| 1 | |
| 2 | //============================================================================ |
| 3 | // |
| 4 | // SSSS tt lll lll |
| 5 | // SS SS tt ll ll |
| 6 | // SS tttttt eeee ll ll aaaa |
| 7 | // SSSS tt ee ee ll ll aa |
| 8 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 9 | // SS SS tt ee ll ll aa aa |
| 10 | // SSSS ttt eeeee llll llll aaaaa |
| 11 | // |
| 12 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 13 | // and the Stella Team |
| 14 | // |
| 15 | // See the file "License.txt" for information on usage and redistribution of |
| 16 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 17 | //============================================================================ |
| 18 | |
| 19 | #include "Settings.hxx" |
| 20 | #include "Logger.hxx" |
| 21 | |
| 22 | #include "ControllerDetector.hxx" |
| 23 | |
| 24 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 25 | Controller::Type ControllerDetector::detectType(const uInt8* image, size_t size, |
| 26 | const Controller::Type type, const Controller::Jack port, const Settings& settings) |
| 27 | { |
| 28 | if(type == Controller::Type::Unknown || settings.getBool("rominfo" )) |
| 29 | { |
| 30 | Controller::Type detectedType = autodetectPort(image, size, port, settings); |
| 31 | |
| 32 | if(type != Controller::Type::Unknown && type != detectedType) |
| 33 | { |
| 34 | cerr << "Controller auto-detection not consistent: " |
| 35 | << Controller::getName(type) << ", " << Controller::getName(detectedType) << endl; |
| 36 | } |
| 37 | Logger::debug(Controller::getName(detectedType) + " detected for " + |
| 38 | (port == Controller::Jack::Left ? "left" : "right" ) + " port" ); |
| 39 | return detectedType; |
| 40 | } |
| 41 | |
| 42 | return type; |
| 43 | } |
| 44 | |
| 45 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 46 | string ControllerDetector::detectName(const uInt8* image, size_t size, |
| 47 | const Controller::Type controller, const Controller::Jack port, |
| 48 | const Settings& settings) |
| 49 | { |
| 50 | return Controller::getName(detectType(image, size, controller, port, settings)); |
| 51 | } |
| 52 | |
| 53 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 54 | Controller::Type ControllerDetector::autodetectPort(const uInt8* image, size_t size, |
| 55 | Controller::Jack port, const Settings& settings) |
| 56 | { |
| 57 | // default type joystick |
| 58 | Controller::Type type = Controller::Type::Joystick; |
| 59 | |
| 60 | if(isProbablySaveKey(image, size, port)) |
| 61 | type = Controller::Type::SaveKey; |
| 62 | else if(usesJoystickButton(image, size, port)) |
| 63 | { |
| 64 | if(isProbablyTrakBall(image, size)) |
| 65 | type = Controller::Type::TrakBall; |
| 66 | else if(isProbablyAtariMouse(image, size)) |
| 67 | type = Controller::Type::AmigaMouse; |
| 68 | else if(isProbablyAmigaMouse(image, size)) |
| 69 | type = Controller::Type::AmigaMouse; |
| 70 | else if(usesKeyboard(image, size, port)) |
| 71 | type = Controller::Type::Keyboard; |
| 72 | else if(usesGenesisButton(image, size, port)) |
| 73 | |
| 74 | type = Controller::Type::Genesis; |
| 75 | } |
| 76 | else |
| 77 | { |
| 78 | if(usesPaddle(image, size, port, settings)) |
| 79 | type = Controller::Type::Paddles; |
| 80 | } |
| 81 | // TODO: BOOSTERGRIP, DRIVING, MINDLINK, ATARIVOX, KIDVID |
| 82 | // not detectable: PADDLES_IAXIS, PADDLES_IAXDR |
| 83 | return type; |
| 84 | } |
| 85 | |
| 86 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 87 | bool ControllerDetector::searchForBytes(const uInt8* image, size_t imagesize, |
| 88 | const uInt8* signature, uInt32 sigsize) |
| 89 | { |
| 90 | if (imagesize >= sigsize) |
| 91 | for(uInt32 i = 0; i < imagesize - sigsize; ++i) |
