| 1 | /*****************************************************************************/ |
| 2 | // Copyright 2006-2012 Adobe Systems Incorporated |
| 3 | // All Rights Reserved. |
| 4 | // |
| 5 | // NOTICE: Adobe permits you to use, modify, and distribute this file in |
| 6 | // accordance with the terms of the Adobe license agreement accompanying it. |
| 7 | /*****************************************************************************/ |
| 8 | |
| 9 | /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_utils.cpp#3 $ */ |
| 10 | /* $DateTime: 2012/08/12 15:38:38 $ */ |
| 11 | /* $Change: 842799 $ */ |
| 12 | /* $Author: tknoll $ */ |
| 13 | |
| 14 | /*****************************************************************************/ |
| 15 | |
| 16 | #include "dng_utils.h" |
| 17 | |
| 18 | #include "dng_area_task.h" |
| 19 | #include "dng_assertions.h" |
| 20 | #include "dng_bottlenecks.h" |
| 21 | #include "dng_exceptions.h" |
| 22 | #include "dng_host.h" |
| 23 | #include "dng_image.h" |
| 24 | #include "dng_flags.h" |
| 25 | #include "dng_point.h" |
| 26 | #include "dng_rect.h" |
| 27 | #include "dng_safe_arithmetic.h" |
| 28 | #include "dng_tag_types.h" |
| 29 | #include "dng_tile_iterator.h" |
| 30 | |
| 31 | #if qMacOS |
| 32 | #include <TargetConditionals.h> |
| 33 | #if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR |
| 34 | #include <MobileCoreServices/MobileCoreServices.h> |
| 35 | #else |
| 36 | #include <CoreServices/CoreServices.h> |
| 37 | #endif // TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR |
| 38 | #endif // qMacOS |
| 39 | |
| 40 | #if qiPhone || qMacOS |
| 41 | // these provide timers |
| 42 | #include <mach/mach.h> |
| 43 | #include <mach/mach_time.h> |
| 44 | #endif |
| 45 | |
| 46 | #if qWinOS |
| 47 | #include <windows.h> |
| 48 | #else |
| 49 | #include <sys/time.h> |
| 50 | #include <stdarg.h> // for va_start/va_end |
| 51 | #endif |
| 52 | |
| 53 | /*****************************************************************************/ |
| 54 | |
| 55 | #if qDNGDebug |
| 56 | |
| 57 | /*****************************************************************************/ |
| 58 | |
| 59 | #if qMacOS |
| 60 | #define DNG_DEBUG_BREAK __asm__ volatile ("int3") |
| 61 | #elif qWinOS |
| 62 | #if qDNG64Bit |
| 63 | // no inline assembly on Win 64-bit, so use DebugBreak |
| 64 | #define DNG_DEBUG_BREAK DebugBreak() |
| 65 | #else |
| 66 | #define DNG_DEBUG_BREAK __asm__ volatile ("int3") |
| 67 | #endif |
| 68 | #elif qiPhone |
| 69 | // simulator is running on Intel |
| 70 | #if qiPhoneSimulator |
| 71 | #define DNG_DEBUG_BREAK __asm__ volatile ("int3") |
| 72 | #else |
| 73 | // The debugger doesn't restore program counter after this is called. |
| 74 | // Caller must move program counter past line to continue. |
| 75 | // As of iOS5/xCode 4.2, recovery may not be possible. |
| 76 | #define DNG_DEBUG_BREAK __asm__ volatile ("bkpt 1") |
| 77 | #endif |
| 78 | #elif qAndroid |
| 79 | #define DNG_DEBUG_BREAK __asm__ volatile ("bkpt 1") |
