| 1 | // © 2016 and later: Unicode, Inc. and others. | 
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| 2 | // License & terms of use: http://www.unicode.org/copyright.html | 
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| 3 | /* | 
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| 4 | ********************************************************************** | 
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| 5 | *   Copyright (C) 2005-2013, International Business Machines | 
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| 6 | *   Corporation and others.  All Rights Reserved. | 
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| 7 | ********************************************************************** | 
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| 8 | */ | 
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| 9 |  | 
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| 10 | #include "unicode/utypes.h" | 
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| 11 |  | 
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| 12 | #if !UCONFIG_NO_CONVERSION | 
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| 13 |  | 
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| 14 | #include "csrucode.h" | 
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| 15 | #include "csmatch.h" | 
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| 16 |  | 
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| 17 | U_NAMESPACE_BEGIN | 
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| 18 |  | 
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| 19 | CharsetRecog_Unicode::~CharsetRecog_Unicode() | 
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| 20 | { | 
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| 21 | // nothing to do | 
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| 22 | } | 
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| 23 |  | 
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| 24 | CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE() | 
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| 25 | { | 
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| 26 | // nothing to do | 
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| 27 | } | 
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| 28 |  | 
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| 29 | const char *CharsetRecog_UTF_16_BE::getName() const | 
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| 30 | { | 
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| 31 | return "UTF-16BE"; | 
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| 32 | } | 
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| 33 |  | 
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| 34 | // UTF-16 confidence calculation. Very simple minded, but better than nothing. | 
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| 35 | //   Any 8 bit non-control characters bump the confidence up. These have a zero high byte, | 
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| 36 | //     and are very likely to be UTF-16, although they could also be part of a UTF-32 code. | 
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| 37 | //   NULs are a contra-indication, they will appear commonly if the actual encoding is UTF-32. | 
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| 38 | //   NULs should be rare in actual text. | 
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| 39 |  | 
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| 40 | static int32_t adjustConfidence(UChar codeUnit, int32_t confidence) { | 
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| 41 | if (codeUnit == 0) { | 
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| 42 | confidence -= 10; | 
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| 43 | } else if ((codeUnit >= 0x20 && codeUnit <= 0xff) || codeUnit == 0x0a) { | 
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| 44 | confidence += 10; | 
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| 45 | } | 
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| 46 | if (confidence < 0) { | 
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| 47 | confidence = 0; | 
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| 48 | } else if (confidence > 100) { | 
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| 49 | confidence = 100; | 
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| 50 | } | 
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| 51 | return confidence; | 
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| 52 | } | 
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| 53 |  | 
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| 54 |  | 
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| 55 | UBool CharsetRecog_UTF_16_BE::match(InputText* textIn, CharsetMatch *results) const | 
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| 56 | { | 
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| 57 | const uint8_t *input = textIn->fRawInput; | 
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| 58 | int32_t confidence = 10; | 
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| 59 | int32_t length = textIn->fRawLength; | 
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| 60 |  | 
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| 61 | int32_t bytesToCheck = (length > 30) ? 30 : length; | 
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| 62 | for (int32_t charIndex=0; charIndex<bytesToCheck-1; charIndex+=2) { | 
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| 63 | UChar codeUnit = (input[charIndex] << 8) | input[charIndex + 1]; | 
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| 64 | if (charIndex == 0 && codeUnit == 0xFEFF) { | 
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| 65 | confidence = 100; | 
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| 66 | break; | 
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| 67 | } | 
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| 68 | confidence = adjustConfidence(codeUnit, confidence); | 
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| 69 | if (confidence == 0 || confidence == 100) { | 
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| 70 | break; | 
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| 71 | } | 
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| 72 | } | 
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| 73 | if (bytesToCheck < 4 && confidence < 100) { | 
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| 74 | confidence = 0; | 
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| 75 | } | 
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| 76 | results->set(textIn, this, confidence); | 
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| 77 | return (confidence > 0); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE() | 
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| 81 | { | 
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| 82 | // nothing to do | 
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| 83 | } | 
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| 84 |  | 
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| 85 | const char *CharsetRecog_UTF_16_LE::getName() const | 
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| 86 | { | 
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| 87 | return "UTF-16LE"; | 
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| 88 | } | 
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| 89 |  | 
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| 90 | UBool CharsetRecog_UTF_16_LE::match(InputText* textIn, CharsetMatch *results) const | 
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| 91 | { | 
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| 92 | const uint8_t *input = textIn->fRawInput; | 
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| 93 | int32_t confidence = 10; | 
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| 94 | int32_t length = textIn->fRawLength; | 
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| 95 |  | 
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| 96 | int32_t bytesToCheck = (length > 30) ? 30 : length; | 
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| 97 | for (int32_t charIndex=0; charIndex<bytesToCheck-1; charIndex+=2) { | 
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| 98 | UChar codeUnit = input[charIndex] | (input[charIndex + 1] << 8); | 
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| 99 | if (charIndex == 0 && codeUnit == 0xFEFF) { | 
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| 100 | confidence = 100;     // UTF-16 BOM | 
