1#pragma once
2
3#include "../util/transform.h"
4#include "../util/shader.h"
5
6extern Shader *sliBasicShader;
7extern Shader *sliPointShader;
8extern Shader *sliTextureShader;
9extern Shader *sliTextShader;
10
11void sliShadersInit(Mat4 *projection);
12void sliShadersDestroy();
13