1/*****************************************************************************/
2// Copyright 2006 Adobe Systems Incorporated
3// All Rights Reserved.
4//
5// NOTICE: Adobe permits you to use, modify, and distribute this file in
6// accordance with the terms of the Adobe license agreement accompanying it.
7/*****************************************************************************/
8
9/* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_lossless_jpeg.h#1 $ */
10/* $DateTime: 2012/05/30 13:28:51 $ */
11/* $Change: 832332 $ */
12/* $Author: tknoll $ */
13
14/** \file
15 * Functions for encoding and decoding lossless JPEG format.
16 */
17
18/*****************************************************************************/
19
20#ifndef __dng_lossless_jpeg__
21#define __dng_lossless_jpeg__
22
23/*****************************************************************************/
24
25#include "dng_classes.h"
26#include "dng_types.h"
27
28/*****************************************************************************/
29
30class dng_spooler
31 {
32
33 protected:
34
35 virtual ~dng_spooler ()
36 {
37 }
38
39 public:
40
41 virtual void Spool (const void *data,
42 uint32 count) = 0;
43
44 };
45
46/*****************************************************************************/
47
48void DecodeLosslessJPEG (dng_stream &stream,
49 dng_spooler &spooler,
50 uint32 minDecodedSize,
51 uint32 maxDecodedSize,
52 bool bug16);
53
54/*****************************************************************************/
55
56void EncodeLosslessJPEG (const uint16 *srcData,
57 uint32 srcRows,
58 uint32 srcCols,
59 uint32 srcChannels,
60 uint32 srcBitDepth,
61 int32 srcRowStep,
62 int32 srcColStep,
63 dng_stream &stream);
64
65/*****************************************************************************/
66
67#endif
68
69/*****************************************************************************/
70