| 1 | //============================================================================ | 
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| 2 | // | 
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| 3 | //   SSSS    tt          lll  lll | 
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| 4 | //  SS  SS   tt           ll   ll | 
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| 5 | //  SS     tttttt  eeee   ll   ll   aaaa | 
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| 6 | //   SSSS    tt   ee  ee  ll   ll      aa | 
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| 7 | //      SS   tt   eeeeee  ll   ll   aaaaa  --  "An Atari 2600 VCS Emulator" | 
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| 8 | //  SS  SS   tt   ee      ll   ll  aa  aa | 
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| 9 | //   SSSS     ttt  eeeee llll llll  aaaaa | 
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| 10 | // | 
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| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony | 
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| 12 | // and the Stella Team | 
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| 13 | // | 
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| 14 | // See the file "License.txt" for information on usage and redistribution of | 
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| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. | 
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| 16 | //============================================================================ | 
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| 17 |  | 
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| 18 | #include "System.hxx" | 
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| 19 | #include "AudioSettings.hxx" | 
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| 20 | #include "CartDPC.hxx" | 
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| 21 |  | 
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| 22 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 23 | CartridgeDPC::CartridgeDPC(const ByteBuffer& image, size_t size, | 
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| 24 | const string& md5, const Settings& settings) | 
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| 25 | : Cartridge(settings, md5), | 
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| 26 | mySize(size), | 
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| 27 | myAudioCycles(0), | 
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| 28 | myFractionalClocks(0.0), | 
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| 29 | myBankOffset(0) | 
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| 30 | { | 
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| 31 | // Make a copy of the entire image | 
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| 32 | std::copy_n(image.get(), std::min(myImage.size(), size), myImage.begin()); | 
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| 33 | createCodeAccessBase(8_KB); | 
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| 34 |  | 
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| 35 | // Pointer to the program ROM (8K @ 0 byte offset) | 
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| 36 | myProgramImage = myImage.data(); | 
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| 37 |  | 
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| 38 | // Pointer to the display ROM (2K @ 8K offset) | 
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| 39 | myDisplayImage = myProgramImage + 8_KB; | 
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| 40 |  | 
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| 41 | // Initialize the DPC data fetcher registers | 
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| 42 | myTops.fill(0); | 
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| 43 | myBottoms.fill(0); | 
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| 44 | myFlags.fill(0); | 
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| 45 | myCounters.fill(0); | 
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| 46 |  | 
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| 47 | // None of the data fetchers are in music mode | 
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| 48 | myMusicMode.fill(false); | 
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| 49 |  | 
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| 50 | // Initialize the DPC's random number generator register (must be non-zero) | 
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| 51 | myRandomNumber = 1; | 
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| 52 | } | 
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| 53 |  | 
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| 54 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 55 | void CartridgeDPC::reset() | 
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| 56 | { | 
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| 57 | myAudioCycles = 0; | 
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| 58 | myFractionalClocks = 0.0; | 
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| 59 |  | 
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| 60 | // Upon reset we switch to the startup bank | 
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| 61 | initializeStartBank(1); | 
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| 62 | bank(startBank()); | 
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| 63 |  | 
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| 64 | myDpcPitch = mySettings.getInt(AudioSettings::SETTING_DPC_PITCH); | 
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| 65 | } | 
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| 66 |  | 
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| 67 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 68 | void CartridgeDPC::install(System& system) | 
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| 69 | { | 
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| 70 | mySystem = &system; | 
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| 71 |  | 
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| 72 | // Set the page accessing method for the DPC reading & writing pages | 
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| 73 | System::PageAccess access(this, System::PageAccessType::READWRITE); | 
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| 74 | for(uInt16 addr = 0x1000; addr < 0x1080; addr += System::PAGE_SIZE) | 
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| 75 | mySystem->setPageAccess(addr, access); | 
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| 76 |  | 
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| 77 | // Install pages for the startup bank | 
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| 78 | bank(startBank()); | 
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| 79 | } | 
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| 80 |  | 
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| 81 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 82 | inline void CartridgeDPC::clockRandomNumberGenerator() | 
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| 83 | { | 