| 80 | #elif qLinux |
| 81 | #define DNG_DEBUG_BREAK __asm__ volatile ("int3") |
| 82 | #else |
| 83 | #define DNG_DEBUG_BREAK |
| 84 | #endif |
| 85 | |
| 86 | /*****************************************************************************/ |
| 87 | |
| 88 | bool gPrintAsserts = true; |
| 89 | bool gBreakOnAsserts = true; |
| 90 | |
| 91 | /*****************************************************************************/ |
| 92 | |
| 93 | void dng_show_message (const char *s) |
| 94 | { |
| 95 | |
| 96 | #if qDNGPrintMessages |
| 97 | |
| 98 | // display the message |
| 99 | if (gPrintAsserts) |
| 100 | fprintf (stderr, "%s\n" , s); |
| 101 | |
| 102 | #elif qiPhone || qAndroid || qLinux |
| 103 | |
| 104 | if (gPrintAsserts) |
| 105 | fprintf (stderr, "%s\n" , s); |
| 106 | |
| 107 | // iOS doesn't print a message to the console like DebugStr and MessageBox do, so we have to do both |
| 108 | // You'll have to advance the program counter manually past this statement |
| 109 | if (gBreakOnAsserts) |
| 110 | DNG_DEBUG_BREAK; |
| 111 | |
| 112 | #elif qMacOS |
| 113 | |
| 114 | if (gBreakOnAsserts) |
| 115 | { |
| 116 | // truncate the to 255 chars |
| 117 | char ss [256]; |
| 118 | |
| 119 | uint32 len = strlen (s); |
| 120 | if (len > 255) |
| 121 | len = 255; |
| 122 | strncpy (&(ss [1]), s, len ); |
| 123 | ss [0] = (unsigned char) len; |
| 124 | |
| 125 | DebugStr ((unsigned char *) ss); |
| 126 | } |
| 127 | else if (gPrintAsserts) |
| 128 | { |
| 129 | fprintf (stderr, "%s\n" , s); |
| 130 | } |
| 131 | |
| 132 | #elif qWinOS |
| 133 | |
| 134 | // display a dialog |
| 135 | // This is not thread safe. Multiple message boxes can be launched. |
| 136 | // Should also be launched in its own thread so main msg queue isn't thrown off. |
| 137 | if (gBreakOnAsserts) |
| 138 | MessageBoxA (NULL, (LPSTR) s, NULL, MB_OK); |
| 139 | else if (gPrintAsserts) |
| 140 | fprintf (stderr, "%s\n" , s); |
| 141 | |
| 142 | #endif |
| 143 | |
| 144 | } |
| 145 | |
| 146 | /*****************************************************************************/ |
| 147 | |
| 148 | void dng_show_message_f (const char *fmt, ... ) |
| 149 | { |
| 150 | |
| 151 | char buffer [1024]; |
| 152 | |
| 153 | va_list ap; |
| 154 | va_start (ap, fmt); |
| 155 | |
| 156 | vsnprintf (buffer, sizeof (buffer), fmt, ap); |
| 157 | |
| 158 | va_end (ap); |
| 159 | |
| 160 | dng_show_message (buffer); |
| 161 | |
| 162 | } |
| 163 | |
| 164 | /*****************************************************************************/ |
| 165 | |
| 166 | #endif |
| 167 | |
| 168 | /*****************************************************************************/ |
| 169 | |
| 170 | uint32 ComputeBufferSize(uint32 pixelType, const dng_point &tileSize, |
| 171 | uint32 numPlanes, PaddingType paddingType) |
| 172 | |
| 173 | { |
| 174 | |
| 175 | // Convert tile size to uint32. |
| 176 | if (tileSize.h < 0 || tileSize.v < 0) |
| 177 | { |
| 178 | ThrowMemoryFull("Negative tile size" ); |
