| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef EXPRESSION_HXX |
| 19 | #define EXPRESSION_HXX |
| 20 | |
| 21 | #include "bspf.hxx" |
| 22 | |
| 23 | /** |
| 24 | This class provides an implementation of an expression node, which |
| 25 | is a construct that is given two other expressions and evaluates and |
| 26 | returns the result. When placed in a tree, a collection of such nodes |
| 27 | can represent complex expression statements. |
| 28 | |
| 29 | @author Stephen Anthony |
| 30 | */ |
| 31 | class Expression |
| 32 | { |
| 33 | public: |
| 34 | Expression(Expression* lhs = nullptr, Expression* rhs = nullptr) |
| 35 | : myLHS(lhs), myRHS(rhs) { } |
| 36 | virtual ~Expression() = default; |
| 37 | |
| 38 | virtual Int32 evaluate() const { return 0; } |
| 39 | |
| 40 | protected: |
| 41 | unique_ptr<Expression> myLHS, myRHS; |
| 42 | |
| 43 | private: |
| 44 | // Following constructors and assignment operators not supported |
| 45 | Expression(const Expression&) = delete; |
| 46 | Expression(Expression&&) = delete; |
| 47 | Expression& operator=(const Expression&) = delete; |
| 48 | Expression& operator=(Expression&&) = delete; |
| 49 | }; |
| 50 | |
| 51 | static const Expression EmptyExpression; |
| 52 | |
| 53 | #endif |
| 54 | |