1 | /* |
2 | Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
3 | |
4 | This software is provided 'as-is', without any express or implied |
5 | warranty. In no event will the authors be held liable for any damages |
6 | arising from the use of this software. |
7 | |
8 | Permission is granted to anyone to use this software for any purpose, |
9 | including commercial applications, and to alter it and redistribute it |
10 | freely. |
11 | */ |
12 | |
13 | /* Simple program to test the SDL joystick routines */ |
14 | |
15 | #include <stdio.h> |
16 | #include <stdlib.h> |
17 | #include <string.h> |
18 | |
19 | #include "SDL.h" |
20 | |
21 | #ifdef __EMSCRIPTEN__ |
22 | #include <emscripten/emscripten.h> |
23 | #endif |
24 | |
25 | #ifndef SDL_JOYSTICK_DISABLED |
26 | |
27 | #ifdef __IPHONEOS__ |
28 | #define SCREEN_WIDTH 320 |
29 | #define SCREEN_HEIGHT 480 |
30 | #else |
31 | #define SCREEN_WIDTH 640 |
32 | #define SCREEN_HEIGHT 480 |
33 | #endif |
34 | |
35 | static SDL_Window *window = NULL; |
36 | static SDL_Renderer *screen = NULL; |
37 | static SDL_Joystick *joystick = NULL; |
38 | static SDL_bool done = SDL_FALSE; |
39 | |
40 | static void |
41 | PrintJoystick(SDL_Joystick *joystick) |
42 | { |
43 | const char *type; |
44 | char guid[64]; |
45 | |
46 | SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick); |
47 | SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick), guid, sizeof (guid)); |
48 | switch (SDL_JoystickGetType(joystick)) { |
49 | case SDL_JOYSTICK_TYPE_GAMECONTROLLER: |
50 | type = "Game Controller" ; |
51 | break; |
52 | case SDL_JOYSTICK_TYPE_WHEEL: |
53 | type = "Wheel" ; |
54 | break; |
55 | case SDL_JOYSTICK_TYPE_ARCADE_STICK: |
56 | type = "Arcade Stick" ; |
57 | break; |
58 | case SDL_JOYSTICK_TYPE_FLIGHT_STICK: |
59 | type = "Flight Stick" ; |
60 | break; |
61 | case SDL_JOYSTICK_TYPE_DANCE_PAD: |
62 | type = "Dance Pad" ; |
63 | break; |
64 | case SDL_JOYSTICK_TYPE_GUITAR: |
65 | type = "Guitar" ; |
66 | break; |
67 | case SDL_JOYSTICK_TYPE_DRUM_KIT: |
68 | type = "Drum Kit" ; |
69 | break; |
70 | case SDL_JOYSTICK_TYPE_ARCADE_PAD: |
71 | type = "Arcade Pad" ; |
72 | break; |
73 | case SDL_JOYSTICK_TYPE_THROTTLE: |
74 | type = "Throttle" ; |
75 | break; |
76 | default: |
77 | type = "Unknown" ; |
78 | break; |
79 | } |
80 | SDL_Log("Joystick\n" ); |
81 | SDL_Log(" name: %s\n" , SDL_JoystickName(joystick)); |
82 | SDL_Log(" type: %s\n" , type); |
83 | SDL_Log(" axes: %d\n" , SDL_JoystickNumAxes(joystick)); |
84 | SDL_Log(" balls: %d\n" , SDL_JoystickNumBalls(joystick)); |
85 | SDL_Log(" hats: %d\n" , SDL_JoystickNumHats(joystick)); |
86 | SDL_Log(" buttons: %d\n" , SDL_JoystickNumButtons(joystick)); |
87 | SDL_Log("instance id: %d\n" , SDL_JoystickInstanceID(joystick)); |
88 | SDL_Log(" guid: %s\n" , guid); |
89 | SDL_Log(" VID/PID: 0x%.4x/0x%.4x\n" , SDL_JoystickGetVendor(joystick), SDL_JoystickGetProduct(joystick)); |
90 | } |
91 | |
92 | static void |
93 | DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h) |
94 | { |
95 | const SDL_Rect area = { x, y, w, h }; |
96 | SDL_RenderFillRect(r, &area); |
97 | } |
98 | |
99 | void |
100 | loop(void *arg) |
101 | { |
102 | SDL_Event event; |
103 | int i; |
104 | |
105 | /* blank screen, set up for drawing this frame. */ |
106 | SDL_SetRenderDrawColor(screen, 0x0, 0x0, 0x0, SDL_ALPHA_OPAQUE); |
107 | SDL_RenderClear(screen); |
108 | |
