| 1 | /*****************************************************************************/ | 
| 2 | // Copyright 2006-2007 Adobe Systems Incorporated | 
| 3 | // All Rights Reserved. | 
| 4 | // | 
| 5 | // NOTICE:  Adobe permits you to use, modify, and distribute this file in | 
| 6 | // accordance with the terms of the Adobe license agreement accompanying it. | 
| 7 | /*****************************************************************************/ | 
| 8 |  | 
| 9 | /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_ref_counted_block.h#2 $ */  | 
| 10 | /* $DateTime: 2012/07/31 22:04:34 $ */ | 
| 11 | /* $Change: 840853 $ */ | 
| 12 | /* $Author: tknoll $ */ | 
| 13 |  | 
| 14 | /** Support for a refcounted block, with optional copy-on-write | 
| 15 |  */ | 
| 16 |  | 
| 17 | /*****************************************************************************/ | 
| 18 |  | 
| 19 | #ifndef __dng_ref_counted_block__ | 
| 20 | #define __dng_ref_counted_block__ | 
| 21 |  | 
| 22 | /*****************************************************************************/ | 
| 23 |  | 
| 24 | #include "dng_types.h" | 
| 25 | #include "dng_mutex.h" | 
| 26 |  | 
| 27 | /*****************************************************************************/ | 
| 28 |  | 
| 29 | /// \brief Class to provide resource acquisition is instantiation discipline | 
| 30 | /// for small memory allocations. | 
| 31 | /// | 
| 32 | /// This class does not use dng_memory_allocator for memory allocation. | 
| 33 |  | 
| 34 | class dng_ref_counted_block | 
| 35 | 	{ | 
| 36 | 	 | 
| 37 | 	private: | 
| 38 | 	 | 
| 39 | 		struct  | 
| 40 | 			{ | 
| 41 |  | 
| 42 | 			dng_mutex ; | 
| 43 |  | 
| 44 | 			uint32 ; | 
| 45 | 				 | 
| 46 | 			uint32 ; | 
| 47 |  | 
| 48 | 			 (uint32 size) | 
| 49 | 				: fMutex ("dng_ref_counted_block" ) | 
| 50 | 				, fRefCount (1) | 
| 51 | 				, fSize (size) | 
| 52 | 				{ | 
| 53 | 				} | 
| 54 |  | 
| 55 | 			 () | 
| 56 | 				{ | 
| 57 | 				} | 
| 58 |  | 
| 59 | 			}; | 
| 60 |  | 
| 61 | 		void *fBuffer; | 
| 62 | 		 | 
| 63 | 	public: | 
| 64 | 	 | 
| 65 | 		 | 
| 66 | 		/// Construct an empty memory buffer using malloc. | 
| 67 | 		/// \exception dng_memory_full with fErrorCode equal to dng_error_memory. | 
| 68 |  | 
| 69 | 		dng_ref_counted_block (); | 
| 70 | 		 | 
| 71 | 		/// Construct memory buffer of size bytes using malloc. | 
| 72 | 		/// \param size Number of bytes of memory needed. | 
| 73 | 		/// \exception dng_memory_full with fErrorCode equal to dng_error_memory. | 
| 74 |  | 
| 75 | 		dng_ref_counted_block (uint32 size); | 
| 76 | 		 | 
| 77 | 		/// Release memory buffer using free. | 
| 78 |  | 
| 79 | 		~dng_ref_counted_block (); | 
| 80 |  | 
| 81 | 		/// Copy constructore, which takes a reference to data and does not copy the block. | 
| 82 |  | 
| 83 | 		dng_ref_counted_block (const dng_ref_counted_block &data); | 
| 84 | 		 | 
| 85 | 		/// Assignment operatore takes a reference to right hand side and does not copy the data. | 
| 86 | 		 | 
| 87 | 		dng_ref_counted_block & operator= (const dng_ref_counted_block &data); | 
| 88 |  | 
| 89 | 		/// Clear existing memory buffer and allocate new memory of size bytes. | 
| 90 | 		/// \param size Number of bytes of memory needed. | 
| 91 | 		/// \exception dng_memory_full with fErrorCode equal to dng_error_memory. | 
| 92 |  | 
| 93 | 		void Allocate (uint32 size); | 
| 94 |  | 
| 95 | 		/// Release any allocated memory using free. Object is still valid and | 
| 96 | 		/// Allocate can be called again. | 
| 97 | 		 | 
| 98 | 		void Clear (); | 
| 99 | 		 | 
