| 1 | /* | 
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| 2 | * Copyright 2016 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef SkCodecAnimationPriv_DEFINED | 
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| 9 | #define SkCodecAnimationPriv_DEFINED | 
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| 10 |  | 
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| 11 | namespace SkCodecAnimation { | 
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| 12 | /** | 
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| 13 | * How to blend the current frame. | 
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| 14 | */ | 
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| 15 | enum class Blend { | 
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| 16 | /** | 
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| 17 | *  Blend with the prior frame. This is the typical case, supported | 
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| 18 | *  by all animated image types. | 
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| 19 | */ | 
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| 20 | kPriorFrame, | 
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| 21 |  | 
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| 22 | /** | 
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| 23 | *  Do not blend. | 
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| 24 | * | 
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| 25 | *  This frames pixels overwrite previous pixels "blending" with | 
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| 26 | *  the background color of transparent. | 
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| 27 | */ | 
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| 28 | kBG, | 
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| 29 | }; | 
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| 30 |  | 
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| 31 | } | 
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| 32 | #endif // SkCodecAnimationPriv_DEFINED | 
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| 33 |  | 
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