1 | |
2 | //============================================================================ |
3 | // |
4 | // SSSS tt lll lll |
5 | // SS SS tt ll ll |
6 | // SS tttttt eeee ll ll aaaa |
7 | // SSSS tt ee ee ll ll aa |
8 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
9 | // SS SS tt ee ll ll aa aa |
10 | // SSSS ttt eeeee llll llll aaaaa |
11 | // |
12 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
13 | // and the Stella Team |
14 | // |
15 | // See the file "License.txt" for information on usage and redistribution of |
16 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
17 | //============================================================================ |
18 | |
19 | #include "Settings.hxx" |
20 | #include "Logger.hxx" |
21 | |
22 | #include "ControllerDetector.hxx" |
23 | |
24 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
25 | Controller::Type ControllerDetector::detectType(const uInt8* image, size_t size, |
26 | const Controller::Type type, const Controller::Jack port, const Settings& settings) |
27 | { |
28 | if(type == Controller::Type::Unknown || settings.getBool("rominfo" )) |
29 | { |
30 | Controller::Type detectedType = autodetectPort(image, size, port, settings); |
31 | |
32 | if(type != Controller::Type::Unknown && type != detectedType) |
33 | { |
34 | cerr << "Controller auto-detection not consistent: " |
35 | << Controller::getName(type) << ", " << Controller::getName(detectedType) << endl; |
36 | } |
37 | Logger::debug(Controller::getName(detectedType) + " detected for " + |
38 | (port == Controller::Jack::Left ? "left" : "right" ) + " port" ); |
39 | return detectedType; |
40 | } |
41 | |
42 | return type; |
43 | } |
44 | |
45 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
46 | string ControllerDetector::detectName(const uInt8* image, size_t size, |
47 | const Controller::Type controller, const Controller::Jack port, |
48 | const Settings& settings) |
49 | { |
50 | return Controller::getName(detectType(image, size, controller, port, settings)); |
51 | } |
52 | |
53 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
54 | Controller::Type ControllerDetector::autodetectPort(const uInt8* image, size_t size, |
55 | Controller::Jack port, const Settings& settings) |
56 | { |
57 | // default type joystick |
58 | Controller::Type type = Controller::Type::Joystick; |
59 | |
60 | if(isProbablySaveKey(image, size, port)) |
61 | type = Controller::Type::SaveKey; |
62 | else if(usesJoystickButton(image, size, port)) |
63 | { |
64 | if(isProbablyTrakBall(image, size)) |
65 | type = Controller::Type::TrakBall; |
66 | else if(isProbablyAtariMouse(image, size)) |
67 | type = Controller::Type::AmigaMouse; |
68 | else if(isProbablyAmigaMouse(image, size)) |
69 | type = Controller::Type::AmigaMouse; |
70 | else if(usesKeyboard(image, size, port)) |
71 | type = Controller::Type::Keyboard; |
72 | else if(usesGenesisButton(image, size, port)) |
