1 | /* |
---|---|
2 | * Copyright 2016 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SKSL_FIELD |
9 | #define SKSL_FIELD |
10 | |
11 | #include "src/sksl/SkSLPosition.h" |
12 | #include "src/sksl/ir/SkSLModifiers.h" |
13 | #include "src/sksl/ir/SkSLSymbol.h" |
14 | #include "src/sksl/ir/SkSLType.h" |
15 | #include "src/sksl/ir/SkSLVariable.h" |
16 | |
17 | namespace SkSL { |
18 | |
19 | /** |
20 | * A symbol which should be interpreted as a field access. Fields are added to the symboltable |
21 | * whenever a bare reference to an identifier should refer to a struct field; in GLSL, this is the |
22 | * result of declaring anonymous interface blocks. |
23 | */ |
24 | struct Field : public Symbol { |
25 | Field(int offset, const Variable& owner, int fieldIndex) |
26 | : INHERITED(offset, kField_Kind, owner.fType.fields()[fieldIndex].fName) |
27 | , fOwner(owner) |
28 | , fFieldIndex(fieldIndex) {} |
29 | |
30 | #ifdef SK_DEBUG |
31 | virtual String description() const override { |
32 | return fOwner.description() + "."+ fOwner.fType.fields()[fFieldIndex].fName; |
33 | } |
34 | #endif |
35 | |
36 | const Variable& fOwner; |
37 | const int fFieldIndex; |
38 | |
39 | typedef Symbol INHERITED; |
40 | }; |
41 | |
42 | } // namespace SkSL |
43 | |
44 | #endif |
45 |