| 1 | STRINGIFY( |
|---|---|
| 2 | |
| 3 | // defines built-in interfaces supported by SkiaSL vertex shaders |
| 4 | |
| 5 | out sk_PerVertex { |
| 6 | layout(builtin=0) float4 sk_Position; |
| 7 | layout(builtin=1) float sk_PointSize; |
| 8 | layout(builtin=3) float sk_ClipDistance[1]; |
| 9 | }; |
| 10 | |
| 11 | layout(builtin=42) in int sk_VertexID; |
| 12 | layout(builtin=43) in int sk_InstanceID; |
| 13 | |
| 14 | ) |
| 15 |