| 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkRTree_DEFINED |
| 9 | #define SkRTree_DEFINED |
| 10 | |
| 11 | #include "include/core/SkBBHFactory.h" |
| 12 | #include "include/core/SkRect.h" |
| 13 | |
| 14 | /** |
| 15 | * An R-Tree implementation. In short, it is a balanced n-ary tree containing a hierarchy of |
| 16 | * bounding rectangles. |
| 17 | * |
| 18 | * It only supports bulk-loading, i.e. creation from a batch of bounding rectangles. |
| 19 | * This performs a bottom-up bulk load using the STR (sort-tile-recursive) algorithm. |
| 20 | * |
| 21 | * TODO: Experiment with other bulk-load algorithms (in particular the Hilbert pack variant, |
| 22 | * which groups rects by position on the Hilbert curve, is probably worth a look). There also |
| 23 | * exist top-down bulk load variants (VAMSplit, TopDownGreedy, etc). |
| 24 | * |
| 25 | * For more details see: |
| 26 | * |
| 27 | * Beckmann, N.; Kriegel, H. P.; Schneider, R.; Seeger, B. (1990). "The R*-tree: |
| 28 | * an efficient and robust access method for points and rectangles" |
| 29 | */ |
| 30 | class SkRTree : public SkBBoxHierarchy { |
| 31 | public: |
| 32 | SkRTree(); |
| 33 | |
| 34 | void insert(const SkRect[], int N) override; |
| 35 | void search(const SkRect& query, std::vector<int>* results) const override; |
| 36 | size_t bytesUsed() const override; |
| 37 | |
| 38 | // Methods and constants below here are only public for tests. |
| 39 | |
| 40 | // Return the depth of the tree structure. |
| 41 | int getDepth() const { return fCount ? fRoot.fSubtree->fLevel + 1 : 0; } |
| 42 | // Insertion count (not overall node count, which may be greater). |
| 43 | int getCount() const { return fCount; } |
| 44 | |
| 45 | // These values were empirically determined to produce reasonable performance in most cases. |
| 46 | static const int kMinChildren = 6, |
| 47 | kMaxChildren = 11; |
| 48 | |
| 49 | private: |
| 50 | struct Node; |
| 51 | |
| 52 | struct Branch { |
| 53 | union { |
| 54 | Node* fSubtree; |
| 55 | int fOpIndex; |
| 56 | }; |
| 57 | SkRect fBounds; |
| 58 | }; |
| 59 | |
| 60 | struct Node { |
| 61 | uint16_t fNumChildren; |
| 62 | uint16_t fLevel; |
| 63 | Branch fChildren[kMaxChildren]; |
| 64 | }; |
| 65 | |
| 66 | void search(Node* root, const SkRect& query, std::vector<int>* results) const; |
| 67 | |
| 68 | // Consumes the input array. |
| 69 | Branch bulkLoad(std::vector<Branch>* branches, int level = 0); |
| 70 | |
| 71 | // How many times will bulkLoad() call allocateNodeAtLevel()? |
| 72 | static int CountNodes(int branches); |
| 73 | |
| 74 | Node* allocateNodeAtLevel(uint16_t level); |
| 75 | |
| 76 | // This is the count of data elements (rather than total nodes in the tree) |
| 77 | int fCount; |
| 78 | Branch fRoot; |
| 79 | std::vector<Node> fNodes; |
| 80 | }; |
| 81 | |
| 82 | #endif |
| 83 | |