| 1 | /*****************************************************************************/ | 
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| 2 | // Copyright 2008-2009 Adobe Systems Incorporated | 
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| 3 | // All Rights Reserved. | 
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| 4 | // | 
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| 5 | // NOTICE:  Adobe permits you to use, modify, and distribute this file in | 
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| 6 | // accordance with the terms of the Adobe license agreement accompanying it. | 
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| 7 | /*****************************************************************************/ | 
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| 8 |  | 
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| 9 | /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_gain_map.h#2 $ */ | 
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| 10 | /* $DateTime: 2012/07/31 22:04:34 $ */ | 
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| 11 | /* $Change: 840853 $ */ | 
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| 12 | /* $Author: tknoll $ */ | 
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| 13 |  | 
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| 14 | /** \file | 
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| 15 | * Opcode to fix 2D uniformity defects, such as shading. | 
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| 16 | */ | 
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| 17 |  | 
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| 18 | /*****************************************************************************/ | 
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| 19 |  | 
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| 20 | #ifndef __dng_gain_map__ | 
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| 21 | #define __dng_gain_map__ | 
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| 22 |  | 
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| 23 | /*****************************************************************************/ | 
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| 24 |  | 
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| 25 | #include "dng_memory.h" | 
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| 26 | #include "dng_misc_opcodes.h" | 
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| 27 | #include "dng_tag_types.h" | 
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| 28 |  | 
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| 29 | /*****************************************************************************/ | 
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| 30 |  | 
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| 31 | /// \brief Holds a discrete (i.e., sampled) 2D representation of a gain map. This is | 
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| 32 | /// effectively an image containing scale factors. | 
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| 33 |  | 
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| 34 | class dng_gain_map | 
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| 35 | { | 
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| 36 |  | 
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| 37 | private: | 
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| 38 |  | 
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| 39 | dng_point fPoints; | 
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| 40 |  | 
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| 41 | dng_point_real64 fSpacing; | 
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| 42 |  | 
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| 43 | dng_point_real64 fOrigin; | 
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| 44 |  | 
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| 45 | uint32 fPlanes; | 
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| 46 |  | 
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| 47 | uint32 fRowStep; | 
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| 48 |  | 
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| 49 | AutoPtr<dng_memory_block> fBuffer; | 
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| 50 |  | 
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| 51 | public: | 
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| 52 |  | 
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| 53 | /// Construct a gain map with the specified memory allocator, number of | 
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| 54 | /// samples (points), sample spacing, origin, and number of color planes. | 
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| 55 |  | 
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| 56 | dng_gain_map (dng_memory_allocator &allocator, | 
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| 57 | const dng_point &points, | 
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| 58 | const dng_point_real64 &spacing, | 
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| 59 | const dng_point_real64 &origin, | 
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| 60 | uint32 planes); | 
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| 61 |  | 
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| 62 | /// The number of samples in the horizontal and vertical directions. | 
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| 63 |  | 
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| 64 | const dng_point & Points () const | 
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| 65 | { | 
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| 66 | return fPoints; | 
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| 67 | } | 
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| 68 |  | 
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| 69 | /// The space between adjacent samples in the horizontal and vertical | 
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| 70 | /// directions. | 
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| 71 |  | 
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| 72 | const dng_point_real64 & Spacing () const | 
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| 73 | { | 
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| 74 | return fSpacing; | 
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| 75 | } | 
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| 76 |  | 
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| 77 | /// The 2D coordinate for the first (i.e., top-left-most) sample. | 
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| 78 |  | 
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| 79 | const dng_point_real64 & Origin () const | 
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| 80 | { | 
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| 81 | return fOrigin; | 
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| 82 | } | 
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| 83 |  | 
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| 84 | /// The number of color planes. | 
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| 85 |  | 
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| 86 | uint32 Planes () const | 
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| 87 | { | 
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| 88 | return fPlanes; | 
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| 89 | } | 
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| 90 |  | 
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| 91 | /// Getter for a gain map sample (specified by row, column, and plane). | 
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| 92 |  | 
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| 93 | real32 & Entry (uint32 rowIndex, | 
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| 94 | uint32 colIndex, | 
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| 95 | uint32 plane) | 
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| 96 | { | 
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| 97 |  | 
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| 98 | return *(fBuffer->Buffer_real32 () + | 
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| 99 | rowIndex * fRowStep + | 
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| 100 | colIndex * fPlanes  + | 
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| 101 | plane); | 
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| 102 |  | 
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| 103 | } | 
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| 104 |  | 
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| 105 | /// Getter for a gain map sample (specified by row index, column index, and | 
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| 106 | /// plane index). | 
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| 107 |  | 
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| 108 | const real32 & Entry (uint32 rowIndex, | 
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| 109 | uint32 colIndex, | 
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| 110 | uint32 plane) const | 
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| 111 | { | 
