1 | /*****************************************************************************/ |
2 | // Copyright 2006-2008 Adobe Systems Incorporated |
3 | // All Rights Reserved. |
4 | // |
5 | // NOTICE: Adobe permits you to use, modify, and distribute this file in |
6 | // accordance with the terms of the Adobe license agreement accompanying it. |
7 | /*****************************************************************************/ |
8 | |
9 | /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_simple_image.h#1 $ */ |
10 | /* $DateTime: 2012/05/30 13:28:51 $ */ |
11 | /* $Change: 832332 $ */ |
12 | /* $Author: tknoll $ */ |
13 | |
14 | /*****************************************************************************/ |
15 | |
16 | #ifndef __dng_simple_image__ |
17 | #define __dng_simple_image__ |
18 | |
19 | /*****************************************************************************/ |
20 | |
21 | #include "dng_auto_ptr.h" |
22 | #include "dng_image.h" |
23 | #include "dng_pixel_buffer.h" |
24 | |
25 | /*****************************************************************************/ |
26 | |
27 | /// dng_image derived class with simple Trim and Rotate functionality. |
28 | |
29 | class dng_simple_image : public dng_image |
30 | { |
31 | |
32 | protected: |
33 | |
34 | dng_pixel_buffer fBuffer; |
35 | |
36 | AutoPtr<dng_memory_block> fMemory; |
37 | |
38 | dng_memory_allocator &fAllocator; |
39 | |
40 | public: |
41 | |
42 | dng_simple_image (const dng_rect &bounds, |
43 | uint32 planes, |
44 | uint32 pixelType, |
45 | dng_memory_allocator &allocator); |
46 | |
47 | virtual ~dng_simple_image (); |
48 | |
49 | virtual dng_image * Clone () const; |
50 | |
51 | /// Setter for pixel type. |
52 | |
53 | virtual void SetPixelType (uint32 pixelType); |
54 | |
55 | /// Trim image data outside of given bounds. Memory is not reallocated or freed. |
56 | |
57 | virtual void Trim (const dng_rect &r); |
58 | |
59 | /// Rotate image according to orientation. |
60 | |
61 | virtual void Rotate (const dng_orientation &orientation); |
62 | |
63 | /// Get the buffer for direct processing. (Unique to dng_simple_image.) |
64 | |
65 | void GetPixelBuffer (dng_pixel_buffer &buffer) |
66 | { |
67 | buffer = fBuffer; |
68 | } |
69 | |
70 | protected: |
71 | |
72 | virtual void AcquireTileBuffer (dng_tile_buffer &buffer, |
73 | const dng_rect &area, |
74 | bool dirty) const; |
75 | |
76 | }; |
77 | |
78 | /*****************************************************************************/ |
79 | |
80 | #endif |
81 | |
82 | /*****************************************************************************/ |
83 | |