1 | /* |
---|---|
2 | * Copyright 2019 Google LLC |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "include/core/SkRefCnt.h" |
9 | #include "include/gpu/gl/GrGLTypes.h" |
10 | |
11 | #ifndef GrGLTypesPriv_DEFINED |
12 | #define GrGLTypesPriv_DEFINED |
13 | |
14 | static constexpr int kGrGLFormatCount = static_cast<int>(GrGLFormat::kLast) + 1; |
15 | |
16 | class GrGLTextureParameters : public SkNVRefCnt<GrGLTextureParameters> { |
17 | public: |
18 | // We currently consider texture parameters invalid on all textures |
19 | // GrContext::resetContext(). We use this type to track whether instances of |
20 | // GrGLTextureParameters were updated before or after the most recent resetContext(). At 10 |
21 | // resets / frame and 60fps a 64bit timestamp will overflow in about a billion years. |
22 | // TODO: Require clients to use GrBackendTexture::glTextureParametersModified() to invalidate |
23 | // texture parameters and get rid of timestamp checking. |
24 | using ResetTimestamp = uint64_t; |
25 | |
26 | // This initializes the params to have an expired timestamp. They'll be considered invalid the |
27 | // first time the texture is used unless set() is called. |
28 | GrGLTextureParameters() = default; |
29 | |
30 | // This is texture parameter state that is overridden when a non-zero sampler object is bound. |
31 | struct SamplerOverriddenState { |
32 | SamplerOverriddenState(); |
33 | void invalidate(); |
34 | |
35 | GrGLenum fMinFilter; |
36 | GrGLenum fMagFilter; |
37 | GrGLenum fWrapS; |
38 | GrGLenum fWrapT; |
39 | GrGLfloat fMinLOD; |
40 | GrGLfloat fMaxLOD; |
41 | // We always want the border color to be transparent black, so no need to store 4 floats. |
42 | // Just track if it's been invalidated and no longer the default |
43 | bool fBorderColorInvalid; |
44 | }; |
45 | |
46 | // Texture parameter state that is not overridden by a bound sampler object. |
47 | struct NonsamplerState { |
48 | NonsamplerState(); |
49 | void invalidate(); |
50 | |
51 | uint32_t fSwizzleKey; |
52 | GrGLint fBaseMipMapLevel; |
53 | GrGLint fMaxMipMapLevel; |
54 | }; |
55 | |
56 | void invalidate(); |
57 | |
58 | ResetTimestamp resetTimestamp() const { return fResetTimestamp; } |
59 | const SamplerOverriddenState& samplerOverriddenState() const { return fSamplerOverriddenState; } |
60 | const NonsamplerState& nonsamplerState() const { return fNonsamplerState; } |
61 | |
62 | // SamplerOverriddenState is optional because we don't track it when we're using sampler |
63 | // objects. |
64 | void set(const SamplerOverriddenState* samplerState, |
65 | const NonsamplerState& nonsamplerState, |
66 | ResetTimestamp currTimestamp); |
67 | |
68 | private: |
69 | static constexpr ResetTimestamp kExpiredTimestamp = 0; |
70 | |
71 | SamplerOverriddenState fSamplerOverriddenState; |
72 | NonsamplerState fNonsamplerState; |
73 | ResetTimestamp fResetTimestamp = kExpiredTimestamp; |
74 | }; |
75 | |
76 | class GrGLBackendTextureInfo { |
77 | public: |
78 | GrGLBackendTextureInfo(const GrGLTextureInfo& info, GrGLTextureParameters* params) |
79 | : fInfo(info), fParams(params) {} |
80 | GrGLBackendTextureInfo(const GrGLBackendTextureInfo&) = delete; |
81 | GrGLBackendTextureInfo& operator=(const GrGLBackendTextureInfo&) = delete; |
82 | const GrGLTextureInfo& info() const { return fInfo; } |
83 | GrGLTextureParameters* parameters() const { return fParams; } |
84 | sk_sp<GrGLTextureParameters> refParameters() const { return sk_ref_sp(fParams); } |
85 | |
86 | void cleanup(); |
87 | void assign(const GrGLBackendTextureInfo&, bool thisIsValid); |
88 | |
89 | private: |
90 | GrGLTextureInfo fInfo; |
91 | GrGLTextureParameters* fParams; |
92 | }; |
93 | |
94 | #endif |
95 |