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| 84 | // Table for computing the input bit of the random number generator's | 
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| 85 | // shift register (it's the NOT of the EOR of four bits) | 
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| 86 | static constexpr uInt8 f[16] = { | 
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| 87 | 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1 | 
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| 88 | }; | 
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| 89 |  | 
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| 90 | // Using bits 7, 5, 4, & 3 of the shift register compute the input | 
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| 91 | // bit for the shift register | 
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| 92 | uInt8 bit = f[((myRandomNumber >> 3) & 0x07) | | 
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| 93 | ((myRandomNumber & 0x80) ? 0x08 : 0x00)]; | 
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| 94 |  | 
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| 95 | // Update the shift register | 
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| 96 | myRandomNumber = (myRandomNumber << 1) | bit; | 
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| 97 | } | 
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| 98 |  | 
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| 99 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 100 | inline void CartridgeDPC::updateMusicModeDataFetchers() | 
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| 101 | { | 
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| 102 | // Calculate the number of cycles since the last update | 
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| 103 | uInt32 cycles = uInt32(mySystem->cycles() - myAudioCycles); | 
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| 104 | myAudioCycles = mySystem->cycles(); | 
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| 105 |  | 
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| 106 | // Calculate the number of DPC OSC clocks since the last update | 
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| 107 | double clocks = ((myDpcPitch * cycles) / 1193191.66666667) + myFractionalClocks; | 
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| 108 | uInt32 wholeClocks = uInt32(clocks); | 
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| 109 | myFractionalClocks = clocks - double(wholeClocks); | 
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| 110 |  | 
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| 111 | if(wholeClocks <= 0) | 
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| 112 | return; | 
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| 113 |  | 
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| 114 | // Let's update counters and flags of the music mode data fetchers | 
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| 115 | for(int x = 5; x <= 7; ++x) | 
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| 116 | { | 
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| 117 | // Update only if the data fetcher is in music mode | 
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| 118 | if(myMusicMode[x - 5]) | 
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| 119 | { | 
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| 120 | Int32 top = myTops[x] + 1; | 
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| 121 | Int32 newLow = Int32(myCounters[x] & 0x00ff); | 
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| 122 |  | 
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| 123 | if(myTops[x] != 0) | 
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| 124 | { | 
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| 125 | newLow -= (wholeClocks % top); | 
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| 126 | if(newLow < 0) | 
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| 127 | newLow += top; | 
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| 128 | } | 
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| 129 | else | 
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| 130 | newLow = 0; | 
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| 131 |  | 
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| 132 | // Update flag register for this data fetcher | 
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| 133 | if(newLow <= myBottoms[x]) | 
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| 134 | myFlags[x] = 0x00; | 
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| 135 | else if(newLow <= myTops[x]) | 
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| 136 | myFlags[x] = 0xff; | 
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| 137 |  | 
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| 138 | myCounters[x] = (myCounters[x] & 0x0700) | uInt16(newLow); | 
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| 139 | } | 
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| 140 | } | 
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| 141 | } | 
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| 142 |  | 
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| 143 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 144 | uInt8 CartridgeDPC::peek(uInt16 address) | 
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| 145 | { | 
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| 146 | address &= 0x0FFF; | 
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| 147 |  | 
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| 148 | // In debugger/bank-locked mode, we ignore all hotspots and in general | 
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| 149 | // anything that can change the internal state of the cart | 
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| 150 | if(bankLocked()) | 
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| 151 | return myProgramImage[myBankOffset + address]; | 
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| 152 |  | 
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| 153 | // Clock the random number generator.  This should be done for every | 
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| 154 | // cartridge access, however, we're only doing it for the DPC and | 
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| 155 | // hot-spot accesses to save time. | 
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| 156 | clockRandomNumberGenerator(); | 
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| 157 |  | 
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| 158 | if(address < 0x0040) | 
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| 159 | { | 
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| 160 | uInt8 result = 0; | 
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| 161 |  | 
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| 162 | // Get the index of the data fetcher that's being accessed | 
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| 163 | uInt32 index = address & 0x07; | 
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| 164 | uInt32 function = (address >> 3) & 0x07; | 