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| 112 |  | 
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| 113 | return *(fBuffer->Buffer_real32 () + | 
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| 114 | rowIndex * fRowStep + | 
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| 115 | colIndex * fPlanes  + | 
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| 116 | plane); | 
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| 117 |  | 
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| 118 | } | 
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| 119 |  | 
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| 120 | /// Compute the interpolated gain (i.e., scale factor) at the specified pixel | 
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| 121 | /// position and color plane, within the specified image bounds (in pixels). | 
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| 122 |  | 
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| 123 | real32 Interpolate (int32 row, | 
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| 124 | int32 col, | 
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| 125 | uint32 plane, | 
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| 126 | const dng_rect &bounds) const; | 
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| 127 |  | 
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| 128 | /// The number of bytes needed to hold the gain map data. | 
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| 129 |  | 
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| 130 | uint32 PutStreamSize () const; | 
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| 131 |  | 
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| 132 | /// Write the gain map to the specified stream. | 
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| 133 |  | 
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| 134 | void PutStream (dng_stream &stream) const; | 
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| 135 |  | 
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| 136 | /// Read a gain map from the specified stream. | 
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| 137 |  | 
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| 138 | static dng_gain_map * GetStream (dng_host &host, | 
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| 139 | dng_stream &stream); | 
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| 140 |  | 
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| 141 | private: | 
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| 142 |  | 
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| 143 | // Hidden copy constructor and assignment operator. | 
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| 144 |  | 
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| 145 | dng_gain_map (const dng_gain_map &map); | 
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| 146 |  | 
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| 147 | dng_gain_map & operator= (const dng_gain_map &map); | 
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| 148 |  | 
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| 149 | }; | 
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| 150 |  | 
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| 151 | /*****************************************************************************/ | 
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| 152 |  | 
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| 153 | /// \brief An opcode to fix 2D spatially-varying light falloff or color casts (i.e., | 
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| 154 | /// uniformity issues). This is commonly due to shading. | 
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| 155 |  | 
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| 156 | class dng_opcode_GainMap: public dng_inplace_opcode | 
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| 157 | { | 
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| 158 |  | 
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| 159 | private: | 
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| 160 |  | 
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| 161 | dng_area_spec fAreaSpec; | 
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| 162 |  | 
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| 163 | AutoPtr<dng_gain_map> fGainMap; | 
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| 164 |  | 
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| 165 | public: | 
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| 166 |  | 
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| 167 | /// Construct a GainMap opcode for the specified image area and the specified | 
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| 168 | /// gain map. | 
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| 169 |  | 
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| 170 | dng_opcode_GainMap (const dng_area_spec &areaSpec, | 
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| 171 | AutoPtr<dng_gain_map> &gainMap); | 
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| 172 |  | 
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| 173 | /// Construct a GainMap opcode from the specified stream. | 
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| 174 |  | 
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| 175 | dng_opcode_GainMap (dng_host &host, | 
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| 176 | dng_stream &stream); | 
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| 177 |  | 
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| 178 | /// Write the opcode to the specified stream. | 
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| 179 |  | 
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| 180 | virtual void PutData (dng_stream &stream) const; | 
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| 181 |  | 
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| 182 | /// The pixel data type of this opcode. | 
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| 183 |  | 
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| 184 | virtual uint32 BufferPixelType (uint32 /* imagePixelType */) | 
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| 185 | { | 
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| 186 | return ttFloat; | 
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| 187 | } | 
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| 188 |  | 
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| 189 | /// The adjusted bounds (processing area) of this opcode. It is limited to | 
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| 190 | /// the intersection of the specified image area and the GainMap area. | 
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| 191 |  | 
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| 192 | virtual dng_rect ModifiedBounds (const dng_rect &imageBounds) | 
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| 193 | { | 
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| 194 | return fAreaSpec.Overlap (imageBounds); | 
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| 195 | } | 
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| 196 |  | 
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| 197 | /// Apply the gain map. | 
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| 198 |  | 
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| 199 | virtual void ProcessArea (dng_negative &negative, | 
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| 200 | uint32 threadIndex, | 
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| 201 | dng_pixel_buffer &buffer, | 
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| 202 | const dng_rect &dstArea, | 
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| 203 | const dng_rect &imageBounds); | 
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| 204 |  | 
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| 205 | private: | 
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| 206 |  | 
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| 207 | // Hidden copy constructor and assignment operator. | 
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| 208 |  | 
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| 209 | dng_opcode_GainMap (const dng_opcode_GainMap &opcode); | 
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| 210 |  | 
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| 211 | dng_opcode_GainMap & operator= (const dng_opcode_GainMap &opcode); | 
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| 212 |  | 
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| 213 | }; | 
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| 214 |  | 
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| 215 | /*****************************************************************************/ | 
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| 216 |  | 
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| 217 | #endif | 
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| 218 |  | 
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| 219 | /*****************************************************************************/ | 
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| 220 |  | 
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