| 179 | } |
| 180 | const uint32 tileSizeH = static_cast<uint32>(tileSize.h); |
| 181 | const uint32 tileSizeV = static_cast<uint32>(tileSize.v); |
| 182 | |
| 183 | const uint32 pixelSize = TagTypeSize(pixelType); |
| 184 | |
| 185 | // Add padding to width if necessary. |
| 186 | uint32 paddedWidth = tileSizeH; |
| 187 | if (paddingType == pad16Bytes) |
| 188 | { |
| 189 | if (!RoundUpForPixelSize(paddedWidth, pixelSize, &paddedWidth)) |
| 190 | { |
| 191 | ThrowMemoryFull("Arithmetic overflow computing buffer size" ); |
| 192 | } |
| 193 | } |
| 194 | |
| 195 | // Compute buffer size. |
| 196 | uint32 bufferSize; |
| 197 | if (!SafeUint32Mult(paddedWidth, tileSizeV, &bufferSize) || |
| 198 | !SafeUint32Mult(bufferSize, pixelSize, &bufferSize) || |
| 199 | !SafeUint32Mult(bufferSize, numPlanes, &bufferSize)) |
| 200 | { |
| 201 | ThrowMemoryFull("Arithmetic overflow computing buffer size" ); |
| 202 | } |
| 203 | |
| 204 | return bufferSize; |
| 205 | } |
| 206 | |
| 207 | /*****************************************************************************/ |
| 208 | |
| 209 | real64 TickTimeInSeconds () |
| 210 | { |
| 211 | |
| 212 | #if qWinOS |
| 213 | |
| 214 | // One might think it prudent to cache the frequency here, however |
| 215 | // low-power CPU modes can, and do, change the value returned. |
| 216 | // Thus the frequencey needs to be retrieved each time. |
| 217 | |
| 218 | // Note that the frequency changing can cause the return |
| 219 | // result to jump backwards, which is why the TickCountInSeconds |
| 220 | // (below) also exists. |
| 221 | |
| 222 | // Just plug in laptop when doing timings to minimize this. |
| 223 | // QPC/QPH is a slow call compared to rtdsc. |
| 224 | |
| 225 | #if qImagecore |
| 226 | |
| 227 | // You should be plugged-in when measuring. |
| 228 | |
| 229 | static real64 freqMultiplier = 0.0; |
| 230 | |
| 231 | if (freqMultiplier == 0.0) |
| 232 | { |
| 233 | |
| 234 | LARGE_INTEGER freq; |
| 235 | |
| 236 | QueryPerformanceFrequency (&freq); |
| 237 | |
| 238 | freqMultiplier = 1.0 / (real64) freq.QuadPart; |
| 239 | |
| 240 | } |
| 241 | |
| 242 | #else |
| 243 | |
| 244 | LARGE_INTEGER freq; |
| 245 | |
| 246 | QueryPerformanceFrequency (&freq); |
| 247 | |
| 248 | real64 freqMultiplier = 1.0 / (real64) freq.QuadPart; |
| 249 | |
| 250 | #endif // qImagecore |
| 251 | |
| 252 | LARGE_INTEGER cycles; |
| 253 | |
| 254 | QueryPerformanceCounter (&cycles); |
| 255 | |
| 256 | return (real64) cycles.QuadPart * freqMultiplier; |
| 257 | |
| 258 | #elif qiPhone || qMacOS |
| 259 | |
| 260 | // this is switching Mac to high performance timer |
| 261 | // and this is also the timer for iPhone |
| 262 | |
| 263 | // assume frequency is unchanging, requesting frequency every time call |
| 264 | // is too slow. multiple cores, different frequency ? |
| 265 | |
| 266 | static real64 freqMultiplier = 0.0; |
| 267 | if (freqMultiplier == 0.0) |
| 268 | { |
| 269 | mach_timebase_info_data_t freq; |
