| 1 | /* |
| 2 | * Copyright 2018 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkYUVAIndex_DEFINED |
| 9 | #define SkYUVAIndex_DEFINED |
| 10 | |
| 11 | #include "include/core/SkColor.h" |
| 12 | #include "include/core/SkTypes.h" |
| 13 | |
| 14 | /** \struct SkYUVAIndex |
| 15 | Describes from which image source and which channel to read each individual YUVA plane. |
| 16 | |
| 17 | SkYUVAIndex contains a index for which image source to read from and a enum for which channel |
| 18 | to read from. |
| 19 | */ |
| 20 | struct SK_API SkYUVAIndex { |
| 21 | bool operator==(const SkYUVAIndex& that) const { |
| 22 | return this->fIndex == that.fIndex && this->fChannel == that.fChannel; |
| 23 | } |
| 24 | |
| 25 | bool operator!=(const SkYUVAIndex& that) const { |
| 26 | return !(*this == that); |
| 27 | } |
| 28 | |
| 29 | // Index in the array of SkYUVAIndex |
| 30 | // TODO: rename as Component |
| 31 | enum Index { |
| 32 | kY_Index = 0, |
| 33 | kU_Index = 1, |
| 34 | kV_Index = 2, |
| 35 | kA_Index = 3, |
| 36 | |
| 37 | kLast_Index = kA_Index |
| 38 | }; |
| 39 | static constexpr int kIndexCount = kLast_Index + 1; |
| 40 | |
| 41 | /** The index is a number between -1..3 which defines which image source to read from, where -1 |
| 42 | * means the image source doesn't exist. The assumption is we will always have image sources for |
| 43 | * each of YUV planes, but optionally have image source for A plane. */ |
| 44 | int fIndex; |
| 45 | /** The channel describes from which channel to read the info from. Currently we only deal with |
| 46 | * YUV and NV12 and channel info is ignored. */ |
| 47 | SkColorChannel fChannel; |
| 48 | |
| 49 | static bool AreValidIndices(const SkYUVAIndex yuvaIndices[4], int* numPlanes) { |
| 50 | // Note that 'numPlanes' is always filled in even if the indices are not valid. |
| 51 | // This means it can always be used to process the backing resources (but be careful |
| 52 | // of empty intervening slots). |
| 53 | int maxSlotUsed = -1; |
| 54 | bool used[4] = { false, false, false, false }; |
| 55 | bool valid = true; |
| 56 | for (int i = 0; i < 4; ++i) { |
| 57 | if (yuvaIndices[i].fIndex < 0) { |
| 58 | if (SkYUVAIndex::kA_Index != i) { |
| 59 | valid = false; // only the 'A' plane can be omitted |
| 60 | } |
| 61 | } else if (yuvaIndices[i].fIndex > 3) { |
| 62 | valid = false; // A maximum of four input textures is allowed |
| 63 | } else { |
| 64 | maxSlotUsed = std::max(yuvaIndices[i].fIndex, maxSlotUsed); |
| 65 | used[i] = true; |
| 66 | } |
| 67 | } |
| 68 | |
| 69 | // All the used slots should be packed starting at 0 with no gaps |
| 70 | for (int i = 0; i <= maxSlotUsed; ++i) { |
| 71 | if (!used[i]) { |
| 72 | valid = false; |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | *numPlanes = maxSlotUsed + 1; |
| 77 | return valid; |
| 78 | } |
| 79 | }; |
| 80 | |
| 81 | #endif |
| 82 | |