| 92 | { |
| 93 | uInt32 matches = 0; |
| 94 | for(uInt32 j = 0; j < sigsize; ++j) |
| 95 | { |
| 96 | if(image[i + j] == signature[j]) |
| 97 | ++matches; |
| 98 | else |
| 99 | break; |
| 100 | } |
| 101 | if(matches == sigsize) |
| 102 | { |
| 103 | return true; |
| 104 | } |
| 105 | } |
| 106 | |
| 107 | return false; |
| 108 | } |
| 109 | |
| 110 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 111 | bool ControllerDetector::usesJoystickButton(const uInt8* image, size_t size, |
| 112 | Controller::Jack port) |
| 113 | { |
| 114 | if(port == Controller::Jack::Left) |
| 115 | { |
| 116 | // check for INPT4 access |
| 117 | const int NUM_SIGS_0 = 23; |
| 118 | const int SIG_SIZE_0 = 3; |
| 119 | uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { |
| 120 | { 0x24, 0x0c, 0x10 }, // bit INPT4; bpl (joystick games only) |
| 121 | { 0x24, 0x0c, 0x30 }, // bit INPT4; bmi (joystick games only) |
| 122 | { 0xa5, 0x0c, 0x10 }, // lda INPT4; bpl (joystick games only) |
| 123 | { 0xa5, 0x0c, 0x30 }, // lda INPT4; bmi (joystick games only) |
| 124 | { 0xb5, 0x0c, 0x10 }, // lda INPT4,x; bpl (joystick games only) |
| 125 | { 0xb5, 0x0c, 0x30 }, // lda INPT4,x; bmi (joystick games only) |
| 126 | { 0x24, 0x3c, 0x10 }, // bit INPT4|$30; bpl (joystick games + Compumate) |
| 127 | { 0x24, 0x3c, 0x30 }, // bit INPT4|$30; bmi (joystick, keyboard and mindlink games) |
| 128 | { 0xa5, 0x3c, 0x10 }, // lda INPT4|$30; bpl (joystick and keyboard games) |
| 129 | { 0xa5, 0x3c, 0x30 }, // lda INPT4|$30; bmi (joystick, keyboard and mindlink games) |
| 130 | { 0xb5, 0x3c, 0x10 }, // lda INPT4|$30,x; bpl (joystick, keyboard and driving games) |
| 131 | { 0xb5, 0x3c, 0x30 }, // lda INPT4|$30,x; bmi (joystick and keyboard games) |
| 132 | { 0xb4, 0x0c, 0x30 }, // ldy INPT4|$30,x; bmi (joystick games only) |
| 133 | { 0xa5, 0x3c, 0x2a }, // ldy INPT4|$30; rol (joystick games only) |
| 134 | { 0xa6, 0x3c, 0x8e }, // ldx INPT4|$30; stx (joystick games only) |
| 135 | { 0xa4, 0x3c, 0x8c }, // ldy INPT4; sty (joystick games only, Scramble) |
| 136 | { 0xa5, 0x0c, 0x8d }, // lda INPT4; sta (joystick games only, Super Cobra Arcade) |
| 137 | { 0xa4, 0x0c, 0x30 }, // ldy INPT4|; bmi (only Game of Concentration) |
| 138 | { 0xa4, 0x3c, 0x30 }, // ldy INPT4|$30; bmi (only Game of Concentration) |
| 139 | { 0xa5, 0x0c, 0x25 }, // lda INPT4; and (joystick games only) |
| 140 | { 0xa6, 0x3c, 0x30 }, // ldx INPT4|$30; bmi (joystick games only) |
| 141 | { 0xa6, 0x0c, 0x30 }, // ldx INPT4; bmi |
| 142 | { 0xa5, 0x0c, 0x0a }, // lda INPT4; asl (joystick games only) |
| 143 | }; |
| 144 | const int NUM_SIGS_1 = 9; |
| 145 | const int SIG_SIZE_1 = 4; |
| 146 | uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = { |
| 147 | { 0xb9, 0x0c, 0x00, 0x10 }, // lda INPT4,y; bpl (joystick games only) |
| 148 | { 0xb9, 0x0c, 0x00, 0x30 }, // lda INPT4,y; bmi (joystick games only) |
| 149 | { 0xb9, 0x3c, 0x00, 0x10 }, // lda INPT4,y; bpl (joystick games only) |
| 150 | { 0xb9, 0x3c, 0x00, 0x30 }, // lda INPT4,y; bmi (joystick games only) |
| 151 | { 0xa5, 0x0c, 0x0a, 0xb0 }, // lda INPT4; asl; bcs (joystick games only) |
| 152 | { 0xb5, 0x0c, 0x29, 0x80 }, // lda INPT4,x; and #$80 (joystick games only) |
| 153 | { 0xb5, 0x3c, 0x29, 0x80 }, // lda INPT4|$30,x; and #$80 (joystick games only) |
| 154 | { 0xa5, 0x0c, 0x29, 0x80 }, // lda INPT4; and #$80 (joystick games only) |
| 155 | { 0xa5, 0x3c, 0x29, 0x80 }, // lda INPT4|$30; and #$80 (joystick games only) |
| 156 | }; |
| 157 | const int NUM_SIGS_2 = 9; |
| 158 | const int SIG_SIZE_2 = 5; |
| 159 | uInt8 signature_2[NUM_SIGS_2][SIG_SIZE_2] = { |
| 160 | { 0xa5, 0x0c, 0x25, 0x0d, 0x10 }, // lda INPT4; and INPT5; bpl (joystick games only) |