109 | while (SDL_PollEvent(&event)) { |
110 | switch (event.type) { |
111 | |
112 | case SDL_JOYDEVICEADDED: |
113 | SDL_Log("Joystick device %d added.\n" , (int) event.jdevice.which); |
114 | if (!joystick) { |
115 | joystick = SDL_JoystickOpen(event.jdevice.which); |
116 | if (joystick) { |
117 | PrintJoystick(joystick); |
118 | } else { |
119 | SDL_Log("Couldn't open joystick: %s\n" , SDL_GetError()); |
120 | } |
121 | } |
122 | break; |
123 | |
124 | case SDL_JOYDEVICEREMOVED: |
125 | SDL_Log("Joystick device %d removed.\n" , (int) event.jdevice.which); |
126 | if (event.jdevice.which == SDL_JoystickInstanceID(joystick)) { |
127 | SDL_JoystickClose(joystick); |
128 | joystick = SDL_JoystickOpen(0); |
129 | } |
130 | break; |
131 | |
132 | case SDL_JOYAXISMOTION: |
133 | SDL_Log("Joystick %d axis %d value: %d\n" , |
134 | event.jaxis.which, |
135 | event.jaxis.axis, event.jaxis.value); |
136 | break; |
137 | case SDL_JOYHATMOTION: |
138 | SDL_Log("Joystick %d hat %d value:" , |
139 | event.jhat.which, event.jhat.hat); |
140 | if (event.jhat.value == SDL_HAT_CENTERED) |
141 | SDL_Log(" centered" ); |
142 | if (event.jhat.value & SDL_HAT_UP) |
143 | SDL_Log(" up" ); |
144 | if (event.jhat.value & SDL_HAT_RIGHT) |
145 | SDL_Log(" right" ); |
146 | if (event.jhat.value & SDL_HAT_DOWN) |
147 | SDL_Log(" down" ); |
148 | if (event.jhat.value & SDL_HAT_LEFT) |
149 | SDL_Log(" left" ); |
150 | SDL_Log("\n" ); |
151 | break; |
152 | case SDL_JOYBALLMOTION: |
153 | SDL_Log("Joystick %d ball %d delta: (%d,%d)\n" , |
154 | event.jball.which, |
155 | event.jball.ball, event.jball.xrel, event.jball.yrel); |
156 | break; |
157 | case SDL_JOYBUTTONDOWN: |
158 | SDL_Log("Joystick %d button %d down\n" , |
159 | event.jbutton.which, event.jbutton.button); |
160 | /* First button triggers a 0.5 second full strength rumble */ |
161 | if (event.jbutton.button == 0) { |
162 | SDL_JoystickRumble(joystick, 0xFFFF, 0xFFFF, 500); |
163 | } |
164 | break; |
165 | case SDL_JOYBUTTONUP: |
166 | SDL_Log("Joystick %d button %d up\n" , |
167 | event.jbutton.which, event.jbutton.button); |
168 | break; |
169 | case SDL_KEYDOWN: |
170 | /* Press the L key to lag for 3 seconds, to see what happens |
171 | when SDL doesn't service the event loop quickly. */ |
172 | if (event.key.keysym.sym == SDLK_l) { |
173 | SDL_Log("Lagging for 3 seconds...\n" ); |
174 | SDL_Delay(3000); |
175 | break; |
176 | } |
177 | |
178 | if ((event.key.keysym.sym != SDLK_ESCAPE) && |
179 | (event.key.keysym.sym != SDLK_AC_BACK)) { |
180 | break; |
181 | } |
182 | /* Fall through to signal quit */ |
183 | case SDL_FINGERDOWN: |
184 | case SDL_MOUSEBUTTONDOWN: |
185 | case SDL_QUIT: |
186 | done = SDL_TRUE; |
187 | break; |
188 | default: |
189 | break; |
190 | } |
191 | } |
192 | |
193 | if (joystick) { |
194 | |
195 | /* Update visual joystick state */ |
196 | SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE); |
197 | for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) { |
198 | if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) { |
199 | DrawRect(screen, (i%20) * 34, SCREEN_HEIGHT - 68 + (i/20) * 34, 32, 32); |
200 | } |
201 | } |
202 | |
203 | SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE); |
204 | for (i = 0; i < SDL_JoystickNumAxes(joystick); ++i) { |
205 | /* Draw the X/Y axis */ |
206 | int x, y; |
207 | x = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768); |
