| 1 | STRINGIFY( | 
|---|---|
| 2 | |
| 3 | // defines built-in interfaces supported by SkiaSL vertex shaders | 
| 4 | |
| 5 | out sk_PerVertex { | 
| 6 | layout(builtin=0) float4 sk_Position; | 
| 7 | layout(builtin=1) float sk_PointSize; | 
| 8 | layout(builtin=3) float sk_ClipDistance[1]; | 
| 9 | }; | 
| 10 | |
| 11 | layout(builtin=42) in int sk_VertexID; | 
| 12 | layout(builtin=43) in int sk_InstanceID; | 
| 13 | |
| 14 | ) | 
| 15 | 
