| 1 | /*****************************************************************************/ |
| 2 | // Copyright 2008-2009 Adobe Systems Incorporated |
| 3 | // All Rights Reserved. |
| 4 | // |
| 5 | // NOTICE: Adobe permits you to use, modify, and distribute this file in |
| 6 | // accordance with the terms of the Adobe license agreement accompanying it. |
| 7 | /*****************************************************************************/ |
| 8 | |
| 9 | /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_gain_map.h#2 $ */ |
| 10 | /* $DateTime: 2012/07/31 22:04:34 $ */ |
| 11 | /* $Change: 840853 $ */ |
| 12 | /* $Author: tknoll $ */ |
| 13 | |
| 14 | /** \file |
| 15 | * Opcode to fix 2D uniformity defects, such as shading. |
| 16 | */ |
| 17 | |
| 18 | /*****************************************************************************/ |
| 19 | |
| 20 | #ifndef __dng_gain_map__ |
| 21 | #define __dng_gain_map__ |
| 22 | |
| 23 | /*****************************************************************************/ |
| 24 | |
| 25 | #include "dng_memory.h" |
| 26 | #include "dng_misc_opcodes.h" |
| 27 | #include "dng_tag_types.h" |
| 28 | |
| 29 | /*****************************************************************************/ |
| 30 | |
| 31 | /// \brief Holds a discrete (i.e., sampled) 2D representation of a gain map. This is |
| 32 | /// effectively an image containing scale factors. |
| 33 | |
| 34 | class dng_gain_map |
| 35 | { |
| 36 | |
| 37 | private: |
| 38 | |
| 39 | dng_point fPoints; |
| 40 | |
| 41 | dng_point_real64 fSpacing; |
| 42 | |
| 43 | dng_point_real64 fOrigin; |
| 44 | |
| 45 | uint32 fPlanes; |
| 46 | |
| 47 | uint32 fRowStep; |
| 48 | |
| 49 | AutoPtr<dng_memory_block> fBuffer; |
| 50 | |
| 51 | public: |
| 52 | |
| 53 | /// Construct a gain map with the specified memory allocator, number of |
| 54 | /// samples (points), sample spacing, origin, and number of color planes. |
| 55 | |
| 56 | dng_gain_map (dng_memory_allocator &allocator, |
| 57 | const dng_point &points, |
| 58 | const dng_point_real64 &spacing, |
| 59 | const dng_point_real64 &origin, |
| 60 | uint32 planes); |
| 61 | |
| 62 | /// The number of samples in the horizontal and vertical directions. |
| 63 | |
| 64 | const dng_point & Points () const |
| 65 | { |
| 66 | return fPoints; |
| 67 | } |
| 68 | |
| 69 | /// The space between adjacent samples in the horizontal and vertical |
| 70 | /// directions. |
| 71 | |
| 72 | const dng_point_real64 & Spacing () const |
| 73 | { |
| 74 | return fSpacing; |
| 75 | } |
| 76 | |
| 77 | /// The 2D coordinate for the first (i.e., top-left-most) sample. |
| 78 | |
| 79 | const dng_point_real64 & Origin () const |
| 80 | { |
| 81 | return fOrigin; |
| 82 | } |
| 83 | |
| 84 | /// The number of color planes. |
| 85 | |
| 86 | uint32 Planes () const |
| 87 | { |
| 88 | return fPlanes; |
| 89 | } |
| 90 | |
| 91 | /// Getter for a gain map sample (specified by row, column, and plane). |
| 92 | |
| 93 | real32 & Entry (uint32 rowIndex, |
| 94 | uint32 colIndex, |
| 95 | uint32 plane) |
| 96 | { |
| 97 | |
| 98 | return *(fBuffer->Buffer_real32 () + |
| 99 | rowIndex * fRowStep + |
| 100 | colIndex * fPlanes + |
| 101 | plane); |
| 102 | |
| 103 | } |
| 104 | |
| 105 | /// Getter for a gain map sample (specified by row index, column index, and |
| 106 | /// plane index). |
| 107 | |
| 108 | const real32 & Entry (uint32 rowIndex, |
| 109 | uint32 colIndex, |
| 110 | uint32 plane) const |
| 111 | { |
| 112 | |