| 270 | mach_timebase_info(&freq); |
| 271 | |
| 272 | // converts from nanos to micros |
| 273 | // numer = 125, denom = 3 * 1000 |
| 274 | freqMultiplier = ((real64)freq.numer / (real64)freq.denom) * 1.0e-9; |
| 275 | } |
| 276 | |
| 277 | return mach_absolute_time() * freqMultiplier; |
| 278 | |
| 279 | #elif qAndroid || qLinux |
| 280 | |
| 281 | //this is a fast timer to nanos |
| 282 | struct timespec now; |
| 283 | clock_gettime(CLOCK_MONOTONIC, &now); |
| 284 | return now.tv_sec + (real64)now.tv_nsec * 1.0e-9; |
| 285 | |
| 286 | #else |
| 287 | |
| 288 | // Perhaps a better call exists. (e.g. avoid adjtime effects) |
| 289 | |
| 290 | struct timeval tv; |
| 291 | |
| 292 | gettimeofday (&tv, NULL); |
| 293 | |
| 294 | return tv.tv_sec + (real64)tv.tv_usec * 1.0e-6; |
| 295 | |
| 296 | #endif |
| 297 | |
| 298 | } |
| 299 | |
| 300 | /*****************************************************************************/ |
| 301 | |
| 302 | real64 TickCountInSeconds () |
| 303 | { |
| 304 | |
| 305 | return TickTimeInSeconds (); |
| 306 | |
| 307 | } |
| 308 | |
| 309 | /*****************************************************************************/ |
| 310 | |
| 311 | bool gDNGShowTimers = true; |
| 312 | |
| 313 | dng_timer::dng_timer (const char *message) |
| 314 | |
| 315 | : fMessage (message ) |
| 316 | , fStartTime (TickTimeInSeconds ()) |
| 317 | |
| 318 | { |
| 319 | |
| 320 | } |
| 321 | |
| 322 | /*****************************************************************************/ |
| 323 | |
| 324 | dng_timer::~dng_timer () |
| 325 | { |
| 326 | |
| 327 | if (!gDNGShowTimers) |
| 328 | return; |
| 329 | |
| 330 | real64 totalTime = TickTimeInSeconds () - fStartTime; |
| 331 | |
| 332 | fprintf (stderr, "%s: %0.3f sec\n" , fMessage, totalTime); |
| 333 | |
| 334 | } |
| 335 | |
| 336 | /*****************************************************************************/ |
| 337 | |
| 338 | real64 MaxSquaredDistancePointToRect (const dng_point_real64 &point, |
| 339 | const dng_rect_real64 &rect) |
| 340 | { |
| 341 | |
| 342 | real64 distSqr = DistanceSquared (point, |
| 343 | rect.TL ()); |
| 344 | |
| 345 | distSqr = Max_real64 (distSqr, |
| 346 | DistanceSquared (point, |
| 347 | rect.BL ())); |
| 348 | |
| 349 | distSqr = Max_real64 (distSqr, |
| 350 | DistanceSquared (point, |
| 351 | rect.BR ())); |
| 352 | |
| 353 | distSqr = Max_real64 (distSqr, |
| 354 | DistanceSquared (point, |
| 355 | rect.TR ())); |
| 356 | |
| 357 | return distSqr; |
| 358 | |
| 359 | } |
| 360 | |
| 361 | /*****************************************************************************/ |
| 362 | |
| 363 | real64 MaxDistancePointToRect (const dng_point_real64 &point, |
| 364 | const dng_rect_real64 &rect) |
| 365 | { |
| 366 | |
| 367 | return sqrt (MaxSquaredDistancePointToRect (point, |
| 368 | rect)); |
| 369 | |
| 370 | } |
| 371 | |
| 372 | /*****************************************************************************/ |
| 373 | |
| 374 | dng_dither::dng_dither () |
| 375 | |