| 161 | { 0xa5, 0x0c, 0x25, 0x0d, 0x30 }, // lda INPT4; and INPT5; bmi (joystick games only) |
| 162 | { 0xa5, 0x3c, 0x25, 0x3d, 0x10 }, // lda INPT4|$30; and INPT5|$30; bpl (joystick games only) |
| 163 | { 0xa5, 0x3c, 0x25, 0x3d, 0x30 }, // lda INPT4|$30; and INPT5|$30; bmi (joystick games only) |
| 164 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0|$30,y; and #$80; bne (Basic Programming) |
| 165 | { 0xa9, 0x80, 0x24, 0x0c, 0xd0 }, // lda #$80; bit INPT4; bne (bBasic) |
| 166 | { 0xa5, 0x0c, 0x29, 0x80, 0xd0 }, // lda INPT4; and #$80; bne (joystick games only) |
| 167 | { 0xa5, 0x3c, 0x29, 0x80, 0xd0 }, // lda INPT4|$30; and #$80; bne (joystick games only) |
| 168 | { 0xad, 0x0c, 0x00, 0x29, 0x80 }, // lda.w INPT4|$30; and #$80 (joystick games only) |
| 169 | }; |
| 170 | |
| 171 | for(uInt32 i = 0; i < NUM_SIGS_0; ++i) |
| 172 | if(searchForBytes(image, size, signature_0[i], SIG_SIZE_0)) |
| 173 | return true; |
| 174 | |
| 175 | for(uInt32 i = 0; i < NUM_SIGS_1; ++i) |
| 176 | if(searchForBytes(image, size, signature_1[i], SIG_SIZE_1)) |
| 177 | return true; |
| 178 | |
| 179 | for(uInt32 i = 0; i < NUM_SIGS_2; ++i) |
| 180 | if(searchForBytes(image, size, signature_2[i], SIG_SIZE_2)) |
| 181 | return true; |
| 182 | } |
| 183 | else if(port == Controller::Jack::Right) |
| 184 | { |
| 185 | // check for INPT5 and indexed INPT4 access |
| 186 | const int NUM_SIGS_0 = 16; |
| 187 | const int SIG_SIZE_0 = 3; |
| 188 | uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { |
| 189 | { 0x24, 0x0d, 0x10 }, // bit INPT5; bpl (joystick games only) |
| 190 | { 0x24, 0x0d, 0x30 }, // bit INPT5; bmi (joystick games only) |
| 191 | { 0xa5, 0x0d, 0x10 }, // lda INPT5; bpl (joystick games only) |
| 192 | { 0xa5, 0x0d, 0x30 }, // lda INPT5; bmi (joystick games only) |
| 193 | { 0xb5, 0x0c, 0x10 }, // lda INPT4,x; bpl (joystick games only) |
| 194 | { 0xb5, 0x0c, 0x30 }, // lda INPT4,x; bmi (joystick games only) |
| 195 | { 0x24, 0x3d, 0x10 }, // bit INPT5|$30; bpl (joystick games, Compumate) |
| 196 | { 0x24, 0x3d, 0x30 }, // bit INPT5|$30; bmi (joystick and keyboard games) |
| 197 | { 0xa5, 0x3d, 0x10 }, // lda INPT5|$30; bpl (joystick games only) |
| 198 | { 0xa5, 0x3d, 0x30 }, // lda INPT5|$30; bmi (joystick and keyboard games) |
| 199 | { 0xb5, 0x3c, 0x10 }, // lda INPT4|$30,x; bpl (joystick, keyboard and driving games) |
| 200 | { 0xb5, 0x3c, 0x30 }, // lda INPT4|$30,x; bmi (joystick and keyboard games) |
| 201 | { 0xa4, 0x3d, 0x30 }, // ldy INPT5; bmi (only Game of Concentration) |
| 202 | { 0xa5, 0x0d, 0x25 }, // lda INPT5; and (joystick games only) |
| 203 | { 0xa6, 0x3d, 0x30 }, // ldx INPT5|$30; bmi (joystick games only) |
| 204 | { 0xa6, 0x0d, 0x30 }, // ldx INPT5; bmi |
| 205 | }; |
| 206 | const int NUM_SIGS_1 = 7; |
| 207 | const int SIG_SIZE_1 = 4; |
| 208 | uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = { |
| 209 | { 0xb9, 0x0c, 0x00, 0x10 }, // lda INPT4,y; bpl (joystick games only) |
| 210 | { 0xb9, 0x0c, 0x00, 0x30 }, // lda INPT4,y; bmi (joystick games only) |
| 211 | { 0xb9, 0x3c, 0x00, 0x10 }, // lda INPT4,y; bpl (joystick games only) |
| 212 | { 0xb9, 0x3c, 0x00, 0x30 }, // lda INPT4,y; bmi (joystick games only) |
| 213 | { 0xb5, 0x0c, 0x29, 0x80 }, // lda INPT4,x; and #$80 (joystick games only) |
| 214 | { 0xb5, 0x3c, 0x29, 0x80 }, // lda INPT4|$30,x; and #$80 (joystick games only) |
| 215 | { 0xa5, 0x3d, 0x29, 0x80 }, // lda INPT5|$30; and #$80 (joystick games only) |
| 216 | }; |
| 217 | const int NUM_SIGS_2 = 3; |
| 218 | const int SIG_SIZE_2 = 5; |
| 219 | uInt8 signature_2[NUM_SIGS_2][SIG_SIZE_2] = { |
| 220 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0|$30,y; and #$80; bne (Basic Programming) |