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| 101 | if (length >= 4 && input[2] == 0 && input[3] == 0) { | 
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| 102 | confidence = 0;   // UTF-32 BOM | 
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| 103 | } | 
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| 104 | break; | 
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| 105 | } | 
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| 106 | confidence = adjustConfidence(codeUnit, confidence); | 
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| 107 | if (confidence == 0 || confidence == 100) { | 
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| 108 | break; | 
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| 109 | } | 
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| 110 | } | 
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| 111 | if (bytesToCheck < 4 && confidence < 100) { | 
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| 112 | confidence = 0; | 
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| 113 | } | 
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| 114 | results->set(textIn, this, confidence); | 
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| 115 | return (confidence > 0); | 
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| 116 | } | 
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| 117 |  | 
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| 118 | CharsetRecog_UTF_32::~CharsetRecog_UTF_32() | 
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| 119 | { | 
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| 120 | // nothing to do | 
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| 121 | } | 
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| 122 |  | 
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| 123 | UBool CharsetRecog_UTF_32::match(InputText* textIn, CharsetMatch *results) const | 
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| 124 | { | 
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| 125 | const uint8_t *input = textIn->fRawInput; | 
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| 126 | int32_t limit = (textIn->fRawLength / 4) * 4; | 
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| 127 | int32_t numValid = 0; | 
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| 128 | int32_t numInvalid = 0; | 
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| 129 | bool hasBOM = FALSE; | 
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| 130 | int32_t confidence = 0; | 
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| 131 |  | 
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| 132 | if (limit > 0 && getChar(input, 0) == 0x0000FEFFUL) { | 
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| 133 | hasBOM = TRUE; | 
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| 134 | } | 
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| 135 |  | 
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| 136 | for(int32_t i = 0; i < limit; i += 4) { | 
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| 137 | int32_t ch = getChar(input, i); | 
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| 138 |  | 
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| 139 | if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) { | 
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| 140 | numInvalid += 1; | 
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| 141 | } else { | 
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| 142 | numValid += 1; | 
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| 143 | } | 
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| 144 | } | 
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| 145 |  | 
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| 146 |  | 
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| 147 | // Cook up some sort of confidence score, based on presense of a BOM | 
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| 148 | //    and the existence of valid and/or invalid multi-byte sequences. | 
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| 149 | if (hasBOM && numInvalid==0) { | 
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| 150 | confidence = 100; | 
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| 151 | } else if (hasBOM && numValid > numInvalid*10) { | 
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| 152 | confidence = 80; | 
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| 153 | } else if (numValid > 3 && numInvalid == 0) { | 
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| 154 | confidence = 100; | 
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| 155 | } else if (numValid > 0 && numInvalid == 0) { | 
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| 156 | confidence = 80; | 
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| 157 | } else if (numValid > numInvalid*10) { | 
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| 158 | // Probably corruput UTF-32BE data.  Valid sequences aren't likely by chance. | 
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| 159 | confidence = 25; | 
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| 160 | } | 
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| 161 |  | 
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| 162 | results->set(textIn, this, confidence); | 
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| 163 | return (confidence > 0); | 
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| 164 | } | 
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| 165 |  | 
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| 166 | CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE() | 
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| 167 | { | 
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| 168 | // nothing to do | 
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| 169 | } | 
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| 170 |  | 
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| 171 | const char *CharsetRecog_UTF_32_BE::getName() const | 
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| 172 | { | 
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| 173 | return "UTF-32BE"; | 
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| 174 | } | 
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| 175 |  | 
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| 176 | int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const | 
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| 177 | { | 
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| 178 | return input[index + 0] << 24 | input[index + 1] << 16 | | 
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| 179 | input[index + 2] <<  8 | input[index + 3]; | 
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| 180 | } | 
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| 181 |  | 
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| 182 | CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE() | 
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| 183 | { | 
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| 184 | // nothing to do | 
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| 185 | } | 
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| 186 |  | 
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| 187 | const char *CharsetRecog_UTF_32_LE::getName() const | 
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| 188 | { | 
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| 189 | return "UTF-32LE"; | 
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| 190 | } | 
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| 191 |  | 
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| 192 | int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const | 
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| 193 | { | 
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| 194 | return input[index + 3] << 24 | input[index + 2] << 16 | | 
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| 195 | input[index + 1] <<  8 | input[index + 0]; | 
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| 196 | } | 
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| 197 |  | 
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| 198 | U_NAMESPACE_END | 
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| 199 | #endif | 
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| 200 |  | 
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| 201 |  | 
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