1 | /* |
---|---|
2 | * Copyright 2014 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/core/SkVertState.h" |
9 | |
10 | bool VertState::Triangles(VertState* state) { |
11 | int index = state->fCurrIndex; |
12 | if (index + 3 > state->fCount) { |
13 | return false; |
14 | } |
15 | state->f0 = index + 0; |
16 | state->f1 = index + 1; |
17 | state->f2 = index + 2; |
18 | state->fCurrIndex = index + 3; |
19 | return true; |
20 | } |
21 | |
22 | bool VertState::TrianglesX(VertState* state) { |
23 | const uint16_t* indices = state->fIndices; |
24 | int index = state->fCurrIndex; |
25 | if (index + 3 > state->fCount) { |
26 | return false; |
27 | } |
28 | state->f0 = indices[index + 0]; |
29 | state->f1 = indices[index + 1]; |
30 | state->f2 = indices[index + 2]; |
31 | state->fCurrIndex = index + 3; |
32 | return true; |
33 | } |
34 | |
35 | bool VertState::TriangleStrip(VertState* state) { |
36 | int index = state->fCurrIndex; |
37 | if (index + 3 > state->fCount) { |
38 | return false; |
39 | } |
40 | state->f2 = index + 2; |
41 | if (index & 1) { |
42 | state->f0 = index + 1; |
43 | state->f1 = index + 0; |
44 | } else { |
45 | state->f0 = index + 0; |
46 | state->f1 = index + 1; |
47 | } |
48 | state->fCurrIndex = index + 1; |
49 | return true; |
50 | } |
51 | |
52 | bool VertState::TriangleStripX(VertState* state) { |
53 | const uint16_t* indices = state->fIndices; |
54 | int index = state->fCurrIndex; |
55 | if (index + 3 > state->fCount) { |
56 | return false; |
57 | } |
58 | state->f2 = indices[index + 2]; |
59 | if (index & 1) { |
60 | state->f0 = indices[index + 1]; |
61 | state->f1 = indices[index + 0]; |
62 | } else { |
63 | state->f0 = indices[index + 0]; |
64 | state->f1 = indices[index + 1]; |
65 | } |
66 | state->fCurrIndex = index + 1; |
67 | return true; |
68 | } |
69 | |
70 | bool VertState::TriangleFan(VertState* state) { |
71 | int index = state->fCurrIndex; |
72 | if (index + 3 > state->fCount) { |
73 | return false; |
74 | } |
75 | state->f0 = 0; |
76 | state->f1 = index + 1; |
77 | state->f2 = index + 2; |
78 | state->fCurrIndex = index + 1; |
79 | return true; |
80 | } |
81 | |
82 | bool VertState::TriangleFanX(VertState* state) { |
83 | const uint16_t* indices = state->fIndices; |
84 | int index = state->fCurrIndex; |
85 | if (index + 3 > state->fCount) { |
86 | return false; |
87 | } |
88 | state->f0 = indices[0]; |
89 | state->f1 = indices[index + 1]; |
90 | state->f2 = indices[index + 2]; |
91 | state->fCurrIndex = index + 1; |
92 | return true; |
93 | } |
94 | |
95 | VertState::Proc VertState::chooseProc(SkVertices::VertexMode mode) { |
96 | switch (mode) { |
97 | case SkVertices::kTriangles_VertexMode: |
98 | return fIndices ? TrianglesX : Triangles; |
99 | case SkVertices::kTriangleStrip_VertexMode: |
100 | return fIndices ? TriangleStripX : TriangleStrip; |
101 | case SkVertices::kTriangleFan_VertexMode: |
102 | return fIndices ? TriangleFanX : TriangleFan; |
103 | default: |
104 | return nullptr; |
105 | } |
106 | } |
107 |