| 221 | { 0xa9, 0x80, 0x24, 0x0d, 0xd0 }, // lda #$80; bit INPT5; bne (bBasic) |
| 222 | { 0xad, 0x0d, 0x00, 0x29, 0x80 }, // lda.w INPT5|$30; and #$80 (joystick games only) |
| 223 | }; |
| 224 | |
| 225 | for(uInt32 i = 0; i < NUM_SIGS_0; ++i) |
| 226 | if(searchForBytes(image, size, signature_0[i], SIG_SIZE_0)) |
| 227 | return true; |
| 228 | |
| 229 | for(uInt32 i = 0; i < NUM_SIGS_1; ++i) |
| 230 | if(searchForBytes(image, size, signature_1[i], SIG_SIZE_1)) |
| 231 | return true; |
| 232 | |
| 233 | for(uInt32 i = 0; i < NUM_SIGS_2; ++i) |
| 234 | if(searchForBytes(image, size, signature_2[i], SIG_SIZE_2)) |
| 235 | return true; |
| 236 | } |
| 237 | return false; |
| 238 | } |
| 239 | |
| 240 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 241 | bool ControllerDetector::usesKeyboard(const uInt8* image, size_t size, |
| 242 | Controller::Jack port) |
| 243 | { |
| 244 | if(port == Controller::Jack::Left) |
| 245 | { |
| 246 | // check for INPT0 *AND* INPT1 access |
| 247 | const int NUM_SIGS_0_0 = 6; |
| 248 | const int SIG_SIZE_0_0 = 3; |
| 249 | uInt8 signature_0_0[NUM_SIGS_0_0][SIG_SIZE_0_0] = { |
| 250 | { 0x24, 0x38, 0x30 }, // bit INPT0|$30; bmi |
| 251 | { 0xa5, 0x38, 0x10 }, // lda INPT0|$30; bpl |
| 252 | { 0xa4, 0x38, 0x30 }, // ldy INPT0|$30; bmi |
| 253 | { 0xb5, 0x38, 0x30 }, // lda INPT0|$30,x; bmi |
| 254 | { 0x24, 0x08, 0x30 }, // bit INPT0; bmi |
| 255 | { 0xa6, 0x08, 0x30 }, // ldx INPT0; bmi |
| 256 | }; |
| 257 | const int NUM_SIGS_0_2 = 1; |
| 258 | const int SIG_SIZE_0_2 = 5; |
| 259 | uInt8 signature_0_2[NUM_SIGS_0_2][SIG_SIZE_0_2] = { |
| 260 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0,x; and #80; bne |
| 261 | }; |
| 262 | |
| 263 | const int NUM_SIGS_1_0 = 7; |
| 264 | const int SIG_SIZE_1_0 = 3; |
| 265 | uInt8 signature_1_0[NUM_SIGS_1_0][SIG_SIZE_1_0] = { |
| 266 | { 0x24, 0x39, 0x10 }, // bit INPT1|$30; bpl |
| 267 | { 0x24, 0x39, 0x30 }, // bit INPT1|$30; bmi |
| 268 | { 0xa5, 0x39, 0x10 }, // lda INPT1|$30; bpl |
| 269 | { 0xa4, 0x39, 0x30 }, // ldy INPT1|$30; bmi |
| 270 | { 0xb5, 0x38, 0x30 }, // lda INPT0|$30,x; bmi |
| 271 | { 0x24, 0x09, 0x30 }, // bit INPT1; bmi |
| 272 | { 0xa6, 0x09, 0x30 }, // ldx INPT1; bmi |
| 273 | }; |
| 274 | const int NUM_SIGS_1_2 = 1; |
| 275 | const int SIG_SIZE_1_2 = 5; |
| 276 | uInt8 signature_1_2[NUM_SIGS_1_2][SIG_SIZE_1_2] = { |
| 277 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0,x; and #80; bne |
| 278 | }; |
| 279 | |
| 280 | bool found = false; |
| 281 | |
| 282 | for(uInt32 i = 0; i < NUM_SIGS_0_0; ++i) |
| 283 | if(searchForBytes(image, size, signature_0_0[i], SIG_SIZE_0_0)) |
| 284 | { |
| 285 | found = true; |
| 286 | break; |
| 287 | } |
| 288 | if(!found) |
| 289 | for(uInt32 i = 0; i < NUM_SIGS_0_2; ++i) |
| 290 | if(searchForBytes(image, size, signature_0_2[i], SIG_SIZE_0_2)) |
| 291 | { |
| 292 | found = true; |
| 293 | break; |
| 294 | } |
| 295 | if(found) |
| 296 | { |
| 297 | for(uInt32 j = 0; j < NUM_SIGS_1_0; ++j) |
| 298 | if(searchForBytes(image, size, signature_1_0[j], SIG_SIZE_1_0)) |
| 299 | { |
| 300 | return true; |
| 301 | } |
| 302 | |
| 303 | for(uInt32 j = 0; j < NUM_SIGS_1_2; ++j) |
| 304 | if(searchForBytes(image, size, signature_1_2[j], SIG_SIZE_1_2)) |
| 305 | { |
| 306 | return true; |
| 307 | } |
| 308 | } |
| 309 | } |
| 310 | else if(port == Controller::Jack::Right) |
| 311 | { |
| 312 | // check for INPT2 *AND* INPT3 access |
| 313 | const int NUM_SIGS_0_0 = 5; |
| 314 | const int SIG_SIZE_0_0 = 3; |
| 315 | uInt8 signature_0_0[NUM_SIGS_0_0][SIG_SIZE_0_0] = { |
| 316 | { 0x24, 0x3a, 0x30 }, // bit INPT2|$30; bmi |
| 317 | { 0xa5, 0x3a, 0x10 }, // lda INPT2|$30; bpl |
