1 | /* |
2 | * Copyright 2015 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkOpts_DEFINED |
9 | #define SkOpts_DEFINED |
10 | |
11 | #include "include/core/SkTypes.h" |
12 | #include "src/core/SkRasterPipeline.h" |
13 | #include "src/core/SkXfermodePriv.h" |
14 | |
15 | struct SkBitmapProcState; |
16 | namespace skvm { struct InterpreterInstruction; } |
17 | |
18 | namespace SkOpts { |
19 | // Call to replace pointers to portable functions with pointers to CPU-specific functions. |
20 | // Thread-safe and idempotent. |
21 | // Called by SkGraphics::Init(). |
22 | void Init(); |
23 | |
24 | // Declare function pointers here... |
25 | |
26 | // May return nullptr if we haven't specialized the given Mode. |
27 | extern SkXfermode* (*create_xfermode)(SkBlendMode); |
28 | |
29 | extern void (*blit_mask_d32_a8)(SkPMColor*, size_t, const SkAlpha*, size_t, SkColor, int, int); |
30 | extern void (*blit_row_color32)(SkPMColor*, const SkPMColor*, int, SkPMColor); |
31 | extern void (*blit_row_s32a_opaque)(SkPMColor*, const SkPMColor*, int, U8CPU); |
32 | |
33 | // Swizzle input into some sort of 8888 pixel, {premul,unpremul} x {rgba,bgra}. |
34 | typedef void (*Swizzle_8888_u32)(uint32_t*, const uint32_t*, int); |
35 | extern Swizzle_8888_u32 RGBA_to_BGRA, // i.e. just swap RB |
36 | RGBA_to_rgbA, // i.e. just premultiply |
37 | RGBA_to_bgrA, // i.e. swap RB and premultiply |
38 | inverted_CMYK_to_RGB1, // i.e. convert color space |
39 | inverted_CMYK_to_BGR1; // i.e. convert color space |
40 | |
41 | typedef void (*Swizzle_8888_u8)(uint32_t*, const uint8_t*, int); |
42 | extern Swizzle_8888_u8 RGB_to_RGB1, // i.e. insert an opaque alpha |
43 | RGB_to_BGR1, // i.e. swap RB and insert an opaque alpha |
44 | gray_to_RGB1, // i.e. expand to color channels + an opaque alpha |
45 | grayA_to_RGBA, // i.e. expand to color channels |
46 | grayA_to_rgbA; // i.e. expand to color channels and premultiply |
47 | |
48 | extern void (*memset16)(uint16_t[], uint16_t, int); |
49 | extern void SK_SPI(*memset32)(uint32_t[], uint32_t, int); |
50 | extern void (*memset64)(uint64_t[], uint64_t, int); |
51 | |
52 | extern void (*rect_memset16)(uint16_t[], uint16_t, int, size_t, int); |
53 | extern void (*rect_memset32)(uint32_t[], uint32_t, int, size_t, int); |
54 | extern void (*rect_memset64)(uint64_t[], uint64_t, int, size_t, int); |
55 | |
56 | extern float (*cubic_solver)(float, float, float, float); |
57 | |
58 | // The fastest high quality 32-bit hash we can provide on this platform. |
59 | extern uint32_t (*hash_fn)(const void*, size_t, uint32_t seed); |
60 | static inline uint32_t hash(const void* data, size_t bytes, uint32_t seed=0) { |
61 | return hash_fn(data, bytes, seed); |
62 | } |
63 | |
64 | // SkBitmapProcState optimized Shader, Sample, or Matrix procs. |
65 | extern void (*S32_alpha_D32_filter_DX)(const SkBitmapProcState&, |
66 | const uint32_t* xy, int count, SkPMColor*); |
67 | extern void (*S32_alpha_D32_filter_DXDY)(const SkBitmapProcState&, |
68 | const uint32_t* xy, int count, SkPMColor*); |
69 | |
70 | #define M(st) +1 |
71 | // We can't necessarily express the type of SkJumper stage functions here, |
72 | // so we just use this void(*)(void) as a stand-in. |
73 | using StageFn = void(*)(void); |
74 | extern StageFn stages_highp[SK_RASTER_PIPELINE_STAGES(M)], just_return_highp; |
75 | extern StageFn stages_lowp [SK_RASTER_PIPELINE_STAGES(M)], just_return_lowp; |
76 | |
77 | extern void (*start_pipeline_highp)(size_t,size_t,size_t,size_t, void**); |
78 | extern void (*start_pipeline_lowp )(size_t,size_t,size_t,size_t, void**); |
79 | #undef M |
80 | |
81 | extern void (*interpret_skvm)(const skvm::InterpreterInstruction insts[], int ninsts, |
82 | int nregs, int loop, const int strides[], int nargs, |
83 | int n, void* args[]); |
84 | } |
85 | |
86 | #endif//SkOpts_DEFINED |
87 | |