| 376 | : fNoiseBuffer () |
| 377 | |
| 378 | { |
| 379 | |
| 380 | const uint32 kSeed = 1; |
| 381 | |
| 382 | fNoiseBuffer.Allocate (kRNGSize2D * sizeof (uint16)); |
| 383 | |
| 384 | uint16 *buffer = fNoiseBuffer.Buffer_uint16 (); |
| 385 | |
| 386 | uint32 seed = kSeed; |
| 387 | |
| 388 | for (uint32 i = 0; i < kRNGSize2D; i++) |
| 389 | { |
| 390 | |
| 391 | seed = DNG_Random (seed); |
| 392 | |
| 393 | buffer [i] = (uint16) (seed); |
| 394 | |
| 395 | } |
| 396 | |
| 397 | } |
| 398 | |
| 399 | /******************************************************************************/ |
| 400 | |
| 401 | const dng_dither & dng_dither::Get () |
| 402 | { |
| 403 | |
| 404 | static dng_dither dither; |
| 405 | |
| 406 | return dither; |
| 407 | |
| 408 | } |
| 409 | |
| 410 | /*****************************************************************************/ |
| 411 | |
| 412 | void HistogramArea (dng_host & /* host */, |
| 413 | const dng_image &image, |
| 414 | const dng_rect &area, |
| 415 | uint32 *hist, |
| 416 | uint32 maxValue, |
| 417 | uint32 plane) |
| 418 | { |
| 419 | |
| 420 | DNG_ASSERT (image.PixelType () == ttShort, "Unsupported pixel type" ); |
| 421 | |
| 422 | DoZeroBytes (hist, (maxValue + 1) * (uint32) sizeof (uint32)); |
| 423 | |
| 424 | dng_rect tile; |
| 425 | |
| 426 | dng_tile_iterator iter (image, area); |
| 427 | |
| 428 | while (iter.GetOneTile (tile)) |
| 429 | { |
| 430 | |
| 431 | dng_const_tile_buffer buffer (image, tile); |
| 432 | |
| 433 | const void *sPtr = buffer.ConstPixel (tile.t, |
| 434 | tile.l, |
| 435 | plane); |
| 436 | |
| 437 | uint32 count0 = 1; |
| 438 | uint32 count1 = tile.H (); |
| 439 | uint32 count2 = tile.W (); |
| 440 | |
| 441 | int32 step0 = 0; |
| 442 | int32 step1 = buffer.fRowStep; |
| 443 | int32 step2 = buffer.fColStep; |
| 444 | |
| 445 | OptimizeOrder (sPtr, |
| 446 | buffer.fPixelSize, |
| 447 | count0, |
| 448 | count1, |
| 449 | count2, |
| 450 | step0, |
| 451 | step1, |
| 452 | step2); |
| 453 | |
| 454 | DNG_ASSERT (count0 == 1, "OptimizeOrder logic error" ); |
| 455 | |
| 456 | const uint16 *s1 = (const uint16 *) sPtr; |
| 457 | |
| 458 | for (uint32 row = 0; row < count1; row++) |
| 459 | { |
| 460 | |
| 461 | if (maxValue == 0x0FFFF && step2 == 1) |
| 462 | { |
| 463 | |
| 464 | for (uint32 col = 0; col < count2; col++) |
| 465 | { |
| 466 | |
| 467 | uint32 x = s1 [col]; |
| 468 | |
| 469 | hist [x] ++; |
| 470 | |
| 471 | } |
| 472 | |
| 473 | } |
| 474 | |
| 475 | else |
| 476 | { |
| 477 | |
| 478 | const uint16 *s2 = s1; |
| 479 | |
| 480 | for (uint32 col = 0; col < count2; col++) |
| 481 | { |
| 482 | |
| 483 | uint32 x = s2 [0]; |
| 484 | |
| 485 | if (x <= maxValue) |
| 486 | { |
| 487 | |
| 488 | hist [x] ++; |
| 489 | |
| 490 | } |
| 491 | |
| 492 | s2 += step2; |
| 493 | |
| 494 | } |
| 495 | |
| 496 | } |
| 497 | |
| 498 | s1 += step1; |
| 499 | |
| 500 | } |
| 501 | |
| 502 | } |
| 503 | |
| 504 | } |
| 505 | |
| 506 | /*****************************************************************************/ |
