1 | /* |
2 | * Copyright 2012 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkRTree_DEFINED |
9 | #define SkRTree_DEFINED |
10 | |
11 | #include "include/core/SkBBHFactory.h" |
12 | #include "include/core/SkRect.h" |
13 | |
14 | /** |
15 | * An R-Tree implementation. In short, it is a balanced n-ary tree containing a hierarchy of |
16 | * bounding rectangles. |
17 | * |
18 | * It only supports bulk-loading, i.e. creation from a batch of bounding rectangles. |
19 | * This performs a bottom-up bulk load using the STR (sort-tile-recursive) algorithm. |
20 | * |
21 | * TODO: Experiment with other bulk-load algorithms (in particular the Hilbert pack variant, |
22 | * which groups rects by position on the Hilbert curve, is probably worth a look). There also |
23 | * exist top-down bulk load variants (VAMSplit, TopDownGreedy, etc). |
24 | * |
25 | * For more details see: |
26 | * |
27 | * Beckmann, N.; Kriegel, H. P.; Schneider, R.; Seeger, B. (1990). "The R*-tree: |
28 | * an efficient and robust access method for points and rectangles" |
29 | */ |
30 | class SkRTree : public SkBBoxHierarchy { |
31 | public: |
32 | SkRTree(); |
33 | |
34 | void insert(const SkRect[], int N) override; |
35 | void search(const SkRect& query, std::vector<int>* results) const override; |
36 | size_t bytesUsed() const override; |
37 | |
38 | // Methods and constants below here are only public for tests. |
39 | |
40 | // Return the depth of the tree structure. |
41 | int getDepth() const { return fCount ? fRoot.fSubtree->fLevel + 1 : 0; } |
42 | // Insertion count (not overall node count, which may be greater). |
43 | int getCount() const { return fCount; } |
44 | |
45 | // These values were empirically determined to produce reasonable performance in most cases. |
46 | static const int kMinChildren = 6, |
47 | kMaxChildren = 11; |
48 | |
49 | private: |
50 | struct Node; |
51 | |
52 | struct Branch { |
53 | union { |
54 | Node* fSubtree; |
55 | int fOpIndex; |
56 | }; |
57 | SkRect fBounds; |
58 | }; |
59 | |
60 | struct Node { |
61 | uint16_t fNumChildren; |
62 | uint16_t fLevel; |
63 | Branch fChildren[kMaxChildren]; |
64 | }; |
65 | |
66 | void search(Node* root, const SkRect& query, std::vector<int>* results) const; |
67 | |
68 | // Consumes the input array. |
69 | Branch bulkLoad(std::vector<Branch>* branches, int level = 0); |
70 | |
71 | // How many times will bulkLoad() call allocateNodeAtLevel()? |
72 | static int CountNodes(int branches); |
73 | |
74 | Node* allocateNodeAtLevel(uint16_t level); |
75 | |
76 | // This is the count of data elements (rather than total nodes in the tree) |
77 | int fCount; |
78 | Branch fRoot; |
79 | std::vector<Node> fNodes; |
80 | }; |
81 | |
82 | #endif |
83 | |