| 318 | { 0xa4, 0x3a, 0x30 }, // ldy INPT2|$30; bmi |
| 319 | { 0x24, 0x0a, 0x30 }, // bit INPT2; bmi |
| 320 | { 0xa6, 0x0a, 0x30 }, // ldx INPT2; bmi |
| 321 | }; |
| 322 | const int NUM_SIGS_0_2 = 1; |
| 323 | const int SIG_SIZE_0_2 = 5; |
| 324 | uInt8 signature_0_2[NUM_SIGS_0_2][SIG_SIZE_0_2] = { |
| 325 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT2,x; and #80; bne |
| 326 | }; |
| 327 | |
| 328 | const int NUM_SIGS_1_0 = 5; |
| 329 | const int SIG_SIZE_1_0 = 3; |
| 330 | uInt8 signature_1_0[NUM_SIGS_1_0][SIG_SIZE_1_0] = { |
| 331 | { 0x24, 0x3b, 0x30 }, // bit INPT3|$30; bmi |
| 332 | { 0xa5, 0x3b, 0x10 }, // lda INPT3|$30; bpl |
| 333 | { 0xa4, 0x3b, 0x30 }, // ldy INPT3|$30; bmi |
| 334 | { 0x24, 0x0b, 0x30 }, // bit INPT3; bmi |
| 335 | { 0xa6, 0x0b, 0x30 }, // ldx INPT3; bmi |
| 336 | }; |
| 337 | const int NUM_SIGS_1_2 = 1; |
| 338 | const int SIG_SIZE_1_2 = 5; |
| 339 | uInt8 signature_1_2[NUM_SIGS_1_2][SIG_SIZE_1_2] = { |
| 340 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT2,x; and #80; bne |
| 341 | }; |
| 342 | |
| 343 | bool found = false; |
| 344 | |
| 345 | for(uInt32 i = 0; i < NUM_SIGS_0_0; ++i) |
| 346 | if(searchForBytes(image, size, signature_0_0[i], SIG_SIZE_0_0)) |
| 347 | { |
| 348 | found = true; |
| 349 | break; |
| 350 | } |
| 351 | |
| 352 | if(!found) |
| 353 | for(uInt32 i = 0; i < NUM_SIGS_0_2; ++i) |
| 354 | if(searchForBytes(image, size, signature_0_2[i], SIG_SIZE_0_2)) |
| 355 | { |
| 356 | found = true; |
| 357 | break; |
| 358 | } |
| 359 | |
| 360 | if(found) |
| 361 | { |
| 362 | for(uInt32 j = 0; j < NUM_SIGS_1_0; ++j) |
| 363 | if(searchForBytes(image, size, signature_1_0[j], SIG_SIZE_1_0)) |
| 364 | { |
| 365 | return true; |
| 366 | } |
| 367 | |
| 368 | for(uInt32 j = 0; j < NUM_SIGS_1_2; ++j) |
| 369 | if(searchForBytes(image, size, signature_1_2[j], SIG_SIZE_1_2)) |
| 370 | { |
| 371 | return true; |
| 372 | } |
| 373 | } |
| 374 | } |
| 375 | |
| 376 | return false; |
| 377 | } |
| 378 | |
| 379 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 380 | bool ControllerDetector::usesGenesisButton(const uInt8* image, size_t size, |
| 381 | Controller::Jack port) |
| 382 | { |
| 383 | if(port == Controller::Jack::Left) |
| 384 | { |
| 385 | // check for INPT1 access |
| 386 | const int NUM_SIGS_0 = 18; |
| 387 | const int SIG_SIZE_0 = 3; |
| 388 | uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { |
| 389 | { 0x24, 0x09, 0x10 }, // bit INPT1; bpl (Genesis only) |
| 390 | { 0x24, 0x09, 0x30 }, // bit INPT1; bmi (paddle ROMS too) |
| 391 | { 0xa5, 0x09, 0x10 }, // lda INPT1; bpl (paddle ROMS too) |
| 392 | { 0xa5, 0x09, 0x30 }, // lda INPT1; bmi (paddle ROMS too) |
| 393 | { 0xa4, 0x09, 0x30 }, // ldy INPT1; bmi (Genesis only) |
| 394 | { 0xa6, 0x09, 0x30 }, // ldx INPT1; bmi (Genesis only) |
| 395 | { 0x24, 0x39, 0x10 }, // bit INPT1|$30; bpl (keyboard and paddle ROMS too) |
| 396 | { 0x24, 0x39, 0x30 }, // bit INPT1|$30; bmi (keyboard and paddle ROMS too) |
| 397 | { 0xa5, 0x39, 0x10 }, // lda INPT1|$30; bpl (keyboard ROMS too) |
| 398 | { 0xa5, 0x39, 0x30 }, // lda INPT1|$30; bmi (keyboard and paddle ROMS too) |
| 399 | { 0xa4, 0x39, 0x30 }, // ldy INPT1|$30; bmi (keyboard ROMS too) |
| 400 | { 0xa5, 0x39, 0x6a }, // lda INPT1|$30; ror (Genesis only) |
| 401 | { 0xa6, 0x39, 0x8e }, // ldx INPT1|$30; stx (Genesis only) |
| 402 | { 0xa4, 0x39, 0x8c }, // ldy INPT1|$30; sty (Genesis only, Scramble) |
| 403 | { 0xa5, 0x09, 0x8d }, // lda INPT1; sta (Genesis only, Super Cobra Arcade) |
| 404 | { 0xa5, 0x09, 0x29 }, // lda INPT1; and (Genesis only) |
| 405 | { 0x25, 0x39, 0x30 }, // and INPT1|$30; bmi (Genesis only) |
| 406 | { 0x25, 0x09, 0x10 }, // and INPT1; bpl (Genesis only) |
