1 | #pragma once |
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2 | |
3 | #include "../util/transform.h" |
4 | |
5 | void sliTriangleInit(); |
6 | void sliTriangleDestroy(); |
7 | |
8 | void sliTriangleOutline(Mat4 *modelview, Vec4 *color); |
9 | void sliTriangleFill(Mat4 *modelview, Vec4 *color); |
10 |
1 | #pragma once |
---|---|
2 | |
3 | #include "../util/transform.h" |
4 | |
5 | void sliTriangleInit(); |
6 | void sliTriangleDestroy(); |
7 | |
8 | void sliTriangleOutline(Mat4 *modelview, Vec4 *color); |
9 | void sliTriangleFill(Mat4 *modelview, Vec4 *color); |
10 |