73 | |
74 | type = Controller::Type::Genesis; |
75 | } |
76 | else |
77 | { |
78 | if(usesPaddle(image, size, port, settings)) |
79 | type = Controller::Type::Paddles; |
80 | } |
81 | // TODO: BOOSTERGRIP, DRIVING, MINDLINK, ATARIVOX, KIDVID |
82 | // not detectable: PADDLES_IAXIS, PADDLES_IAXDR |
83 | return type; |
84 | } |
85 | |
86 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
87 | bool ControllerDetector::searchForBytes(const uInt8* image, size_t imagesize, |
88 | const uInt8* signature, uInt32 sigsize) |
89 | { |
90 | if (imagesize >= sigsize) |
91 | for(uInt32 i = 0; i < imagesize - sigsize; ++i) |
92 | { |
93 | uInt32 matches = 0; |
94 | for(uInt32 j = 0; j < sigsize; ++j) |
95 | { |
96 | if(image[i + j] == signature[j]) |
97 | ++matches; |
98 | else |
99 | break; |
100 | } |
101 | if(matches == sigsize) |
102 | { |
103 | return true; |
104 | } |
105 | } |
106 | |
107 | return false; |
108 | } |
109 | |
110 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
111 | bool ControllerDetector::usesJoystickButton(const uInt8* image, size_t size, |
112 | Controller::Jack port) |
113 | { |
114 | if(port == Controller::Jack::Left) |
115 | { |
116 | // check for INPT4 access |
117 | const int NUM_SIGS_0 = 23; |
118 | const int SIG_SIZE_0 = 3; |
119 | uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { |
120 | { 0x24, 0x0c, 0x10 }, // bit INPT4; bpl (joystick games only) |
121 | { 0x24, 0x0c, 0x30 }, // bit INPT4; bmi (joystick games only) |
122 | { 0xa5, 0x0c, 0x10 }, // lda INPT4; bpl (joystick games only) |
123 | { 0xa5, 0x0c, 0x30 }, // lda INPT4; bmi (joystick games only) |
124 | { 0xb5, 0x0c, 0x10 }, // lda INPT4,x; bpl (joystick games only) |
125 | { 0xb5, 0x0c, 0x30 }, // lda INPT4,x; bmi (joystick games only) |
126 | { 0x24, 0x3c, 0x10 }, // bit INPT4|$30; bpl (joystick games + Compumate) |
127 | { 0x24, 0x3c, 0x30 }, // bit INPT4|$30; bmi (joystick, keyboard and mindlink games) |
128 | { 0xa5, 0x3c, 0x10 }, // lda INPT4|$30; bpl (joystick and keyboard games) |
129 | { 0xa5, 0x3c, 0x30 }, // lda INPT4|$30; bmi (joystick, keyboard and mindlink games) |
130 | { 0xb5, 0x3c, 0x10 }, // lda INPT4|$30,x; bpl (joystick, keyboard and driving games) |
131 | { 0xb5, 0x3c, 0x30 }, // lda INPT4|$30,x; bmi (joystick and keyboard games) |
132 | { 0xb4, 0x0c, 0x30 }, // ldy INPT4|$30,x; bmi (joystick games only) |
133 | { 0xa5, 0x3c, 0x2a }, // ldy INPT4|$30; rol (joystick games only) |
134 | { 0xa6, 0x3c, 0x8e }, // ldx INPT4|$30; stx (joystick games only) |
135 | { 0xa4, 0x3c, 0x8c }, // ldy INPT4; sty (joystick games only, Scramble) |
136 | { 0xa5, 0x0c, 0x8d }, // lda INPT4; sta (joystick games only, Super Cobra Arcade) |
137 | { 0xa4, 0x0c, 0x30 }, // ldy INPT4|; bmi (only Game of Concentration) |
138 | { 0xa4, 0x3c, 0x30 }, // ldy INPT4|$30; bmi (only Game of Concentration) |
139 | { 0xa5, 0x0c, 0x25 }, // lda INPT4; and (joystick games only) |
