1#pragma once
2
3#include "../util/transform.h"
4
5void sliCircleInit();
6void sliCircleDestroy();
7
8void sliCircleOutline(Mat4 *modelview, Vec4 *color, double radius, int numVertices);
9void sliCircleFill(Mat4 *modelview, Vec4 *color, double radius, int numVertices);
10