| 1 | |
| 2 | //////////////////////////////////////////////////////////// |
| 3 | // Headers |
| 4 | //////////////////////////////////////////////////////////// |
| 5 | #include <SFML/Audio.hpp> |
| 6 | #include <SFML/Network.hpp> |
| 7 | #include <iostream> |
| 8 | |
| 9 | |
| 10 | const sf::Uint8 audioData = 1; |
| 11 | const sf::Uint8 endOfStream = 2; |
| 12 | |
| 13 | |
| 14 | //////////////////////////////////////////////////////////// |
| 15 | /// Specialization of audio recorder for sending recorded audio |
| 16 | /// data through the network |
| 17 | //////////////////////////////////////////////////////////// |
| 18 | class NetworkRecorder : public sf::SoundRecorder |
| 19 | { |
| 20 | public: |
| 21 | |
| 22 | //////////////////////////////////////////////////////////// |
| 23 | /// Constructor |
| 24 | /// |
| 25 | /// \param host Remote host to which send the recording data |
| 26 | /// \param port Port of the remote host |
| 27 | /// |
| 28 | //////////////////////////////////////////////////////////// |
| 29 | NetworkRecorder(const sf::IpAddress& host, unsigned short port) : |
| 30 | m_host(host), |
| 31 | m_port(port) |
| 32 | { |
| 33 | } |
| 34 | |
| 35 | //////////////////////////////////////////////////////////// |
| 36 | /// Destructor |
| 37 | /// |
| 38 | /// \see SoundRecorder::~SoundRecorder() |
| 39 | /// |
| 40 | //////////////////////////////////////////////////////////// |
| 41 | ~NetworkRecorder() |
| 42 | { |
| 43 | // Make sure to stop the recording thread |
| 44 | stop(); |
| 45 | } |
| 46 | |
| 47 | private: |
| 48 | |
| 49 | //////////////////////////////////////////////////////////// |
| 50 | /// \see SoundRecorder::onStart |
| 51 | /// |
| 52 | //////////////////////////////////////////////////////////// |
| 53 | virtual bool onStart() |
| 54 | { |
| 55 | if (m_socket.connect(m_host, m_port) == sf::Socket::Done) |
| 56 | { |
| 57 | std::cout << "Connected to server " << m_host << std::endl; |
| 58 | return true; |
| 59 | } |
| 60 | else |
| 61 | { |
| 62 | return false; |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | //////////////////////////////////////////////////////////// |
| 67 | /// \see SoundRecorder::onProcessSamples |
| 68 | /// |
| 69 | //////////////////////////////////////////////////////////// |
| 70 | virtual bool onProcessSamples(const sf::Int16* samples, std::size_t sampleCount) |
| 71 | { |
| 72 | // Pack the audio samples into a network packet |
| 73 | sf::Packet packet; |
| 74 | packet << audioData; |
| 75 | packet.append(samples, sampleCount * sizeof(sf::Int16)); |
| 76 | |
| 77 | // Send the audio packet to the server |
| 78 | return m_socket.send(packet) == sf::Socket::Done; |
| 79 | } |
| 80 | |
| 81 | //////////////////////////////////////////////////////////// |
| 82 | /// \see SoundRecorder::onStop |
| 83 | /// |
| 84 | //////////////////////////////////////////////////////////// |
| 85 | virtual void onStop() |
| 86 | { |
| 87 | // Send a "end-of-stream" packet |
| 88 | sf::Packet packet; |
| 89 | packet << endOfStream; |
| 90 | m_socket.send(packet); |
| 91 | |
| 92 | // Close the socket |
| 93 | m_socket.disconnect(); |
| 94 | } |
| 95 | |
| 96 | //////////////////////////////////////////////////////////// |
| 97 | // Member data |
| 98 | //////////////////////////////////////////////////////////// |
| 99 | sf::IpAddress m_host; ///< Address of the remote host |
| 100 | unsigned short m_port; ///< Remote port |
| 101 | sf::TcpSocket m_socket; ///< Socket used to communicate with the server |
| 102 | }; |
| 103 | |
| 104 | |
| 105 | //////////////////////////////////////////////////////////// |
| 106 | /// Create a client, connect it to a running server and |
| 107 | /// start sending him audio data |
| 108 | /// |
| 109 | //////////////////////////////////////////////////////////// |
| 110 | void doClient(unsigned short port) |
| 111 | { |
| 112 | // Check that the device can capture audio |
| 113 | if (!sf::SoundRecorder::isAvailable()) |
| 114 | { |
| 115 | std::cout << "Sorry, audio capture is not supported by your system" << std::endl; |
| 116 | return; |
| 117 | } |
| 118 | |
| 119 | // Ask for server address |
| 120 | sf::IpAddress server; |
| 121 | do |
| 122 | { |
| 123 | std::cout << "Type address or name of the server to connect to: " ; |
| 124 | std::cin >> server; |
| 125 | } |
| 126 | while (server == sf::IpAddress::None); |
| 127 | |
| 128 | // Create an instance of our custom recorder |
| 129 | NetworkRecorder recorder(server, port); |
| 130 | |
| 131 | // Wait for user input... |
| 132 | std::cin.ignore(10000, '\n'); |
| 133 | std::cout << "Press enter to start recording audio" ; |
| 134 | std::cin.ignore(10000, '\n'); |
| 135 | |
| 136 | // Start capturing audio data |
| 137 | recorder.start(44100); |
| 138 | std::cout << "Recording... press enter to stop" ; |
| 139 | std::cin.ignore(10000, '\n'); |
| 140 | recorder.stop(); |
| 141 | } |
| 142 | |