140 | { 0xa6, 0x3c, 0x30 }, // ldx INPT4|$30; bmi (joystick games only) |
141 | { 0xa6, 0x0c, 0x30 }, // ldx INPT4; bmi |
142 | { 0xa5, 0x0c, 0x0a }, // lda INPT4; asl (joystick games only) |
143 | }; |
144 | const int NUM_SIGS_1 = 9; |
145 | const int SIG_SIZE_1 = 4; |
146 | uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = { |
147 | { 0xb9, 0x0c, 0x00, 0x10 }, // lda INPT4,y; bpl (joystick games only) |
148 | { 0xb9, 0x0c, 0x00, 0x30 }, // lda INPT4,y; bmi (joystick games only) |
149 | { 0xb9, 0x3c, 0x00, 0x10 }, // lda INPT4,y; bpl (joystick games only) |
150 | { 0xb9, 0x3c, 0x00, 0x30 }, // lda INPT4,y; bmi (joystick games only) |
151 | { 0xa5, 0x0c, 0x0a, 0xb0 }, // lda INPT4; asl; bcs (joystick games only) |
152 | { 0xb5, 0x0c, 0x29, 0x80 }, // lda INPT4,x; and #$80 (joystick games only) |
153 | { 0xb5, 0x3c, 0x29, 0x80 }, // lda INPT4|$30,x; and #$80 (joystick games only) |
154 | { 0xa5, 0x0c, 0x29, 0x80 }, // lda INPT4; and #$80 (joystick games only) |
155 | { 0xa5, 0x3c, 0x29, 0x80 }, // lda INPT4|$30; and #$80 (joystick games only) |
156 | }; |
157 | const int NUM_SIGS_2 = 9; |
158 | const int SIG_SIZE_2 = 5; |
159 | uInt8 signature_2[NUM_SIGS_2][SIG_SIZE_2] = { |
160 | { 0xa5, 0x0c, 0x25, 0x0d, 0x10 }, // lda INPT4; and INPT5; bpl (joystick games only) |
161 | { 0xa5, 0x0c, 0x25, 0x0d, 0x30 }, // lda INPT4; and INPT5; bmi (joystick games only) |
162 | { 0xa5, 0x3c, 0x25, 0x3d, 0x10 }, // lda INPT4|$30; and INPT5|$30; bpl (joystick games only) |
163 | { 0xa5, 0x3c, 0x25, 0x3d, 0x30 }, // lda INPT4|$30; and INPT5|$30; bmi (joystick games only) |
164 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0|$30,y; and #$80; bne (Basic Programming) |
165 | { 0xa9, 0x80, 0x24, 0x0c, 0xd0 }, // lda #$80; bit INPT4; bne (bBasic) |
166 | { 0xa5, 0x0c, 0x29, 0x80, 0xd0 }, // lda INPT4; and #$80; bne (joystick games only) |
167 | { 0xa5, 0x3c, 0x29, 0x80, 0xd0 }, // lda INPT4|$30; and #$80; bne (joystick games only) |
168 | { 0xad, 0x0c, 0x00, 0x29, 0x80 }, // lda.w INPT4|$30; and #$80 (joystick games only) |
169 | }; |
170 | |
171 | for(uInt32 i = 0; i < NUM_SIGS_0; ++i) |
172 | if(searchForBytes(image, size, signature_0[i], SIG_SIZE_0)) |
173 | return true; |
174 | |
175 | for(uInt32 i = 0; i < NUM_SIGS_1; ++i) |
176 | if(searchForBytes(image, size, signature_1[i], SIG_SIZE_1)) |
177 | return true; |
178 | |
179 | for(uInt32 i = 0; i < NUM_SIGS_2; ++i) |
180 | if(searchForBytes(image, size, signature_2[i], SIG_SIZE_2)) |
181 | return true; |
182 | } |
183 | else if(port == Controller::Jack::Right) |
184 | { |
185 | // check for INPT5 and indexed INPT4 access |
186 | const int NUM_SIGS_0 = 16; |
187 | const int SIG_SIZE_0 = 3; |
188 | uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { |
189 | { 0x24, 0x0d, 0x10 }, // bit INPT5; bpl (joystick games only) |
190 | { 0x24, 0x0d, 0x30 }, // bit INPT5; bmi (joystick games only) |
191 | { 0xa5, 0x0d, 0x10 }, // lda INPT5; bpl (joystick games only) |
