| 1 | STRINGIFY( |
| 2 | |
| 3 | // defines built-in interfaces supported by SkiaSL geometry shaders |
| 4 | |
| 5 | layout(builtin=10002) in sk_PerVertex { |
| 6 | layout(builtin=0) float4 sk_Position; |
| 7 | layout(builtin=1) float sk_PointSize; |
| 8 | layout(builtin=3) float sk_ClipDistance[1]; |
| 9 | } sk_in[1]; |
| 10 | |
| 11 | layout(builtin=10007) out sk_PerVertex { |
| 12 | layout(builtin=0) float4 sk_Position; |
| 13 | layout(builtin=1) float sk_PointSize; |
| 14 | layout(builtin=3) float sk_ClipDistance[1]; |
| 15 | }; |
| 16 | |
| 17 | layout(builtin=8) in int sk_InvocationID; |
| 18 | |
| 19 | sk_has_side_effects void EmitStreamVertex(int stream); |
| 20 | sk_has_side_effects void EndStreamPrimitive(int stream); |
| 21 | sk_has_side_effects void EmitVertex(); |
| 22 | sk_has_side_effects void EndPrimitive(); |
| 23 | |
| 24 | ) |
| 25 | |