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| 165 |  | 
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| 166 | // Update flag register for selected data fetcher | 
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| 167 | if((myCounters[index] & 0x00ff) == myTops[index]) | 
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| 168 | { | 
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| 169 | myFlags[index] = 0xff; | 
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| 170 | } | 
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| 171 | else if((myCounters[index] & 0x00ff) == myBottoms[index]) | 
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| 172 | { | 
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| 173 | myFlags[index] = 0x00; | 
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| 174 | } | 
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| 175 |  | 
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| 176 | switch(function) | 
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| 177 | { | 
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| 178 | case 0x00: | 
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| 179 | { | 
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| 180 | // Is this a random number read | 
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| 181 | if(index < 4) | 
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| 182 | { | 
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| 183 | result = myRandomNumber; | 
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| 184 | } | 
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| 185 | // No, it's a music read | 
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| 186 | else | 
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| 187 | { | 
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| 188 | static constexpr uInt8 musicAmplitudes[8] = { | 
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| 189 | 0x00, 0x04, 0x05, 0x09, 0x06, 0x0a, 0x0b, 0x0f | 
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| 190 | }; | 
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| 191 |  | 
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| 192 | // Update the music data fetchers (counter & flag) | 
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| 193 | updateMusicModeDataFetchers(); | 
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| 194 |  | 
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| 195 | uInt8 i = 0; | 
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| 196 | if(myMusicMode[0] && myFlags[5]) | 
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| 197 | { | 
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| 198 | i |= 0x01; | 
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| 199 | } | 
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| 200 | if(myMusicMode[1] && myFlags[6]) | 
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| 201 | { | 
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| 202 | i |= 0x02; | 
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| 203 | } | 
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| 204 | if(myMusicMode[2] && myFlags[7]) | 
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| 205 | { | 
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| 206 | i |= 0x04; | 
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| 207 | } | 
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| 208 |  | 
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| 209 | result = musicAmplitudes[i]; | 
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| 210 | } | 
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| 211 | break; | 
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| 212 | } | 
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| 213 |  | 
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| 214 | // DFx display data read | 
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| 215 | case 0x01: | 
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| 216 | { | 
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| 217 | result = myDisplayImage[2047 - myCounters[index]]; | 
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| 218 | break; | 
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| 219 | } | 
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| 220 |  | 
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| 221 | // DFx display data read AND'd w/flag | 
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| 222 | case 0x02: | 
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| 223 | { | 
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| 224 | result = myDisplayImage[2047 - myCounters[index]] & myFlags[index]; | 
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| 225 | break; | 
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| 226 | } | 
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| 227 |  | 
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| 228 | // DFx flag | 
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| 229 | case 0x07: | 
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| 230 | { | 
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| 231 | result = myFlags[index]; | 
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| 232 | break; | 
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| 233 | } | 
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| 234 |  | 
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| 235 | default: | 
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| 236 | { | 
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| 237 | result = 0; | 
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| 238 | } | 
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| 239 | } | 
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| 240 |  | 
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| 241 | // Clock the selected data fetcher's counter if needed | 
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| 242 | if(index < 5 || !myMusicMode[index - 5]) | 
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| 243 | { | 
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| 244 | myCounters[index] = (myCounters[index] - 1) & 0x07ff; | 
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| 245 | } | 
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| 246 |  | 
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| 247 | return result; | 
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| 248 | } | 
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| 249 | else | 
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| 250 | { | 
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| 251 | // Switch banks if necessary | 
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| 252 | switch(address) | 
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| 253 | { | 
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| 254 | case 0x0FF8: | 
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| 255 | // Set the current bank to the lower 4k bank | 
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| 256 | bank(0); | 
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| 257 | break; | 
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| 258 |  | 