192 | { 0xa5, 0x0d, 0x30 }, // lda INPT5; bmi (joystick games only) |
193 | { 0xb5, 0x0c, 0x10 }, // lda INPT4,x; bpl (joystick games only) |
194 | { 0xb5, 0x0c, 0x30 }, // lda INPT4,x; bmi (joystick games only) |
195 | { 0x24, 0x3d, 0x10 }, // bit INPT5|$30; bpl (joystick games, Compumate) |
196 | { 0x24, 0x3d, 0x30 }, // bit INPT5|$30; bmi (joystick and keyboard games) |
197 | { 0xa5, 0x3d, 0x10 }, // lda INPT5|$30; bpl (joystick games only) |
198 | { 0xa5, 0x3d, 0x30 }, // lda INPT5|$30; bmi (joystick and keyboard games) |
199 | { 0xb5, 0x3c, 0x10 }, // lda INPT4|$30,x; bpl (joystick, keyboard and driving games) |
200 | { 0xb5, 0x3c, 0x30 }, // lda INPT4|$30,x; bmi (joystick and keyboard games) |
201 | { 0xa4, 0x3d, 0x30 }, // ldy INPT5; bmi (only Game of Concentration) |
202 | { 0xa5, 0x0d, 0x25 }, // lda INPT5; and (joystick games only) |
203 | { 0xa6, 0x3d, 0x30 }, // ldx INPT5|$30; bmi (joystick games only) |
204 | { 0xa6, 0x0d, 0x30 }, // ldx INPT5; bmi |
205 | }; |
206 | const int NUM_SIGS_1 = 7; |
207 | const int SIG_SIZE_1 = 4; |
208 | uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = { |
209 | { 0xb9, 0x0c, 0x00, 0x10 }, // lda INPT4,y; bpl (joystick games only) |
210 | { 0xb9, 0x0c, 0x00, 0x30 }, // lda INPT4,y; bmi (joystick games only) |
211 | { 0xb9, 0x3c, 0x00, 0x10 }, // lda INPT4,y; bpl (joystick games only) |
212 | { 0xb9, 0x3c, 0x00, 0x30 }, // lda INPT4,y; bmi (joystick games only) |
213 | { 0xb5, 0x0c, 0x29, 0x80 }, // lda INPT4,x; and #$80 (joystick games only) |
214 | { 0xb5, 0x3c, 0x29, 0x80 }, // lda INPT4|$30,x; and #$80 (joystick games only) |
215 | { 0xa5, 0x3d, 0x29, 0x80 }, // lda INPT5|$30; and #$80 (joystick games only) |
216 | }; |
217 | const int NUM_SIGS_2 = 3; |
218 | const int SIG_SIZE_2 = 5; |
219 | uInt8 signature_2[NUM_SIGS_2][SIG_SIZE_2] = { |
220 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0|$30,y; and #$80; bne (Basic Programming) |
221 | { 0xa9, 0x80, 0x24, 0x0d, 0xd0 }, // lda #$80; bit INPT5; bne (bBasic) |
222 | { 0xad, 0x0d, 0x00, 0x29, 0x80 }, // lda.w INPT5|$30; and #$80 (joystick games only) |
223 | }; |
224 | |
225 | for(uInt32 i = 0; i < NUM_SIGS_0; ++i) |
226 | if(searchForBytes(image, size, signature_0[i], SIG_SIZE_0)) |
227 | return true; |
228 | |
229 | for(uInt32 i = 0; i < NUM_SIGS_1; ++i) |
230 | if(searchForBytes(image, size, signature_1[i], SIG_SIZE_1)) |
231 | return true; |
232 | |
233 | for(uInt32 i = 0; i < NUM_SIGS_2; ++i) |
234 | if(searchForBytes(image, size, signature_2[i], SIG_SIZE_2)) |
235 | return true; |
236 | } |
237 | return false; |
238 | } |
239 | |
240 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
241 | bool ControllerDetector::usesKeyboard(const uInt8* image, size_t size, |
242 | Controller::Jack port) |
243 | { |
244 | if(port == Controller::Jack::Left) |
245 | { |
246 | // check for INPT0 *AND* INPT1 access |
247 | const int NUM_SIGS_0_0 = 6; |
