| 1 | /*****************************************************************************/ |
| 2 | // Copyright 2006 Adobe Systems Incorporated |
| 3 | // All Rights Reserved. |
| 4 | // |
| 5 | // NOTICE: Adobe permits you to use, modify, and distribute this file in |
| 6 | // accordance with the terms of the Adobe license agreement accompanying it. |
| 7 | /*****************************************************************************/ |
| 8 | |
| 9 | /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_rational.cpp#1 $ */ |
| 10 | /* $DateTime: 2012/05/30 13:28:51 $ */ |
| 11 | /* $Change: 832332 $ */ |
| 12 | /* $Author: tknoll $ */ |
| 13 | |
| 14 | /*****************************************************************************/ |
| 15 | |
| 16 | #include "dng_rational.h" |
| 17 | |
| 18 | #include "dng_utils.h" |
| 19 | |
| 20 | /*****************************************************************************/ |
| 21 | |
| 22 | real64 dng_srational::As_real64 () const |
| 23 | { |
| 24 | |
| 25 | if (d) |
| 26 | return (real64) n / (real64) d; |
| 27 | |
| 28 | else |
| 29 | return 0.0; |
| 30 | |
| 31 | } |
| 32 | |
| 33 | /*****************************************************************************/ |
| 34 | |
| 35 | void dng_srational::Set_real64 (real64 x, int32 dd) |
| 36 | { |
| 37 | |
| 38 | if (x == 0.0) |
| 39 | { |
| 40 | |
| 41 | *this = dng_srational (0, 1); |
| 42 | |
| 43 | } |
| 44 | |
| 45 | if (dd == 0) |
| 46 | { |
| 47 | |
| 48 | real64 y = Abs_real64 (x); |
| 49 | |
| 50 | if (y >= 32768.0) |
| 51 | { |
| 52 | dd = 1; |
| 53 | } |
| 54 | |
| 55 | else if (y >= 1.0) |
| 56 | { |
| 57 | dd = 32768; |
| 58 | } |
| 59 | |
| 60 | else |
| 61 | { |
| 62 | dd = 32768 * 32768; |
| 63 | } |
| 64 | |
| 65 | } |
| 66 | |
| 67 | *this = dng_srational (Round_int32 (x * dd), dd); |
| 68 | |
| 69 | } |
| 70 | |
| 71 | /*****************************************************************************/ |
| 72 | |
| 73 | void dng_srational::ReduceByFactor (int32 factor) |
| 74 | { |
| 75 | |
| 76 | while (n % factor == 0 && |
| 77 | d % factor == 0 && |
| 78 | d >= factor) |
| 79 | { |
| 80 | n /= factor; |
| 81 | d /= factor; |
| 82 | } |
| 83 | |
| 84 | } |
| 85 | |
| 86 | /*****************************************************************************/ |
| 87 | |
| 88 | real64 dng_urational::As_real64 () const |
| 89 | { |
| 90 | |
| 91 | if (d) |
| 92 | return (real64) n / (real64) d; |
| 93 | |
| 94 | else |
| 95 | return 0.0; |
| 96 | |
| 97 | } |
| 98 | |
| 99 | /*****************************************************************************/ |
| 100 | |
| 101 | void dng_urational::Set_real64 (real64 x, uint32 dd) |
| 102 | { |
| 103 | |
| 104 | if (x <= 0.0) |
| 105 | { |
| 106 | |
| 107 | *this = dng_urational (0, 1); |
| 108 | |
| 109 | } |
| 110 | |
| 111 | if (dd == 0) |
| 112 | { |
| 113 | |
| 114 | if (x >= 32768.0) |
| 115 | { |
| 116 | dd = 1; |
| 117 | } |
| 118 | |
| 119 | else if (x >= 1.0) |
| 120 | { |
| 121 | dd = 32768; |
| 122 | } |
| 123 | |
| 124 | else |
| 125 | { |
| 126 | dd = 32768 * 32768; |
| 127 | } |
| 128 | |
| 129 | } |
| 130 | |
| 131 | *this = dng_urational (Round_uint32 (x * dd), dd); |
| 132 | |
| 133 | } |
| 134 | |
| 135 | /*****************************************************************************/ |
| 136 | |
| 137 | void dng_urational::ReduceByFactor (uint32 factor) |
| 138 | { |
| 139 | |
| 140 | while (n % factor == 0 && |
| 141 | d % factor == 0 && |
| 142 | d >= factor) |
| 143 | { |
| 144 | n /= factor; |
| 145 | d /= factor; |
| 146 | } |
| 147 | |
| 148 | } |
| 149 | |
| 150 | /*****************************************************************************/ |
| 151 | |