| 407 | }; |
| 408 | for(uInt32 i = 0; i < NUM_SIGS_0; ++i) |
| 409 | if(searchForBytes(image, size, signature_0[i], SIG_SIZE_0)) |
| 410 | return true; |
| 411 | } |
| 412 | else if(port == Controller::Jack::Right) |
| 413 | { |
| 414 | // check for INPT3 access |
| 415 | const int NUM_SIGS_0 = 10; |
| 416 | const int SIG_SIZE_0 = 3; |
| 417 | uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { |
| 418 | { 0x24, 0x0b, 0x10 }, // bit INPT3; bpl |
| 419 | { 0x24, 0x0b, 0x30 }, // bit INPT3; bmi |
| 420 | { 0xa5, 0x0b, 0x10 }, // lda INPT3; bpl |
| 421 | { 0xa5, 0x0b, 0x30 }, // lda INPT3; bmi |
| 422 | { 0x24, 0x3b, 0x10 }, // bit INPT3|$30; bpl |
| 423 | { 0x24, 0x3b, 0x30 }, // bit INPT3|$30; bmi |
| 424 | { 0xa5, 0x3b, 0x10 }, // lda INPT3|$30; bpl |
| 425 | { 0xa5, 0x3b, 0x30 }, // lda INPT3|$30; bmi |
| 426 | { 0xa6, 0x3b, 0x8e }, // ldx INPT3|$30; stx |
| 427 | { 0x25, 0x0b, 0x10 }, // and INPT3; bpl (Genesis only) |
| 428 | }; |
| 429 | for(uInt32 i = 0; i < NUM_SIGS_0; ++i) |
| 430 | if(searchForBytes(image, size, signature_0[i], SIG_SIZE_0)) |
| 431 | return true; |
| 432 | } |
| 433 | return false; |
| 434 | } |
| 435 | |
| 436 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 437 | bool ControllerDetector::usesPaddle(const uInt8* image, size_t size, |
| 438 | Controller::Jack port, const Settings& settings) |
| 439 | { |
| 440 | if(port == Controller::Jack::Left) |
| 441 | { |
| 442 | // check for INPT0 access |
| 443 | const int NUM_SIGS_0 = 12; |
| 444 | const int SIG_SIZE_0 = 3; |
| 445 | uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { |
| 446 | //{ 0x24, 0x08, 0x10 }, // bit INPT0; bpl (many joystick games too!) |
| 447 | //{ 0x24, 0x08, 0x30 }, // bit INPT0; bmi (joystick games: Spike's Peak, Sweat, Turbo!) |
| 448 | { 0xa5, 0x08, 0x10 }, // lda INPT0; bpl (no joystick games) |
| 449 | { 0xa5, 0x08, 0x30 }, // lda INPT0; bmi (no joystick games) |
| 450 | //{ 0xb5, 0x08, 0x10 }, // lda INPT0,x; bpl (Duck Attack (graphics)!, Toyshop Trouble (Easter Egg)) |
| 451 | { 0xb5, 0x08, 0x30 }, // lda INPT0,x; bmi (no joystick games) |
| 452 | { 0x24, 0x38, 0x10 }, // bit INPT0|$30; bpl (no joystick games) |
| 453 | { 0x24, 0x38, 0x30 }, // bit INPT0|$30; bmi (no joystick games) |
| 454 | { 0xa5, 0x38, 0x10 }, // lda INPT0|$30; bpl (no joystick games) |
| 455 | { 0xa5, 0x38, 0x30 }, // lda INPT0|$30; bmi (no joystick games) |
| 456 | { 0xb5, 0x38, 0x10 }, // lda INPT0|$30,x; bpl (Circus Atari, old code!) |
| 457 | { 0xb5, 0x38, 0x30 }, // lda INPT0|$30,x; bmi (no joystick games) |
| 458 | { 0x68, 0x48, 0x10 }, // pla; pha; bpl (i.a. Bachelor Party) |
| 459 | { 0xa5, 0x08, 0x4c }, // lda INPT0; jmp (only Backgammon) |
| 460 | { 0xa4, 0x38, 0x30 }, // ldy INPT0; bmi (no joystick games) |
| 461 | }; |
| 462 | const int NUM_SIGS_1 = 3; |
| 463 | const int SIG_SIZE_1 = 4; |
| 464 | uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = { |
| 465 | { 0xb9, 0x08, 0x00, 0x30 }, // lda INPT0,y; bmi (i.a. Encounter at L-5) |
| 466 | { 0xb9, 0x38, 0x00, 0x30 }, // lda INPT0|$30,y; bmi (i.a. SW-Jedi Arena, Video Olympics) |
| 467 | { 0x24, 0x08, 0x30, 0x02 }, // bit INPT0; bmi +2 (Picnic) |
| 468 | }; |
| 469 | const int NUM_SIGS_2 = 4; |
| 470 | const int SIG_SIZE_2 = 5; |
| 471 | uInt8 signature_2[NUM_SIGS_2][SIG_SIZE_2] = { |
| 472 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0|$30,x; and #$80; bne (Basic Programming) |
| 473 | { 0x24, 0x38, 0x85, 0x08, 0x10 }, // bit INPT0|$30; sta COLUPF, bpl (Fireball) |
| 474 | { 0xb5, 0x38, 0x49, 0xff, 0x0a }, // lda INPT0|$30,x; eor #$ff; asl (Blackjack) |
| 475 | { 0xb1, 0xf2, 0x30, 0x02, 0xe6 } // lda ($f2),y; bmi...; inc (Warplock) |
| 476 | }; |
| 477 | |