| 100 | 		/// If there is only one reference, do nothing, otherwise copy the data into a new block and return an object with that block as the data. | 
| 101 |  | 
| 102 | 		void EnsureWriteable (); | 
| 103 |  | 
| 104 | 		/// Return pointer to allocated memory as a void *.. | 
| 105 | 		/// \retval void * valid for as many bytes as were allocated. | 
| 106 |  | 
| 107 | 		uint32 LogicalSize () | 
| 108 | 			{ | 
| 109 | 			return ((header *)fBuffer)->fSize; | 
| 110 | 			} | 
| 111 |  | 
| 112 | 		void * Buffer () | 
| 113 | 			{ | 
| 114 | 			return (void *)((char *)fBuffer + sizeof (header)); | 
| 115 | 			} | 
| 116 | 		 | 
| 117 | 		/// Return pointer to allocated memory as a const void *. | 
| 118 | 		/// \retval const void * valid for as many bytes as were allocated. | 
| 119 |  | 
| 120 | 		const void * Buffer () const | 
| 121 | 			{ | 
| 122 | 			return (const void *)((char *)fBuffer + sizeof (header)); | 
| 123 | 			} | 
| 124 | 		 | 
| 125 | 		/// Return pointer to allocated memory as a char *. | 
| 126 | 		/// \retval char * valid for as many bytes as were allocated. | 
| 127 |  | 
| 128 | 		char * Buffer_char () | 
| 129 | 			{ | 
| 130 | 			return (char *) Buffer (); | 
| 131 | 			} | 
| 132 | 			 | 
| 133 | 		/// Return pointer to allocated memory as a const char *. | 
| 134 | 		/// \retval const char * valid for as many bytes as were allocated. | 
| 135 |  | 
| 136 | 		const char * Buffer_char () const | 
| 137 | 			{ | 
| 138 | 			return (const char *) Buffer (); | 
| 139 | 			} | 
| 140 | 			 | 
| 141 | 		/// Return pointer to allocated memory as a uint8 *. | 
| 142 | 		/// \retval uint8 * valid for as many bytes as were allocated. | 
| 143 |  | 
| 144 | 		uint8 * Buffer_uint8 () | 
| 145 | 			{ | 
| 146 | 			return (uint8 *) Buffer (); | 
| 147 | 			} | 
| 148 | 			 | 
| 149 | 		/// Return pointer to allocated memory as a const uint8 *. | 
| 150 | 		/// \retval const uint8 * valid for as many bytes as were allocated. | 
| 151 |  | 
| 152 | 		const uint8 * Buffer_uint8 () const | 
| 153 | 			{ | 
| 154 | 			return (const uint8 *) Buffer (); | 
| 155 | 			} | 
| 156 | 	 | 
| 157 | 		/// Return pointer to allocated memory as a uint16 *. | 
| 158 | 		/// \retval uint16 * valid for as many bytes as were allocated. | 
| 159 |  | 
| 160 | 		uint16 * Buffer_uint16 () | 
| 161 | 			{ | 
| 162 | 			return (uint16 *) Buffer (); | 
| 163 | 			} | 
| 164 | 			 | 
| 165 | 		/// Return pointer to allocated memory as a const uint16 *. | 
| 166 | 		/// \retval const uint16 * valid for as many bytes as were allocated. | 
| 167 |  | 
| 168 | 		const uint16 * Buffer_uint16 () const | 
| 169 | 			{ | 
| 170 | 			return (const uint16 *) Buffer (); | 
| 171 | 			} | 
| 172 | 	 | 
| 173 | 		/// Return pointer to allocated memory as a int16 *. | 
| 174 | 		/// \retval int16 * valid for as many bytes as were allocated. | 
| 175 |  | 
| 176 | 		int16 * Buffer_int16 () | 
| 177 | 			{ | 
| 178 | 			return (int16 *) Buffer (); | 
| 179 | 			} | 
| 180 | 			 | 
| 181 | 		/// Return pointer to allocated memory as a const int16 *. | 
| 182 | 		/// \retval const int16 * valid for as many bytes as were allocated. | 
| 183 |  | 
| 184 | 		const int16 * Buffer_int16 () const | 
| 185 | 			{ | 
| 186 | 			return (const int16 *) Buffer (); | 
| 187 | 			} | 
| 188 | 	 | 
| 189 | 		/// Return pointer to allocated memory as a uint32 *. | 
| 190 | 		/// \retval uint32 * valid for as many bytes as were allocated. | 
| 191 |  | 
| 192 | 		uint32 * Buffer_uint32 () | 
| 193 | 			{ | 
| 194 | 			return (uint32 *) Buffer (); | 
