1 | /*****************************************************************************/ |
---|---|
2 | // Copyright 2006-2007 Adobe Systems Incorporated |
3 | // All Rights Reserved. |
4 | // |
5 | // NOTICE: Adobe permits you to use, modify, and distribute this file in |
6 | // accordance with the terms of the Adobe license agreement accompanying it. |
7 | /*****************************************************************************/ |
8 | |
9 | /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_string_list.cpp#1 $ */ |
10 | /* $DateTime: 2012/05/30 13:28:51 $ */ |
11 | /* $Change: 832332 $ */ |
12 | /* $Author: tknoll $ */ |
13 | |
14 | /*****************************************************************************/ |
15 | |
16 | #include "dng_string_list.h" |
17 | |
18 | #include "dng_bottlenecks.h" |
19 | #include "dng_exceptions.h" |
20 | #include "dng_string.h" |
21 | #include "dng_utils.h" |
22 | |
23 | /*****************************************************************************/ |
24 | |
25 | dng_string_list::dng_string_list () |
26 | |
27 | : fCount (0) |
28 | , fAllocated (0) |
29 | , fList (NULL) |
30 | |
31 | { |
32 | |
33 | } |
34 | |
35 | /*****************************************************************************/ |
36 | |
37 | dng_string_list::~dng_string_list () |
38 | { |
39 | |
40 | Clear (); |
41 | |
42 | } |
43 | |
44 | /*****************************************************************************/ |
45 | |
46 | void dng_string_list::Allocate (uint32 minSize) |
47 | { |
48 | |
49 | if (fAllocated < minSize) |
50 | { |
51 | |
52 | uint32 newSize = Max_uint32 (minSize, fAllocated * 2); |
53 | |
54 | dng_string **list = (dng_string **) |
55 | malloc (newSize * sizeof (dng_string *)); |
56 | |
57 | if (!list) |
58 | { |
59 | |
60 | ThrowMemoryFull (); |
61 | |
62 | } |
63 | |
64 | if (fCount) |
65 | { |
66 | |
67 | DoCopyBytes (fList, list, fCount * (uint32) sizeof (dng_string *)); |
68 | |
69 | } |
70 | |
71 | if (fList) |
72 | { |
73 | |
74 | free (fList); |
75 | |
76 | } |
77 | |
78 | fList = list; |
79 | |
80 | fAllocated = newSize; |
81 | |
82 | } |
83 | |
84 | } |
85 | |
86 | /*****************************************************************************/ |
87 | |
88 | void dng_string_list::Insert (uint32 index, |
89 | const dng_string &s) |
90 | { |
91 | |
92 | Allocate (fCount + 1); |
93 | |
94 | dng_string *ss = new dng_string (s); |
95 | |
96 | if (!ss) |
97 | { |
98 | |
99 | ThrowMemoryFull (); |
100 | |
101 | } |
102 | |
103 | fCount++; |
104 | |
105 | for (uint32 j = fCount - 1; j > index; j--) |
106 | { |
107 | |
108 | fList [j] = fList [j - 1]; |
109 | |
110 | } |
111 | |
112 | fList [index] = ss; |
113 | |
114 | } |
115 | |
116 | /*****************************************************************************/ |
117 | |
118 | bool dng_string_list::Contains (const dng_string &s) const |
119 | { |
120 | |
121 | for (uint32 j = 0; j < fCount; j++) |
122 | { |
123 | |
124 | if ((*this) [j] == s) |
125 | { |
126 | |
127 | return true; |
128 | |
129 | } |
130 | |
131 | } |
132 | |
133 | return false; |
134 | |
135 | } |
136 | |
137 | /*****************************************************************************/ |
138 | |
139 | void dng_string_list::Clear () |
140 | { |
141 | |
142 | if (fList) |
143 | { |
144 | |
145 | for (uint32 index = 0; index < fCount; index++) |
146 | { |
147 | |
148 | delete fList [index]; |
149 | |
150 | } |
151 | |
152 | free (fList); |
153 | |
154 | fList = NULL; |
155 | |
156 | } |
157 | |
158 | fCount = 0; |
159 | fAllocated = 0; |
160 | |
161 | } |
162 | |
163 | /*****************************************************************************/ |
164 |