| 478 | for(uInt32 i = 0; i < NUM_SIGS_0; ++i) |
| 479 | if(searchForBytes(image, size, signature_0[i], SIG_SIZE_0)) |
| 480 | return true; |
| 481 | |
| 482 | for(uInt32 i = 0; i < NUM_SIGS_1; ++i) |
| 483 | if(searchForBytes(image, size, signature_1[i], SIG_SIZE_1)) |
| 484 | return true; |
| 485 | |
| 486 | for(uInt32 i = 0; i < NUM_SIGS_2; ++i) |
| 487 | if(searchForBytes(image, size, signature_2[i], SIG_SIZE_2)) |
| 488 | return true; |
| 489 | } |
| 490 | else if(port == Controller::Jack::Right) |
| 491 | { |
| 492 | // check for INPT2 and indexed INPT0 access |
| 493 | const int NUM_SIGS_0 = 18; |
| 494 | const int SIG_SIZE_0 = 3; |
| 495 | uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { |
| 496 | { 0x24, 0x0a, 0x10 }, // bit INPT2; bpl (no joystick games) |
| 497 | { 0x24, 0x0a, 0x30 }, // bit INPT2; bmi (no joystick games) |
| 498 | { 0xa5, 0x0a, 0x10 }, // lda INPT2; bpl (no joystick games) |
| 499 | { 0xa5, 0x0a, 0x30 }, // lda INPT2; bmi |
| 500 | { 0xb5, 0x0a, 0x10 }, // lda INPT2,x; bpl |
| 501 | { 0xb5, 0x0a, 0x30 }, // lda INPT2,x; bmi |
| 502 | { 0xb5, 0x08, 0x10 }, // lda INPT0,x; bpl (no joystick games) |
| 503 | { 0xb5, 0x08, 0x30 }, // lda INPT0,x; bmi (no joystick games) |
| 504 | { 0x24, 0x3a, 0x10 }, // bit INPT2|$30; bpl |
| 505 | { 0x24, 0x3a, 0x30 }, // bit INPT2|$30; bmi |
| 506 | { 0xa5, 0x3a, 0x10 }, // lda INPT2|$30; bpl |
| 507 | { 0xa5, 0x3a, 0x30 }, // lda INPT2|$30; bmi |
| 508 | { 0xb5, 0x3a, 0x10 }, // lda INPT2|$30,x; bpl |
| 509 | { 0xb5, 0x3a, 0x30 }, // lda INPT2|$30,x; bmi |
| 510 | { 0xb5, 0x38, 0x10 }, // lda INPT0|$30,x; bpl (Circus Atari, old code!) |
| 511 | { 0xb5, 0x38, 0x30 }, // lda INPT0|$30,x; bmi (no joystick games) |
| 512 | { 0xa4, 0x3a, 0x30 }, // ldy INPT2|$30; bmi (no joystick games) |
| 513 | { 0xa5, 0x3b, 0x30 }, // lda INPT3|$30; bmi (only Tac Scan, ports and paddles swapped) |
| 514 | }; |
| 515 | const int NUM_SIGS_1 = 1; |
| 516 | const int SIG_SIZE_1 = 4; |
| 517 | uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = { |
| 518 | { 0xb9, 0x38, 0x00, 0x30 }, // lda INPT0|$30,y; bmi (Video Olympics) |
| 519 | }; |
| 520 | const int NUM_SIGS_2 = 3; |
| 521 | const int SIG_SIZE_2 = 5; |
| 522 | uInt8 signature_2[NUM_SIGS_2][SIG_SIZE_2] = { |
| 523 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0|$30,x; and #$80; bne (Basic Programming) |
| 524 | { 0x24, 0x38, 0x85, 0x08, 0x10 }, // bit INPT2|$30; sta COLUPF, bpl (Fireball, patched at runtime!) |
| 525 | { 0xb5, 0x38, 0x49, 0xff, 0x0a } // lda INPT0|$30,x; eor #$ff; asl (Blackjack) |
| 526 | }; |
| 527 | |
| 528 | for(uInt32 i = 0; i < NUM_SIGS_0; ++i) |
| 529 | if(searchForBytes(image, size, signature_0[i], SIG_SIZE_0)) |
| 530 | return true; |
| 531 | |
| 532 | for(uInt32 i = 0; i < NUM_SIGS_1; ++i) |
| 533 | if(searchForBytes(image, size, signature_1[i], SIG_SIZE_1)) |
| 534 | return true; |
| 535 | |
| 536 | for(uInt32 i = 0; i < NUM_SIGS_2; ++i) |
| 537 | if(searchForBytes(image, size, signature_2[i], SIG_SIZE_2)) |
| 538 | return true; |
| 539 | } |
| 540 | |
| 541 | return false; |
| 542 | } |
| 543 | |
| 544 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 545 | bool ControllerDetector::isProbablyTrakBall(const uInt8* image, size_t size) |
| 546 | { |
| 547 | // check for TrakBall tables |
| 548 | const int NUM_SIGS = 3; |
| 549 | const int SIG_SIZE = 6; |
| 550 | uInt8 signature[NUM_SIGS][SIG_SIZE] = { |
| 551 | { 0b1010, 0b1000, 0b1000, 0b1010, 0b0010, 0b0000/*, 0b0000, 0b0010*/ }, // NextTrackTbl (T. Jentzsch) |
| 552 | { 0x00, 0x07, 0x87, 0x07, 0x88, 0x01/*, 0xff, 0x01*/ }, // .MovementTab_1 (Omegamatrix, SMX7) |
| 553 | { 0x00, 0x01, 0x81, 0x01, 0x82, 0x03 }, // .MovementTab_1 (Omegamatrix) |