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| 259 | case 0x0FF9: | 
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| 260 | // Set the current bank to the upper 4k bank | 
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| 261 | bank(1); | 
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| 262 | break; | 
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| 263 |  | 
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| 264 | default: | 
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| 265 | break; | 
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| 266 | } | 
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| 267 | return myProgramImage[myBankOffset + address]; | 
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| 268 | } | 
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| 269 | } | 
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| 270 |  | 
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| 271 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 272 | bool CartridgeDPC::poke(uInt16 address, uInt8 value) | 
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| 273 | { | 
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| 274 | address &= 0x0FFF; | 
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| 275 |  | 
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| 276 | // Clock the random number generator.  This should be done for every | 
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| 277 | // cartridge access, however, we're only doing it for the DPC and | 
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| 278 | // hot-spot accesses to save time. | 
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| 279 | clockRandomNumberGenerator(); | 
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| 280 |  | 
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| 281 | if((address >= 0x0040) && (address < 0x0080)) | 
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| 282 | { | 
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| 283 | // Get the index of the data fetcher that's being accessed | 
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| 284 | uInt32 index = address & 0x07; | 
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| 285 | uInt32 function = (address >> 3) & 0x07; | 
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| 286 |  | 
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| 287 | switch(function) | 
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| 288 | { | 
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| 289 | // DFx top count | 
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| 290 | case 0x00: | 
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| 291 | { | 
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| 292 | myTops[index] = value; | 
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| 293 | myFlags[index] = 0x00; | 
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| 294 | break; | 
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| 295 | } | 
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| 296 |  | 
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| 297 | // DFx bottom count | 
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| 298 | case 0x01: | 
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| 299 | { | 
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| 300 | myBottoms[index] = value; | 
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| 301 | break; | 
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| 302 | } | 
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| 303 |  | 
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| 304 | // DFx counter low | 
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| 305 | case 0x02: | 
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| 306 | { | 
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| 307 | if((index >= 5) && myMusicMode[index - 5]) | 
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| 308 | { | 
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| 309 | // Data fetcher is in music mode so its low counter value | 
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| 310 | // should be loaded from the top register not the poked value | 
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| 311 | myCounters[index] = (myCounters[index] & 0x0700) | | 
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| 312 | uInt16(myTops[index]); | 
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| 313 | } | 
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| 314 | else | 
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| 315 | { | 
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| 316 | // Data fetcher is either not a music mode data fetcher or it | 
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| 317 | // isn't in music mode so it's low counter value should be loaded | 
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| 318 | // with the poked value | 
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| 319 | myCounters[index] = (myCounters[index] & 0x0700) | uInt16(value); | 
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| 320 | } | 
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| 321 | break; | 
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| 322 | } | 
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| 323 |  | 
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| 324 | // DFx counter high | 
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| 325 | case 0x03: | 
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| 326 | { | 
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| 327 | myCounters[index] = ((uInt16(value) & 0x07) << 8) | | 
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| 328 | (myCounters[index] & 0x00ff); | 
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| 329 |  | 
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| 330 | // Execute special code for music mode data fetchers | 
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| 331 | if(index >= 5) | 
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| 332 | { | 
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| 333 | myMusicMode[index - 5] = (value & 0x10); | 
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| 334 |  | 
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| 335 | // NOTE: We are not handling the clock source input for | 
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| 336 | // the music mode data fetchers.  We're going to assume | 
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| 337 | // they always use the OSC input. | 
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| 338 | } | 
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| 339 | break; | 
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| 340 | } | 
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| 341 |  | 
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| 342 | // Random Number Generator Reset | 
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| 343 | case 0x06: | 
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| 344 | { | 
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| 345 | myRandomNumber = 1; | 