| 195 | 			} | 
| 196 | 			 | 
| 197 | 		/// Return pointer to allocated memory as a uint32 *. | 
| 198 | 		/// \retval uint32 * valid for as many bytes as were allocated. | 
| 199 |  | 
| 200 | 		const uint32 * Buffer_uint32 () const | 
| 201 | 			{ | 
| 202 | 			return (const uint32 *) Buffer (); | 
| 203 | 			} | 
| 204 | 	 | 
| 205 | 		/// Return pointer to allocated memory as a const int32 *. | 
| 206 | 		/// \retval const int32 * valid for as many bytes as were allocated. | 
| 207 |  | 
| 208 | 		int32 * Buffer_int32 () | 
| 209 | 			{ | 
| 210 | 			return (int32 *) Buffer (); | 
| 211 | 			} | 
| 212 | 			 | 
| 213 | 		/// Return pointer to allocated memory as a const int32 *. | 
| 214 | 		/// \retval const int32 * valid for as many bytes as were allocated. | 
| 215 |  | 
| 216 | 		const int32 * Buffer_int32 () const | 
| 217 | 			{ | 
| 218 | 			return (const int32 *) Buffer (); | 
| 219 | 			} | 
| 220 | 	 | 
| 221 | 		/// Return pointer to allocated memory as a uint64 *. | 
| 222 | 		/// \retval uint64 * valid for as many bytes as were allocated. | 
| 223 |  | 
| 224 | 		uint64 * Buffer_uint64 () | 
| 225 | 			{ | 
| 226 | 			return (uint64 *) Buffer (); | 
| 227 | 			} | 
| 228 | 			 | 
| 229 | 		/// Return pointer to allocated memory as a uint64 *. | 
| 230 | 		/// \retval uint64 * valid for as many bytes as were allocated. | 
| 231 |  | 
| 232 | 		const uint64 * Buffer_uint64 () const | 
| 233 | 			{ | 
| 234 | 			return (const uint64 *) Buffer (); | 
| 235 | 			} | 
| 236 | 	 | 
| 237 | 		/// Return pointer to allocated memory as a const int64 *. | 
| 238 | 		/// \retval const int64 * valid for as many bytes as were allocated. | 
| 239 |  | 
| 240 | 		int64 * Buffer_int64 () | 
| 241 | 			{ | 
| 242 | 			return (int64 *) Buffer (); | 
| 243 | 			} | 
| 244 | 			 | 
| 245 | 		/// Return pointer to allocated memory as a const int64 *. | 
| 246 | 		/// \retval const int64 * valid for as many bytes as were allocated. | 
| 247 |  | 
| 248 | 		const int64 * Buffer_int64 () const | 
| 249 | 			{ | 
| 250 | 			return (const int64 *) Buffer (); | 
| 251 | 			} | 
| 252 | 	 | 
| 253 | 		/// Return pointer to allocated memory as a real32 *. | 
| 254 | 		/// \retval real32 * valid for as many bytes as were allocated. | 
| 255 |  | 
| 256 | 		real32 * Buffer_real32 () | 
| 257 | 			{ | 
| 258 | 			return (real32 *) Buffer (); | 
| 259 | 			} | 
| 260 | 			 | 
| 261 | 		/// Return pointer to allocated memory as a const real32 *. | 
| 262 | 		/// \retval const real32 * valid for as many bytes as were allocated. | 
| 263 |  | 
| 264 | 		const real32 * Buffer_real32 () const | 
| 265 | 			{ | 
| 266 | 			return (const real32 *) Buffer (); | 
| 267 | 			} | 
| 268 | 			 | 
| 269 | 		/// Return pointer to allocated memory as a real64 *. | 
| 270 | 		/// \retval real64 * valid for as many bytes as were allocated. | 
| 271 |  | 
| 272 | 		real64 * Buffer_real64 () | 
| 273 | 			{ | 
| 274 | 			return (real64 *) Buffer (); | 
| 275 | 			} | 
| 276 | 			 | 
| 277 | 		/// Return pointer to allocated memory as a const real64 *. | 
| 278 | 		/// \retval const real64 * valid for as many bytes as were allocated. | 
| 279 |  | 
| 280 | 		const real64 * Buffer_real64 () const | 
| 281 | 			{ | 
| 282 | 			return (const real64 *) Buffer (); | 
| 283 | 			} | 
| 284 | 			 | 
| 285 | 	}; | 
| 286 |  | 
| 287 | /*****************************************************************************/ | 
| 288 |  | 
| 289 | #endif | 
| 290 | 	 | 
| 291 | /*****************************************************************************/ | 
| 292 |  |