1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #ifndef FPS_METER_HXX |
19 | #define FPS_METER_HXX |
20 | |
21 | #include <chrono> |
22 | |
23 | #include "bspf.hxx" |
24 | |
25 | class FpsMeter |
26 | { |
27 | public: |
28 | |
29 | explicit FpsMeter(uInt32 queueSize); |
30 | |
31 | void reset(uInt32 garbageFrameLimit = 0); |
32 | |
33 | void render(uInt32 frameCount); |
34 | |
35 | float fps() const; |
36 | |
37 | private: |
38 | |
39 | struct entry { |
40 | uInt32 frames; |
41 | std::chrono::time_point<std::chrono::high_resolution_clock> timestamp; |
42 | }; |
43 | |
44 | private: |
45 | |
46 | vector<entry> myQueue; |
47 | |
48 | uInt32 myQueueOffset; |
49 | |
50 | uInt32 myFrameCount; |
51 | |
52 | uInt32 myGarbageFrameCounter; |
53 | uInt32 myGarbageFrameLimit; |
54 | |
55 | float myFps; |
56 | |
57 | private: |
58 | |
59 | FpsMeter(const FpsMeter&) = delete; |
60 | FpsMeter(FpsMeter&&) = delete; |
61 | FpsMeter& operator=(const FpsMeter&) = delete; |
62 | FpsMeter& operator=(FpsMeter&&) = delete; |
63 | |
64 | }; |
65 | |
66 | #endif // FPS_METER_HXX |
67 | |