| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef STAGGERED_LOGGER |
| 19 | #define STAGGERED_LOGGER |
| 20 | |
| 21 | #include <functional> |
| 22 | #include <chrono> |
| 23 | #include <thread> |
| 24 | #include <mutex> |
| 25 | |
| 26 | #include "bspf.hxx" |
| 27 | #include "TimerManager.hxx" |
| 28 | #include "Logger.hxx" |
| 29 | /** |
| 30 | * This class buffers log events and logs them after a certain time window has expired. |
| 31 | * The timout increases after every log line by a factor of two until a maximum is reached. |
| 32 | * If no events are reported, the window size decreases again. |
| 33 | */ |
| 34 | |
| 35 | class StaggeredLogger { |
| 36 | public: |
| 37 | |
| 38 | StaggeredLogger(const string& message, Logger::Level level); |
| 39 | |
| 40 | ~StaggeredLogger(); |
| 41 | |
| 42 | void log(); |
| 43 | |
| 44 | private: |
| 45 | |
| 46 | void _log(); |
| 47 | |
| 48 | void onTimerExpired(uInt32 timerId); |
| 49 | |
| 50 | void startInterval(); |
| 51 | |
| 52 | void increaseInterval(); |
| 53 | |
| 54 | void decreaseInterval(); |
| 55 | |
| 56 | void logLine(); |
| 57 | |
| 58 | string myMessage; |
| 59 | Logger::Level myLevel; |
| 60 | |
| 61 | uInt32 myCurrentEventCount; |
| 62 | bool myIsCurrentlyCollecting; |
| 63 | |
| 64 | std::chrono::high_resolution_clock::time_point myLastIntervalStartTimestamp; |
| 65 | std::chrono::high_resolution_clock::time_point myLastIntervalEndTimestamp; |
| 66 | |
| 67 | uInt32 myCurrentIntervalSize; |
| 68 | uInt32 myMaxIntervalFactor; |
| 69 | uInt32 myCurrentIntervalFactor; |
| 70 | uInt32 myCooldownTime; |
| 71 | |
| 72 | std::mutex myMutex; |
| 73 | |
| 74 | // We need control over the destruction porcess and over the exact point where |
| 75 | // the worker thread joins -> allocate on the heap end delete explicitly in |
| 76 | // our destructor. |
| 77 | TimerManager *myTimer; |
| 78 | TimerManager::TimerId myTimerId; |
| 79 | |
| 80 | // It is possible that the timer callback is running even after TimerManager::clear |
| 81 | // returns. This id is unique per timer and is used to return from the callback |
| 82 | // early in case the time is stale. |
| 83 | uInt32 myTimerCallbackId; |
| 84 | }; |
| 85 | |
| 86 | #endif // STAGGERED_LOGGER |
| 87 | |