| 507 | |
| 508 | class dng_limit_float_depth_task: public dng_area_task |
| 509 | { |
| 510 | |
| 511 | private: |
| 512 | |
| 513 | const dng_image &fSrcImage; |
| 514 | |
| 515 | dng_image &fDstImage; |
| 516 | |
| 517 | uint32 fBitDepth; |
| 518 | |
| 519 | real32 fScale; |
| 520 | |
| 521 | public: |
| 522 | |
| 523 | dng_limit_float_depth_task (const dng_image &srcImage, |
| 524 | dng_image &dstImage, |
| 525 | uint32 bitDepth, |
| 526 | real32 scale); |
| 527 | |
| 528 | virtual dng_rect RepeatingTile1 () const |
| 529 | { |
| 530 | return fSrcImage.RepeatingTile (); |
| 531 | } |
| 532 | |
| 533 | virtual dng_rect RepeatingTile2 () const |
| 534 | { |
| 535 | return fDstImage.RepeatingTile (); |
| 536 | } |
| 537 | |
| 538 | virtual void Process (uint32 threadIndex, |
| 539 | const dng_rect &tile, |
| 540 | dng_abort_sniffer *sniffer); |
| 541 | |
| 542 | }; |
| 543 | |
| 544 | /*****************************************************************************/ |
| 545 | |
| 546 | dng_limit_float_depth_task::dng_limit_float_depth_task (const dng_image &srcImage, |
| 547 | dng_image &dstImage, |
| 548 | uint32 bitDepth, |
| 549 | real32 scale) |
| 550 | |
| 551 | : fSrcImage (srcImage) |
| 552 | , fDstImage (dstImage) |
| 553 | , fBitDepth (bitDepth) |
| 554 | , fScale (scale) |
| 555 | |
| 556 | { |
| 557 | |
| 558 | } |
| 559 | |
| 560 | /*****************************************************************************/ |
| 561 | |
| 562 | void dng_limit_float_depth_task::Process (uint32 /* threadIndex */, |
| 563 | const dng_rect &tile, |
| 564 | dng_abort_sniffer * /* sniffer */) |
| 565 | { |
| 566 | |
| 567 | dng_const_tile_buffer srcBuffer (fSrcImage, tile); |
| 568 | dng_dirty_tile_buffer dstBuffer (fDstImage, tile); |
| 569 | |
| 570 | uint32 count0 = tile.H (); |
| 571 | uint32 count1 = tile.W (); |
| 572 | uint32 count2 = fDstImage.Planes (); |
| 573 | |
| 574 | int32 sStep0 = srcBuffer.fRowStep; |
| 575 | int32 sStep1 = srcBuffer.fColStep; |
| 576 | int32 sStep2 = srcBuffer.fPlaneStep; |
| 577 | |
| 578 | int32 dStep0 = dstBuffer.fRowStep; |
| 579 | int32 dStep1 = dstBuffer.fColStep; |
| 580 | int32 dStep2 = dstBuffer.fPlaneStep; |
| 581 | |
| 582 | const void *sPtr = srcBuffer.ConstPixel (tile.t, |
| 583 | tile.l, |
| 584 | 0); |
| 585 | |
| 586 | void *dPtr = dstBuffer.DirtyPixel (tile.t, |
| 587 | tile.l, |
| 588 | 0); |
| 589 | |
| 590 | OptimizeOrder (sPtr, |
| 591 | dPtr, |
| 592 | srcBuffer.fPixelSize, |
| 593 | dstBuffer.fPixelSize, |
| 594 | count0, |
| 595 | count1, |
| 596 | count2, |
| 597 | sStep0, |
| 598 | sStep1, |
| 599 | sStep2, |
| 600 | dStep0, |
| 601 | dStep1, |
| 602 | dStep2); |
| 603 | |
| 604 | const real32 *sPtr0 = (const real32 *) sPtr; |
| 605 | real32 *dPtr0 = ( real32 *) dPtr; |
| 606 | |
| 607 | real32 scale = fScale; |
| 608 | |
| 609 | bool limit16 = (fBitDepth == 16); |
| 610 | bool limit24 = (fBitDepth == 24); |
| 611 | |
| 612 | for (uint32 index0 = 0; index0 < count0; index0++) |
