1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #ifndef EXPRESSION_HXX |
19 | #define EXPRESSION_HXX |
20 | |
21 | #include "bspf.hxx" |
22 | |
23 | /** |
24 | This class provides an implementation of an expression node, which |
25 | is a construct that is given two other expressions and evaluates and |
26 | returns the result. When placed in a tree, a collection of such nodes |
27 | can represent complex expression statements. |
28 | |
29 | @author Stephen Anthony |
30 | */ |
31 | class Expression |
32 | { |
33 | public: |
34 | Expression(Expression* lhs = nullptr, Expression* rhs = nullptr) |
35 | : myLHS(lhs), myRHS(rhs) { } |
36 | virtual ~Expression() = default; |
37 | |
38 | virtual Int32 evaluate() const { return 0; } |
39 | |
40 | protected: |
41 | unique_ptr<Expression> myLHS, myRHS; |
42 | |
43 | private: |
44 | // Following constructors and assignment operators not supported |
45 | Expression(const Expression&) = delete; |
46 | Expression(Expression&&) = delete; |
47 | Expression& operator=(const Expression&) = delete; |
48 | Expression& operator=(Expression&&) = delete; |
49 | }; |
50 | |
51 | static const Expression EmptyExpression; |
52 | |
53 | #endif |
54 | |