208 | x *= SCREEN_WIDTH; |
209 | x /= 65535; |
210 | if (x < 0) { |
211 | x = 0; |
212 | } else if (x > (SCREEN_WIDTH - 16)) { |
213 | x = SCREEN_WIDTH - 16; |
214 | } |
215 | ++i; |
216 | if (i < SDL_JoystickNumAxes(joystick)) { |
217 | y = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768); |
218 | } else { |
219 | y = 32768; |
220 | } |
221 | y *= SCREEN_HEIGHT; |
222 | y /= 65535; |
223 | if (y < 0) { |
224 | y = 0; |
225 | } else if (y > (SCREEN_HEIGHT - 16)) { |
226 | y = SCREEN_HEIGHT - 16; |
227 | } |
228 | |
229 | DrawRect(screen, x, y, 16, 16); |
230 | } |
231 | |
232 | SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE); |
233 | for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) { |
234 | /* Derive the new position */ |
235 | int x = SCREEN_WIDTH/2; |
236 | int y = SCREEN_HEIGHT/2; |
237 | const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i); |
238 | |
239 | if (hat_pos & SDL_HAT_UP) { |
240 | y = 0; |
241 | } else if (hat_pos & SDL_HAT_DOWN) { |
242 | y = SCREEN_HEIGHT-8; |
243 | } |
244 | |
245 | if (hat_pos & SDL_HAT_LEFT) { |
246 | x = 0; |
247 | } else if (hat_pos & SDL_HAT_RIGHT) { |
248 | x = SCREEN_WIDTH-8; |
249 | } |
250 | |
251 | DrawRect(screen, x, y, 8, 8); |
252 | } |
253 | } |
254 | |
255 | SDL_RenderPresent(screen); |
256 | |
257 | #ifdef __EMSCRIPTEN__ |
258 | if (done) { |
259 | emscripten_cancel_main_loop(); |
260 | } |
261 | #endif |
262 | } |
263 | |
264 | int |
265 | main(int argc, char *argv[]) |
266 | { |
267 | SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0" ); |
268 | |
269 | /* Enable standard application logging */ |
270 | SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); |
271 | |
272 | /* Initialize SDL (Note: video is required to start event loop) */ |
273 | if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { |
274 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n" , SDL_GetError()); |
275 | exit(1); |
276 | } |
277 | |
278 | /* Create a window to display joystick axis position */ |
279 | window = SDL_CreateWindow("Joystick Test" , SDL_WINDOWPOS_CENTERED, |
280 | SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH, |
281 | SCREEN_HEIGHT, 0); |
282 | if (window == NULL) { |
283 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n" , SDL_GetError()); |
284 | return SDL_FALSE; |
285 | } |
286 | |
287 | screen = SDL_CreateRenderer(window, -1, 0); |
288 | if (screen == NULL) { |
289 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n" , SDL_GetError()); |
290 | SDL_DestroyWindow(window); |
291 | return SDL_FALSE; |
292 | } |
293 | |
294 | SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE); |
295 | SDL_RenderClear(screen); |
296 | SDL_RenderPresent(screen); |
297 | |
298 | /* Loop, getting joystick events! */ |
299 | #ifdef __EMSCRIPTEN__ |
300 | emscripten_set_main_loop_arg(loop, NULL, 0, 1); |
301 | #else |
302 | while (!done) { |
303 | loop(NULL); |
304 | } |
305 | #endif |
306 | |
307 | SDL_DestroyRenderer(screen); |
308 | SDL_DestroyWindow(window); |
309 | |
310 | SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK); |
311 | |
312 | return 0; |
313 | } |
314 | |
315 | #else |
316 | |
317 | int |
318 | main(int argc, char *argv[]) |
319 | { |
320 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Joystick support.\n" ); |
321 | return 1; |
322 | } |
323 | |
324 | #endif |
325 | |
326 | /* vi: set ts=4 sw=4 expandtab: */ |
327 | |