1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #include "Control.hxx" |
19 | #include "Switches.hxx" |
20 | |
21 | #ifndef CONSOLE_IO_HXX |
22 | #define CONSOLE_IO_HXX |
23 | |
24 | class ConsoleIO |
25 | { |
26 | public: |
27 | /** |
28 | Get the controller plugged into the specified jack |
29 | |
30 | @return The specified controller |
31 | */ |
32 | virtual Controller& leftController() const = 0; |
33 | virtual Controller& rightController() const = 0; |
34 | |
35 | /** |
36 | Get the console switches |
37 | |
38 | @return The console switches |
39 | */ |
40 | virtual Switches& switches() const = 0; |
41 | |
42 | virtual ~ConsoleIO() = default; |
43 | |
44 | }; |
45 | |
46 | #endif // CONSOLE_IO_HXX |
47 | |