1 | /* |
2 | * Copyright 2017 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "include/core/SkPoint3.h" |
9 | #include "include/core/SkRefCnt.h" |
10 | |
11 | #ifndef SkAtlasTextRenderer_DEFINED |
12 | #define SkAtlasTextRenderer_DEFINED |
13 | |
14 | /** |
15 | * This is the base class for a renderer implemented by the SkAtlasText client. The |
16 | * SkAtlasTextContext issues texture creations, deletions, uploads, and vertex draws to the |
17 | * renderer. The renderer must perform those actions in the order called to correctly render |
18 | * the text drawn to SkAtlasTextTargets. |
19 | */ |
20 | class SK_API SkAtlasTextRenderer : public SkRefCnt { |
21 | public: |
22 | enum class AtlasFormat { |
23 | /** Unsigned normalized 8 bit single channel format. */ |
24 | kA8 |
25 | }; |
26 | |
27 | struct SDFVertex { |
28 | /** Position in device space (not normalized). The third component is w (not z). */ |
29 | SkPoint3 fPosition; |
30 | /** Color, same value for all four corners of a glyph quad. */ |
31 | uint32_t fColor; |
32 | /** Texture coordinate (in texel units, not normalized). */ |
33 | int16_t fTextureCoordX; |
34 | int16_t fTextureCoordY; |
35 | }; |
36 | |
37 | virtual ~SkAtlasTextRenderer() = default; |
38 | |
39 | /** |
40 | * Create a texture of the provided format with dimensions 'width' x 'height' |
41 | * and return a unique handle. |
42 | */ |
43 | virtual void* createTexture(AtlasFormat, int width, int height) = 0; |
44 | |
45 | /** |
46 | * Delete the texture with the passed handle. |
47 | */ |
48 | virtual void deleteTexture(void* textureHandle) = 0; |
49 | |
50 | /** |
51 | * Place the pixel data specified by 'data' in the texture with handle |
52 | * 'textureHandle' in the rectangle ['x', 'x' + 'width') x ['y', 'y' + 'height'). |
53 | * 'rowBytes' specifies the byte offset between successive rows in 'data' and will always be |
54 | * a multiple of the number of bytes per pixel. |
55 | * The pixel format of data is the same as that of 'textureHandle'. |
56 | */ |
57 | virtual void setTextureData(void* textureHandle, const void* data, int x, int y, int width, |
58 | int height, size_t rowBytes) = 0; |
59 | |
60 | /** |
61 | * Draws glyphs using SDFs. The SDF data resides in 'textureHandle'. The array |
62 | * 'vertices' provides interleaved device-space positions, colors, and |
63 | * texture coordinates. There are are 4 * 'quadCnt' entries in 'vertices'. |
64 | */ |
65 | virtual void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[], |
66 | int quadCnt) = 0; |
67 | |
68 | /** Called when a SkAtlasTextureTarget is destroyed. */ |
69 | virtual void targetDeleted(void* targetHandle) = 0; |
70 | }; |
71 | |
72 | #endif |
73 | |