1 | |
2 | //////////////////////////////////////////////////////////// |
3 | // Headers |
4 | //////////////////////////////////////////////////////////// |
5 | #include <SFML/Audio.hpp> |
6 | #include <SFML/Network.hpp> |
7 | #include <iostream> |
8 | |
9 | |
10 | const sf::Uint8 audioData = 1; |
11 | const sf::Uint8 endOfStream = 2; |
12 | |
13 | |
14 | //////////////////////////////////////////////////////////// |
15 | /// Specialization of audio recorder for sending recorded audio |
16 | /// data through the network |
17 | //////////////////////////////////////////////////////////// |
18 | class NetworkRecorder : public sf::SoundRecorder |
19 | { |
20 | public: |
21 | |
22 | //////////////////////////////////////////////////////////// |
23 | /// Constructor |
24 | /// |
25 | /// \param host Remote host to which send the recording data |
26 | /// \param port Port of the remote host |
27 | /// |
28 | //////////////////////////////////////////////////////////// |
29 | NetworkRecorder(const sf::IpAddress& host, unsigned short port) : |
30 | m_host(host), |
31 | m_port(port) |
32 | { |
33 | } |
34 | |
35 | //////////////////////////////////////////////////////////// |
36 | /// Destructor |
37 | /// |
38 | /// \see SoundRecorder::~SoundRecorder() |
39 | /// |
40 | //////////////////////////////////////////////////////////// |
41 | ~NetworkRecorder() |
42 | { |
43 | // Make sure to stop the recording thread |
44 | stop(); |
45 | } |
46 | |
47 | private: |
48 | |
49 | //////////////////////////////////////////////////////////// |
50 | /// \see SoundRecorder::onStart |
51 | /// |
52 | //////////////////////////////////////////////////////////// |
53 | virtual bool onStart() |
54 | { |
55 | if (m_socket.connect(m_host, m_port) == sf::Socket::Done) |
56 | { |
57 | std::cout << "Connected to server " << m_host << std::endl; |
58 | return true; |
59 | } |
60 | else |
61 | { |
62 | return false; |
63 | } |
64 | } |
65 | |
66 | //////////////////////////////////////////////////////////// |
67 | /// \see SoundRecorder::onProcessSamples |
68 | /// |
69 | //////////////////////////////////////////////////////////// |
70 | virtual bool onProcessSamples(const sf::Int16* samples, std::size_t sampleCount) |
71 | { |
72 | // Pack the audio samples into a network packet |
73 | sf::Packet packet; |
74 | packet << audioData; |
75 | packet.append(samples, sampleCount * sizeof(sf::Int16)); |
76 | |
77 | // Send the audio packet to the server |
78 | return m_socket.send(packet) == sf::Socket::Done; |
79 | } |
80 | |
81 | //////////////////////////////////////////////////////////// |
82 | /// \see SoundRecorder::onStop |
83 | /// |
84 | //////////////////////////////////////////////////////////// |
85 | virtual void onStop() |
86 | { |
87 | // Send a "end-of-stream" packet |
88 | sf::Packet packet; |
89 | packet << endOfStream; |
90 | m_socket.send(packet); |
91 | |
92 | // Close the socket |
93 | m_socket.disconnect(); |
94 | } |
95 | |
96 | //////////////////////////////////////////////////////////// |
97 | // Member data |
98 | //////////////////////////////////////////////////////////// |
99 | sf::IpAddress m_host; ///< Address of the remote host |
100 | unsigned short m_port; ///< Remote port |
101 | sf::TcpSocket m_socket; ///< Socket used to communicate with the server |
102 | }; |
103 | |
104 | |
105 | //////////////////////////////////////////////////////////// |
106 | /// Create a client, connect it to a running server and |
107 | /// start sending him audio data |
108 | /// |
109 | //////////////////////////////////////////////////////////// |
110 | void doClient(unsigned short port) |
111 | { |
112 | // Check that the device can capture audio |
113 | if (!sf::SoundRecorder::isAvailable()) |
114 | { |
115 | std::cout << "Sorry, audio capture is not supported by your system" << std::endl; |
116 | return; |
117 | } |
118 | |
119 | // Ask for server address |
120 | sf::IpAddress server; |
121 | do |
122 | { |
123 | std::cout << "Type address or name of the server to connect to: " ; |
124 | std::cin >> server; |
125 | } |
126 | while (server == sf::IpAddress::None); |
127 | |
128 | // Create an instance of our custom recorder |
129 | NetworkRecorder recorder(server, port); |
130 | |
131 | // Wait for user input... |
132 | std::cin.ignore(10000, '\n'); |
133 | std::cout << "Press enter to start recording audio" ; |
134 | std::cin.ignore(10000, '\n'); |
135 | |
136 | // Start capturing audio data |
137 | recorder.start(44100); |
138 | std::cout << "Recording... press enter to stop" ; |
139 | std::cin.ignore(10000, '\n'); |
140 | recorder.stop(); |
141 | } |
142 | |