| 1 |  | 
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| 2 | /* | 
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| 3 | * Copyright 2006 The Android Open Source Project | 
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| 4 | * | 
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| 5 | * Use of this source code is governed by a BSD-style license that can be | 
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| 6 | * found in the LICENSE file. | 
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| 7 | */ | 
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| 8 |  | 
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| 9 |  | 
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| 10 | #ifndef SkDeque_DEFINED | 
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| 11 | #define SkDeque_DEFINED | 
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| 12 |  | 
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| 13 | #include "include/core/SkTypes.h" | 
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| 14 |  | 
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| 15 | /* | 
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| 16 | * The deque class works by blindly creating memory space of a specified element | 
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| 17 | * size. It manages the memory as a doubly linked list of blocks each of which | 
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| 18 | * can contain multiple elements. Pushes and pops add/remove blocks from the | 
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| 19 | * beginning/end of the list as necessary while each block tracks the used | 
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| 20 | * portion of its memory. | 
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| 21 | * One behavior to be aware of is that the pops do not immediately remove an | 
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| 22 | * empty block from the beginning/end of the list (Presumably so push/pop pairs | 
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| 23 | * on the block boundaries don't cause thrashing). This can result in the first/ | 
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| 24 | * last element not residing in the first/last block. | 
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| 25 | */ | 
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| 26 | class SK_API SkDeque { | 
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| 27 | public: | 
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| 28 | /** | 
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| 29 | * elemSize specifies the size of each individual element in the deque | 
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| 30 | * allocCount specifies how many elements are to be allocated as a block | 
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| 31 | */ | 
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| 32 | explicit SkDeque(size_t elemSize, int allocCount = 1); | 
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| 33 | SkDeque(size_t elemSize, void* storage, size_t storageSize, int allocCount = 1); | 
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| 34 | ~SkDeque(); | 
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| 35 |  | 
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| 36 | bool    empty() const { return 0 == fCount; } | 
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| 37 | int     count() const { return fCount; } | 
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| 38 | size_t  elemSize() const { return fElemSize; } | 
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| 39 |  | 
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| 40 | const void* front() const { return fFront; } | 
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| 41 | const void* back() const  { return fBack; } | 
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| 42 |  | 
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| 43 | void* front() { | 
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| 44 | return (void*)((const SkDeque*)this)->front(); | 
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| 45 | } | 
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| 46 |  | 
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| 47 | void* back() { | 
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| 48 | return (void*)((const SkDeque*)this)->back(); | 
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| 49 | } | 
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| 50 |  | 
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| 51 | /** | 
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| 52 | * push_front and push_back return a pointer to the memory space | 
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| 53 | * for the new element | 
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| 54 | */ | 
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| 55 | void* push_front(); | 
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| 56 | void* push_back(); | 
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| 57 |  | 
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| 58 | void pop_front(); | 
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| 59 | void pop_back(); | 
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| 60 |  | 
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| 61 | private: | 
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| 62 | struct Block; | 
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| 63 |  | 
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| 64 | public: | 
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| 65 | class Iter { | 
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| 66 | public: | 
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| 67 | enum IterStart { | 
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| 68 | kFront_IterStart, | 
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| 69 | kBack_IterStart, | 
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| 70 | }; | 
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| 71 |  | 
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| 72 | /** | 
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| 73 | * Creates an uninitialized iterator. Must be reset() | 
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| 74 | */ | 
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| 75 | Iter(); | 
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| 76 |  | 
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| 77 | Iter(const SkDeque& d, IterStart startLoc); | 
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| 78 | void* next(); | 
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| 79 | void* prev(); | 
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| 80 |  | 
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| 81 | void reset(const SkDeque& d, IterStart startLoc); | 
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| 82 |  | 
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| 83 | private: | 
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| 84 | SkDeque::Block* fCurBlock; | 
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| 85 | char*           fPos; | 
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| 86 | size_t          fElemSize; | 
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| 87 | }; | 
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| 88 |  | 
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| 89 | // Inherit privately from Iter to prevent access to reverse iteration | 
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| 90 | class F2BIter : private Iter { | 
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| 91 | public: | 
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| 92 | F2BIter() {} | 
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| 93 |  | 
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| 94 | /** | 
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| 95 | * Wrap Iter's 2 parameter ctor to force initialization to the | 
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| 96 | * beginning of the deque | 
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| 97 | */ | 
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| 98 | F2BIter(const SkDeque& d) : INHERITED(d, kFront_IterStart) {} | 
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| 99 |  | 
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| 100 | using Iter::next; | 
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| 101 |  | 
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| 102 | /** | 
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| 103 | * Wrap Iter::reset to force initialization to the beginning of the | 
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| 104 | * deque | 
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| 105 | */ | 
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| 106 | void reset(const SkDeque& d) { | 
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| 107 | this->INHERITED::reset(d, kFront_IterStart); | 
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| 108 | } | 
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| 109 |  | 
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| 110 | private: | 
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| 111 | typedef Iter INHERITED; | 
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| 112 | }; | 
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| 113 |  | 
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| 114 | private: | 
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| 115 | // allow unit test to call numBlocksAllocated | 
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| 116 | friend class DequeUnitTestHelper; | 
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| 117 |  | 
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| 118 | void*   fFront; | 
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| 119 | void*   fBack; | 
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| 120 |  | 
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| 121 | Block*  fFrontBlock; | 
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| 122 | Block*  fBackBlock; | 
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| 123 | size_t  fElemSize; | 
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| 124 | void*   fInitialStorage; | 
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| 125 | int     fCount;             // number of elements in the deque | 
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| 126 | int     fAllocCount;        // number of elements to allocate per block | 
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| 127 |  | 
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| 128 | Block*  allocateBlock(int allocCount); | 
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| 129 | void    freeBlock(Block* block); | 
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| 130 |  | 
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| 131 | /** | 
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| 132 | * This returns the number of chunk blocks allocated by the deque. It | 
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| 133 | * can be used to gauge the effectiveness of the selected allocCount. | 
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| 134 | */ | 
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| 135 | int  numBlocksAllocated() const; | 
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| 136 |  | 
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| 137 | SkDeque(const SkDeque&) = delete; | 
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| 138 | SkDeque& operator=(const SkDeque&) = delete; | 
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| 139 | }; | 
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| 140 |  | 
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| 141 | #endif | 
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| 142 |  | 
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