| 554 | }; // all pattern checked, only TrakBall matches |
| 555 | |
| 556 | for(uInt32 i = 0; i < NUM_SIGS; ++i) |
| 557 | if(searchForBytes(image, size, signature[i], SIG_SIZE)) |
| 558 | return true; |
| 559 | |
| 560 | return false; |
| 561 | } |
| 562 | |
| 563 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 564 | bool ControllerDetector::isProbablyAtariMouse(const uInt8* image, size_t size) |
| 565 | { |
| 566 | // check for Atari Mouse tables |
| 567 | const int NUM_SIGS = 3; |
| 568 | const int SIG_SIZE = 6; |
| 569 | uInt8 signature[NUM_SIGS][SIG_SIZE] = { |
| 570 | { 0b0101, 0b0111, 0b0100, 0b0110, 0b1101, 0b1111/*, 0b1100, 0b1110*/ }, // NextTrackTbl (T. Jentzsch) |
| 571 | { 0x00, 0x87, 0x07, 0x00, 0x08, 0x81/*, 0x7f, 0x08*/ }, // .MovementTab_1 (Omegamatrix, SMX7) |
| 572 | { 0x00, 0x81, 0x01, 0x00, 0x02, 0x83 }, // .MovementTab_1 (Omegamatrix) |
| 573 | }; // all pattern checked, only Atari Mouse matches |
| 574 | |
| 575 | for(uInt32 i = 0; i < NUM_SIGS; ++i) |
| 576 | if(searchForBytes(image, size, signature[i], SIG_SIZE)) |
| 577 | return true; |
| 578 | |
| 579 | return false; |
| 580 | } |
| 581 | |
| 582 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 583 | bool ControllerDetector::isProbablyAmigaMouse(const uInt8* image, size_t size) |
| 584 | { |
| 585 | // check for Amiga Mouse tables |
| 586 | const int NUM_SIGS = 4; |
| 587 | const int SIG_SIZE = 6; |
| 588 | uInt8 signature[NUM_SIGS][SIG_SIZE] = { |
| 589 | { 0b1100, 0b1000, 0b0100, 0b0000, 0b1101, 0b1001/*, 0b0101, 0b0001*/ }, // NextTrackTbl (T. Jentzsch) |
| 590 | { 0x00, 0x88, 0x07, 0x01, 0x08, 0x00/*, 0x7f, 0x07*/ }, // .MovementTab_1 (Omegamatrix, SMX7) |
| 591 | { 0x00, 0x82, 0x01, 0x03, 0x02, 0x00 }, // .MovementTab_1 (Omegamatrix) |
| 592 | { 0b100, 0b000, 0b000, 0b000, 0b101, 0b001} // NextTrackTbl (T. Jentzsch, MCTB) |
| 593 | }; // all pattern checked, only Amiga Mouse matches |
| 594 | |
| 595 | for(uInt32 i = 0; i < NUM_SIGS; ++i) |
| 596 | if(searchForBytes(image, size, signature[i], SIG_SIZE)) |
| 597 | return true; |
| 598 | |
| 599 | return false; |
| 600 | } |
| 601 | |
| 602 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 603 | bool ControllerDetector::isProbablySaveKey(const uInt8* image, size_t size, |
| 604 | Controller::Jack port) |
| 605 | { |
| 606 | // check for known SaveKey code, only supports right port |
| 607 | if(port == Controller::Jack::Right) |
| 608 | { |
| 609 | const int NUM_SIGS = 4; |
| 610 | const int SIG_SIZE = 9; |
| 611 | uInt8 signature[NUM_SIGS][SIG_SIZE] = { |
| 612 | { // from I2C_START (i2c.inc) |
| 613 | 0xa9, 0x08, // lda #I2C_SCL_MASK |
| 614 | 0x8d, 0x80, 0x02, // sta SWCHA |
| 615 | 0xa9, 0x0c, // lda #I2C_SCL_MASK|I2C_SDA_MASK |
| 616 | 0x8d, 0x81 // sta SWACNT |
| 617 | }, |
| 618 | { // from I2C_START (i2c_v2.1..3.inc) |
| 619 | 0xa9, 0x18, // #(I2C_SCL_MASK|I2C_SDA_MASK)*2 |
| 620 | 0x8d, 0x80, 0x02, // sta SWCHA |
| 621 | 0x4a, // lsr |
| 622 | 0x8d, 0x81, 0x02 // sta SWACNT |
| 623 | }, |
| 624 | { // from I2C_START (Strat-O-Gems) |
| 625 | 0xa2, 0x08, // ldx #I2C_SCL_MASK |
| 626 | 0x8e, 0x80, 0x02, // stx SWCHA |
| 627 | 0xa2, 0x0c, // ldx #I2C_SCL_MASK|I2C_SDA_MASK |
| 628 | 0x8e, 0x81 // stx SWACNT |
| 629 | }, |
| 630 | { // from I2C_START (AStar, Fall Down, Go Fish!) |
| 631 | 0xa9, 0x08, // lda #I2C_SCL_MASK |
| 632 | 0x8d, 0x80, 0x02, // sta SWCHA |
| 633 | 0xea, // nop |
| 634 | 0xa9, 0x0c, // lda #I2C_SCL_MASK|I2C_SDA_MASK |
| 635 | 0x8d // sta SWACNT |
| 636 | } |
| 637 | }; |
| 638 | |
| 639 | for(uInt32 i = 0; i < NUM_SIGS; ++i) |
| 640 | if(searchForBytes(image, size, signature[i], SIG_SIZE)) |
| 641 | return true; |
| 642 | } |
| 643 | |
| 644 | return false; |
| 645 | } |
| 646 | |