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| 346 | break; | 
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| 347 | } | 
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| 348 |  | 
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| 349 | default: | 
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| 350 | { | 
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| 351 | break; | 
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| 352 | } | 
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| 353 | } | 
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| 354 | } | 
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| 355 | else | 
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| 356 | { | 
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| 357 | // Switch banks if necessary | 
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| 358 | switch(address) | 
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| 359 | { | 
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| 360 | case 0x0FF8: | 
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| 361 | // Set the current bank to the lower 4k bank | 
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| 362 | bank(0); | 
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| 363 | break; | 
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| 364 |  | 
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| 365 | case 0x0FF9: | 
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| 366 | // Set the current bank to the upper 4k bank | 
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| 367 | bank(1); | 
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| 368 | break; | 
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| 369 |  | 
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| 370 | default: | 
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| 371 | break; | 
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| 372 | } | 
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| 373 | } | 
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| 374 | return false; | 
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| 375 | } | 
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| 376 |  | 
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| 377 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 378 | bool CartridgeDPC::bank(uInt16 bank) | 
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| 379 | { | 
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| 380 | if(bankLocked()) return false; | 
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| 381 |  | 
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| 382 | // Remember what bank we're in | 
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| 383 | myBankOffset = bank << 12; | 
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| 384 |  | 
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| 385 | System::PageAccess access(this, System::PageAccessType::READ); | 
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| 386 |  | 
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| 387 | // Set the page accessing methods for the hot spots | 
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| 388 | for(uInt16 addr = (0x1FF8 & ~System::PAGE_MASK); addr < 0x2000; | 
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| 389 | addr += System::PAGE_SIZE) | 
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| 390 | { | 
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| 391 | access.codeAccessBase = &myCodeAccessBase[myBankOffset + (addr & 0x0FFF)]; | 
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| 392 | mySystem->setPageAccess(addr, access); | 
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| 393 | } | 
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| 394 |  | 
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| 395 | // Setup the page access methods for the current bank | 
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| 396 | for(uInt16 addr = 0x1080; addr < (0x1FF8U & ~System::PAGE_MASK); | 
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| 397 | addr += System::PAGE_SIZE) | 
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| 398 | { | 
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| 399 | access.directPeekBase = &myProgramImage[myBankOffset + (addr & 0x0FFF)]; | 
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| 400 | access.codeAccessBase = &myCodeAccessBase[myBankOffset + (addr & 0x0FFF)]; | 
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| 401 | mySystem->setPageAccess(addr, access); | 
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| 402 | } | 
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| 403 | return myBankChanged = true; | 
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| 404 | } | 
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| 405 |  | 
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| 406 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 407 | uInt16 CartridgeDPC::getBank(uInt16) const | 
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| 408 | { | 
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| 409 | return myBankOffset >> 12; | 
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| 410 | } | 
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| 411 |  | 
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| 412 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 413 | uInt16 CartridgeDPC::bankCount() const | 
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| 414 | { | 
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| 415 | return 2; | 
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| 416 | } | 
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| 417 |  | 
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| 418 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 419 | bool CartridgeDPC::patch(uInt16 address, uInt8 value) | 
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| 420 | { | 
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| 421 | address &= 0x0FFF; | 
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| 422 |  | 
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| 423 | // For now, we ignore attempts to patch the DPC address space | 
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| 424 | if(address >= 0x0080) | 
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| 425 | { | 
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| 426 | myProgramImage[myBankOffset + (address & 0x0FFF)] = value; | 
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| 427 | return myBankChanged = true; | 
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| 428 | } | 
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| 429 | else | 
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| 430 | return false; | 
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| 431 | } | 
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| 432 |  | 
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| 433 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 434 | const uInt8* CartridgeDPC::getImage(size_t& size) const | 
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| 435 | { | 
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| 436 | size = mySize; | 
