| 1 | /* |
| 2 | * Copyright 2013 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkPaintPriv_DEFINED |
| 9 | #define SkPaintPriv_DEFINED |
| 10 | |
| 11 | #include "include/core/SkPaint.h" |
| 12 | |
| 13 | class SkFont; |
| 14 | class SkReadBuffer; |
| 15 | class SkWriteBuffer; |
| 16 | |
| 17 | enum SkReadPaintResult { |
| 18 | kFailed_ReadPaint, |
| 19 | kSuccess_JustPaint, |
| 20 | kSuccess_PaintAndFont, |
| 21 | }; |
| 22 | |
| 23 | class SkPaintPriv { |
| 24 | public: |
| 25 | enum ShaderOverrideOpacity { |
| 26 | kNone_ShaderOverrideOpacity, //!< there is no overriding shader (bitmap or image) |
| 27 | kOpaque_ShaderOverrideOpacity, //!< the overriding shader is opaque |
| 28 | kNotOpaque_ShaderOverrideOpacity, //!< the overriding shader may not be opaque |
| 29 | }; |
| 30 | |
| 31 | /** |
| 32 | * Returns true if drawing with this paint (or nullptr) will ovewrite all affected pixels. |
| 33 | * |
| 34 | * Note: returns conservative true, meaning it may return false even though the paint might |
| 35 | * in fact overwrite its pixels. |
| 36 | */ |
| 37 | static bool Overwrites(const SkPaint* paint, ShaderOverrideOpacity); |
| 38 | |
| 39 | static bool ShouldDither(const SkPaint&, SkColorType); |
| 40 | |
| 41 | /* |
| 42 | * The luminance color is used to determine which Gamma Canonical color to map to. This is |
| 43 | * really only used by backends which want to cache glyph masks, and need some way to know if |
| 44 | * they need to generate new masks based off a given color. |
| 45 | */ |
| 46 | static SkColor ComputeLuminanceColor(const SkPaint&); |
| 47 | |
| 48 | /** Serializes SkPaint into a buffer. A companion unflatten() call |
| 49 | can reconstitute the paint at a later time. |
| 50 | |
| 51 | @param buffer SkWriteBuffer receiving the flattened SkPaint data |
| 52 | */ |
| 53 | static void Flatten(const SkPaint& paint, SkWriteBuffer& buffer); |
| 54 | |
| 55 | /** Populates SkPaint, typically from a serialized stream, created by calling |
| 56 | flatten() at an earlier time. |
| 57 | |
| 58 | SkReadBuffer class is not public, so unflatten() cannot be meaningfully called |
| 59 | by the client. |
| 60 | |
| 61 | Older formats also stored font info in the serialized data. On success, this |
| 62 | returns if it deserialized just a paint, or both a font and paint. The font |
| 63 | param is optional. |
| 64 | |
| 65 | @param buffer serialized data describing SkPaint content |
| 66 | @return false if the buffer contains invalid data |
| 67 | */ |
| 68 | static SkReadPaintResult Unflatten(SkPaint* paint, SkReadBuffer& buffer, SkFont* font); |
| 69 | |
| 70 | // If this paint has any color filter, fold it into the shader and/or paint color |
| 71 | // so that it draws the same but getColorFilter() returns nullptr. |
| 72 | // |
| 73 | // Since we may be filtering now, we need to know what color space to filter in, |
| 74 | // typically the color space of the device we're drawing into. |
| 75 | static void RemoveColorFilter(SkPaint*, SkColorSpace* dstCS); |
| 76 | |
| 77 | private: |
| 78 | static SkReadPaintResult Unflatten_PreV68(SkPaint* paint, SkReadBuffer& buffer, SkFont*); |
| 79 | }; |
| 80 | |
| 81 | #endif |
| 82 | |