134 | { |
135 | SDL_HapticRumblePlay(haptic, 0.25, 250); |
136 | } |
137 | if (event.jbutton.button == 0) { |
138 | SDL_Log("Exiting due to button press of button 0\n" ); |
139 | keepGoing = SDL_FALSE; |
140 | } |
141 | break; |
142 | case SDL_JOYBUTTONUP: |
143 | SDL_Log("Button Release: %d\n" , event.jbutton.button); |
144 | break; |
145 | } |
146 | } |
147 | } |
148 | |
149 | SDL_Quit(); |
150 | |
151 | return 0; |
152 | } |
153 | #else |
154 | |
155 | int |
156 | main(int argc, char *argv[]) |
157 | { |
158 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Joystick and haptic support.\n" ); |
159 | return 1; |
160 | } |
161 | |
162 | #endif |
163 | |