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| 437 | return myImage.data(); | 
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| 438 | } | 
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| 439 |  | 
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| 440 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 441 | bool CartridgeDPC::save(Serializer& out) const | 
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| 442 | { | 
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| 443 | try | 
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| 444 | { | 
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| 445 | // Indicates which bank is currently active | 
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| 446 | out.putShort(myBankOffset); | 
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| 447 |  | 
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| 448 | // The top registers for the data fetchers | 
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| 449 | out.putByteArray(myTops.data(), myTops.size()); | 
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| 450 |  | 
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| 451 | // The bottom registers for the data fetchers | 
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| 452 | out.putByteArray(myBottoms.data(), myBottoms.size()); | 
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| 453 |  | 
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| 454 | // The counter registers for the data fetchers | 
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| 455 | out.putShortArray(myCounters.data(), myCounters.size()); | 
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| 456 |  | 
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| 457 | // The flag registers for the data fetchers | 
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| 458 | out.putByteArray(myFlags.data(), myFlags.size()); | 
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| 459 |  | 
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| 460 | // The music mode flags for the data fetchers | 
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| 461 | for(const auto& mode: myMusicMode) | 
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| 462 | out.putBool(mode); | 
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| 463 |  | 
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| 464 | // The random number generator register | 
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| 465 | out.putByte(myRandomNumber); | 
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| 466 |  | 
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| 467 | out.putLong(myAudioCycles); | 
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| 468 | out.putDouble(myFractionalClocks); | 
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| 469 | } | 
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| 470 | catch(...) | 
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| 471 | { | 
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| 472 | cerr << "ERROR: CartridgeDPC::save"<< endl; | 
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| 473 | return false; | 
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| 474 | } | 
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| 475 |  | 
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| 476 | return true; | 
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| 477 | } | 
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| 478 |  | 
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| 479 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | 
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| 480 | bool CartridgeDPC::load(Serializer& in) | 
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| 481 | { | 
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| 482 | try | 
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| 483 | { | 
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| 484 | // Indicates which bank is currently active | 
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| 485 | myBankOffset = in.getShort(); | 
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| 486 |  | 
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| 487 | // The top registers for the data fetchers | 
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| 488 | in.getByteArray(myTops.data(), myTops.size()); | 
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| 489 |  | 
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| 490 | // The bottom registers for the data fetchers | 
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| 491 | in.getByteArray(myBottoms.data(), myBottoms.size()); | 
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| 492 |  | 
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| 493 | // The counter registers for the data fetchers | 
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| 494 | in.getShortArray(myCounters.data(), myCounters.size()); | 
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| 495 |  | 
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| 496 | // The flag registers for the data fetchers | 
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| 497 | in.getByteArray(myFlags.data(), myFlags.size()); | 
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| 498 |  | 
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| 499 | // The music mode flags for the data fetchers | 
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| 500 | for(auto& mode: myMusicMode) | 
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| 501 | mode = in.getBool(); | 
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| 502 |  | 
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| 503 | // The random number generator register | 
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| 504 | myRandomNumber = in.getByte(); | 
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| 505 |  | 
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| 506 | // Get system cycles and fractional clocks | 
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| 507 | myAudioCycles = in.getLong(); | 
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| 508 | myFractionalClocks = in.getDouble(); | 
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| 509 | } | 
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| 510 | catch(...) | 
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| 511 | { | 
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| 512 | cerr << "ERROR: CartridgeDPC::load"<< endl; | 
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| 513 | return false; | 
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| 514 | } | 
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| 515 |  | 
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| 516 | // Now, go to the current bank | 
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| 517 | bank(myBankOffset >> 12); | 
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| 518 |  | 
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| 519 | return true; | 
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| 520 | } | 
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| 521 |  | 
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