| 613 | { |
| 614 | |
| 615 | const real32 *sPtr1 = sPtr0; |
| 616 | real32 *dPtr1 = dPtr0; |
| 617 | |
| 618 | for (uint32 index1 = 0; index1 < count1; index1++) |
| 619 | { |
| 620 | |
| 621 | // If the scale is a NOP, and the data is packed solid, we can just do memory |
| 622 | // copy. |
| 623 | |
| 624 | if (scale == 1.0f && sStep2 == 1 && dStep2 == 1) |
| 625 | { |
| 626 | |
| 627 | if (dPtr1 != sPtr1) // srcImage != dstImage |
| 628 | { |
| 629 | |
| 630 | memcpy (dPtr1, sPtr1, count2 * (uint32) sizeof (real32)); |
| 631 | |
| 632 | } |
| 633 | |
| 634 | } |
| 635 | |
| 636 | else |
| 637 | { |
| 638 | |
| 639 | const real32 *sPtr2 = sPtr1; |
| 640 | real32 *dPtr2 = dPtr1; |
| 641 | |
| 642 | for (uint32 index2 = 0; index2 < count2; index2++) |
| 643 | { |
| 644 | |
| 645 | real32 x = sPtr2 [0]; |
| 646 | |
| 647 | x *= scale; |
| 648 | |
| 649 | dPtr2 [0] = x; |
| 650 | |
| 651 | sPtr2 += sStep2; |
| 652 | dPtr2 += dStep2; |
| 653 | |
| 654 | } |
| 655 | |
| 656 | } |
| 657 | |
| 658 | // The data is now in the destination buffer. |
| 659 | |
| 660 | if (limit16) |
| 661 | { |
| 662 | |
| 663 | uint32 *dPtr2 = (uint32 *) dPtr1; |
| 664 | |
| 665 | for (uint32 index2 = 0; index2 < count2; index2++) |
| 666 | { |
| 667 | |
| 668 | uint32 x = dPtr2 [0]; |
| 669 | |
| 670 | uint16 y = DNG_FloatToHalf (x); |
| 671 | |
| 672 | x = DNG_HalfToFloat (y); |
| 673 | |
| 674 | dPtr2 [0] = x; |
| 675 | |
| 676 | dPtr2 += dStep2; |
| 677 | |
| 678 | } |
| 679 | |
| 680 | } |
| 681 | |
| 682 | else if (limit24) |
| 683 | { |
| 684 | |
| 685 | uint32 *dPtr2 = (uint32 *) dPtr1; |
| 686 | |
| 687 | for (uint32 index2 = 0; index2 < count2; index2++) |
| 688 | { |
| 689 | |
| 690 | uint32 x = dPtr2 [0]; |
| 691 | |
| 692 | uint8 temp [3]; |
| 693 | |
| 694 | DNG_FloatToFP24 (x, temp); |
| 695 | |
| 696 | x = DNG_FP24ToFloat (temp); |
| 697 | |
| 698 | dPtr2 [0] = x; |
| 699 | |
| 700 | dPtr2 += dStep2; |
| 701 | |
| 702 | } |
| 703 | |
| 704 | } |
| 705 | |
| 706 | sPtr1 += sStep1; |
| 707 | dPtr1 += dStep1; |
| 708 | |
| 709 | } |
| 710 | |
| 711 | sPtr0 += sStep0; |
| 712 | dPtr0 += dStep0; |
| 713 | |
| 714 | } |
| 715 | |
| 716 | } |
| 717 | |
| 718 | /******************************************************************************/ |
| 719 | |
| 720 | void LimitFloatBitDepth (dng_host &host, |
| 721 | const dng_image &srcImage, |
| 722 | dng_image &dstImage, |
| 723 | uint32 bitDepth, |
| 724 | real32 scale) |
| 725 | { |
| 726 | |
| 727 | DNG_ASSERT (srcImage.PixelType () == ttFloat, "Floating point image expected" ); |
| 728 | DNG_ASSERT (dstImage.PixelType () == ttFloat, "Floating point image expected" ); |
| 729 | |
| 730 | dng_limit_float_depth_task task (srcImage, |
| 731 | dstImage, |
| 732 | bitDepth, |
| 733 | scale); |
| 734 | |
| 735 | host.PerformAreaTask (task, dstImage.Bounds ()); |
| 736 | |
| 737 | } |
| 738 | |
| 739 | /*****************************************************************************/ |
| 740 | |