| 113 | return *(fBuffer->Buffer_real32 () + |
| 114 | rowIndex * fRowStep + |
| 115 | colIndex * fPlanes + |
| 116 | plane); |
| 117 | |
| 118 | } |
| 119 | |
| 120 | /// Compute the interpolated gain (i.e., scale factor) at the specified pixel |
| 121 | /// position and color plane, within the specified image bounds (in pixels). |
| 122 | |
| 123 | real32 Interpolate (int32 row, |
| 124 | int32 col, |
| 125 | uint32 plane, |
| 126 | const dng_rect &bounds) const; |
| 127 | |
| 128 | /// The number of bytes needed to hold the gain map data. |
| 129 | |
| 130 | uint32 PutStreamSize () const; |
| 131 | |
| 132 | /// Write the gain map to the specified stream. |
| 133 | |
| 134 | void PutStream (dng_stream &stream) const; |
| 135 | |
| 136 | /// Read a gain map from the specified stream. |
| 137 | |
| 138 | static dng_gain_map * GetStream (dng_host &host, |
| 139 | dng_stream &stream); |
| 140 | |
| 141 | private: |
| 142 | |
| 143 | // Hidden copy constructor and assignment operator. |
| 144 | |
| 145 | dng_gain_map (const dng_gain_map &map); |
| 146 | |
| 147 | dng_gain_map & operator= (const dng_gain_map &map); |
| 148 | |
| 149 | }; |
| 150 | |
| 151 | /*****************************************************************************/ |
| 152 | |
| 153 | /// \brief An opcode to fix 2D spatially-varying light falloff or color casts (i.e., |
| 154 | /// uniformity issues). This is commonly due to shading. |
| 155 | |
| 156 | class dng_opcode_GainMap: public dng_inplace_opcode |
| 157 | { |
| 158 | |
| 159 | private: |
| 160 | |
| 161 | dng_area_spec fAreaSpec; |
| 162 | |
| 163 | AutoPtr<dng_gain_map> fGainMap; |
| 164 | |
| 165 | public: |
| 166 | |
| 167 | /// Construct a GainMap opcode for the specified image area and the specified |
| 168 | /// gain map. |
| 169 | |
| 170 | dng_opcode_GainMap (const dng_area_spec &areaSpec, |
| 171 | AutoPtr<dng_gain_map> &gainMap); |
| 172 | |
| 173 | /// Construct a GainMap opcode from the specified stream. |
| 174 | |
| 175 | dng_opcode_GainMap (dng_host &host, |
| 176 | dng_stream &stream); |
| 177 | |
| 178 | /// Write the opcode to the specified stream. |
| 179 | |
| 180 | virtual void PutData (dng_stream &stream) const; |
| 181 | |
| 182 | /// The pixel data type of this opcode. |
| 183 | |
| 184 | virtual uint32 BufferPixelType (uint32 /* imagePixelType */) |
| 185 | { |
| 186 | return ttFloat; |
| 187 | } |
| 188 | |
| 189 | /// The adjusted bounds (processing area) of this opcode. It is limited to |
| 190 | /// the intersection of the specified image area and the GainMap area. |
| 191 | |
| 192 | virtual dng_rect ModifiedBounds (const dng_rect &imageBounds) |
| 193 | { |
| 194 | return fAreaSpec.Overlap (imageBounds); |
| 195 | } |
| 196 | |
| 197 | /// Apply the gain map. |
| 198 | |
| 199 | virtual void ProcessArea (dng_negative &negative, |
| 200 | uint32 threadIndex, |
| 201 | dng_pixel_buffer &buffer, |
| 202 | const dng_rect &dstArea, |
| 203 | const dng_rect &imageBounds); |
| 204 | |
| 205 | private: |
| 206 | |
| 207 | // Hidden copy constructor and assignment operator. |
| 208 | |
| 209 | dng_opcode_GainMap (const dng_opcode_GainMap &opcode); |
| 210 | |
| 211 | dng_opcode_GainMap & operator= (const dng_opcode_GainMap &opcode); |
| 212 | |
| 213 | }; |
| 214 | |
| 215 | /*****************************************************************************/ |
| 216 | |
| 217 | #endif |
| 218 | |
| 219 | /*****************************************************************************/ |
| 220 | |