1 | // © 2016 and later: Unicode, Inc. and others. |
2 | // License & terms of use: http://www.unicode.org/copyright.html |
3 | /* |
4 | ********************************************************************** |
5 | * Copyright (C) 2013, International Business Machines |
6 | * Corporation and others. All Rights Reserved. |
7 | ********************************************************************** |
8 | * |
9 | * scriptset.h |
10 | * |
11 | * created on: 2013 Jan 7 |
12 | * created by: Andy Heninger |
13 | */ |
14 | |
15 | #ifndef __SCRIPTSET_H__ |
16 | #define __SCRIPTSET_H__ |
17 | |
18 | #include "unicode/utypes.h" |
19 | #include "unicode/uobject.h" |
20 | #include "unicode/uscript.h" |
21 | |
22 | #include "uelement.h" |
23 | |
24 | U_NAMESPACE_BEGIN |
25 | |
26 | //------------------------------------------------------------------------------- |
27 | // |
28 | // ScriptSet - A bit set representing a set of scripts. |
29 | // |
30 | // This class was originally used exclusively with script sets appearing |
31 | // as part of the spoof check whole script confusable binary data. Its |
32 | // use has since become more general, but the continued use to wrap |
33 | // prebuilt binary data does constrain the design. |
34 | // |
35 | //------------------------------------------------------------------------------- |
36 | class U_I18N_API ScriptSet: public UMemory { |
37 | public: |
38 | ScriptSet(); |
39 | ScriptSet(const ScriptSet &other); |
40 | ~ScriptSet(); |
41 | |
42 | UBool operator == (const ScriptSet &other) const; |
43 | UBool operator != (const ScriptSet &other) const {return !(*this == other);} |
44 | ScriptSet & operator = (const ScriptSet &other); |
45 | |
46 | UBool test(UScriptCode script, UErrorCode &status) const; |
47 | ScriptSet &Union(const ScriptSet &other); |
48 | ScriptSet &set(UScriptCode script, UErrorCode &status); |
49 | ScriptSet &reset(UScriptCode script, UErrorCode &status); |
50 | ScriptSet &intersect(const ScriptSet &other); |
51 | ScriptSet &intersect(UScriptCode script, UErrorCode &status); |
52 | UBool intersects(const ScriptSet &other) const; // Sets contain at least one script in commmon. |
53 | UBool contains(const ScriptSet &other) const; // All set bits in other are also set in this. |
54 | |
55 | ScriptSet &setAll(); |
56 | ScriptSet &resetAll(); |
57 | int32_t countMembers() const; |
58 | int32_t hashCode() const; |
59 | int32_t nextSetBit(int32_t script) const; |
60 | |
61 | UBool isEmpty() const; |
62 | |
63 | UnicodeString &displayScripts(UnicodeString &dest) const; // append script names to dest string. |
64 | ScriptSet & parseScripts(const UnicodeString &scriptsString, UErrorCode &status); // Replaces ScriptSet contents. |
65 | |
66 | // Wraps around UScript::getScriptExtensions() and adds the corresponding scripts to this instance. |
67 | void setScriptExtensions(UChar32 codePoint, UErrorCode& status); |
68 | |
69 | private: |
70 | uint32_t bits[6]; |
71 | }; |
72 | |
73 | U_NAMESPACE_END |
74 | |
75 | U_CAPI UBool U_EXPORT2 |
76 | uhash_compareScriptSet(const UElement key1, const UElement key2); |
77 | |
78 | U_CAPI int32_t U_EXPORT2 |
79 | uhash_hashScriptSet(const UElement key); |
80 | |
81 | U_CAPI void U_EXPORT2 |
82 | uhash_deleteScriptSet(void *obj); |
83 | |
84 | #endif // __SCRIPTSET_H__ |
85 | |