| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef SQLITE_STATEMENT_HXX |
| 19 | #define SQLITE_STATEMENT_HXX |
| 20 | |
| 21 | #include <sqlite3.h> |
| 22 | |
| 23 | #include "bspf.hxx" |
| 24 | |
| 25 | class SqliteStatement { |
| 26 | public: |
| 27 | |
| 28 | SqliteStatement(sqlite3* handle, string sql); |
| 29 | |
| 30 | ~SqliteStatement(); |
| 31 | |
| 32 | operator sqlite3_stmt*() const { return myStmt; } |
| 33 | |
| 34 | SqliteStatement& bind(int index, const string& value); |
| 35 | |
| 36 | bool step() const; |
| 37 | |
| 38 | void reset() const; |
| 39 | |
| 40 | string columnText(int index) const; |
| 41 | |
| 42 | private: |
| 43 | |
| 44 | sqlite3_stmt* myStmt; |
| 45 | |
| 46 | sqlite3* myHandle; |
| 47 | |
| 48 | private: |
| 49 | |
| 50 | SqliteStatement() = delete; |
| 51 | SqliteStatement(const SqliteStatement&) = delete; |
| 52 | SqliteStatement(SqliteStatement&&) = delete; |
| 53 | SqliteStatement& operator=(const SqliteStatement&) = delete; |
| 54 | SqliteStatement& operator=(SqliteStatement&&) = delete; |
| 55 | }; |
| 56 | |
| 57 | #endif // SQLITE_STATEMENT_HXX |
| 58 | |