248 | const int SIG_SIZE_0_0 = 3; |
249 | uInt8 signature_0_0[NUM_SIGS_0_0][SIG_SIZE_0_0] = { |
250 | { 0x24, 0x38, 0x30 }, // bit INPT0|$30; bmi |
251 | { 0xa5, 0x38, 0x10 }, // lda INPT0|$30; bpl |
252 | { 0xa4, 0x38, 0x30 }, // ldy INPT0|$30; bmi |
253 | { 0xb5, 0x38, 0x30 }, // lda INPT0|$30,x; bmi |
254 | { 0x24, 0x08, 0x30 }, // bit INPT0; bmi |
255 | { 0xa6, 0x08, 0x30 }, // ldx INPT0; bmi |
256 | }; |
257 | const int NUM_SIGS_0_2 = 1; |
258 | const int SIG_SIZE_0_2 = 5; |
259 | uInt8 signature_0_2[NUM_SIGS_0_2][SIG_SIZE_0_2] = { |
260 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0,x; and #80; bne |
261 | }; |
262 | |
263 | const int NUM_SIGS_1_0 = 7; |
264 | const int SIG_SIZE_1_0 = 3; |
265 | uInt8 signature_1_0[NUM_SIGS_1_0][SIG_SIZE_1_0] = { |
266 | { 0x24, 0x39, 0x10 }, // bit INPT1|$30; bpl |
267 | { 0x24, 0x39, 0x30 }, // bit INPT1|$30; bmi |
268 | { 0xa5, 0x39, 0x10 }, // lda INPT1|$30; bpl |
269 | { 0xa4, 0x39, 0x30 }, // ldy INPT1|$30; bmi |
270 | { 0xb5, 0x38, 0x30 }, // lda INPT0|$30,x; bmi |
271 | { 0x24, 0x09, 0x30 }, // bit INPT1; bmi |
272 | { 0xa6, 0x09, 0x30 }, // ldx INPT1; bmi |
273 | }; |
274 | const int NUM_SIGS_1_2 = 1; |
275 | const int SIG_SIZE_1_2 = 5; |
276 | uInt8 signature_1_2[NUM_SIGS_1_2][SIG_SIZE_1_2] = { |
277 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0,x; and #80; bne |
278 | }; |
279 | |
280 | bool found = false; |
281 | |
282 | for(uInt32 i = 0; i < NUM_SIGS_0_0; ++i) |
283 | if(searchForBytes(image, size, signature_0_0[i], SIG_SIZE_0_0)) |
284 | { |
285 | found = true; |
286 | break; |
287 | } |
288 | if(!found) |
289 | for(uInt32 i = 0; i < NUM_SIGS_0_2; ++i) |
290 | if(searchForBytes(image, size, signature_0_2[i], SIG_SIZE_0_2)) |
291 | { |
292 | found = true; |
293 | break; |
294 | } |
295 | if(found) |
296 | { |
297 | for(uInt32 j = 0; j < NUM_SIGS_1_0; ++j) |
298 | if(searchForBytes(image, size, signature_1_0[j], SIG_SIZE_1_0)) |
299 | { |
300 | return true; |
301 | } |
302 | |
303 | for(uInt32 j = 0; j < NUM_SIGS_1_2; ++j) |
304 | if(searchForBytes(image, size, signature_1_2[j], SIG_SIZE_1_2)) |
305 | { |
306 | return true; |
307 | } |
308 | } |
309 | } |
310 | else if(port == Controller::Jack::Right) |
311 | { |
312 | // check for INPT2 *AND* INPT3 access |
313 | const int NUM_SIGS_0_0 = 5; |
314 | const int SIG_SIZE_0_0 = 3; |
315 | uInt8 signature_0_0[NUM_SIGS_0_0][SIG_SIZE_0_0] = { |
316 | { 0x24, 0x3a, 0x30 }, // bit INPT2|$30; bmi |
317 | { 0xa5, 0x3a, 0x10 }, // lda INPT2|$30; bpl |
318 | { 0xa4, 0x3a, 0x30 }, // ldy INPT2|$30; bmi |
319 | { 0x24, 0x0a, 0x30 }, // bit INPT2; bmi |
320 | { 0xa6, 0x0a, 0x30 }, // ldx INPT2; bmi |
321 | }; |
322 | const int NUM_SIGS_0_2 = 1; |
323 | const int SIG_SIZE_0_2 = 5; |
324 | uInt8 signature_0_2[NUM_SIGS_0_2][SIG_SIZE_0_2] = { |
325 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT2,x; and #80; bne |
326 | }; |
327 | |
328 | const int NUM_SIGS_1_0 = 5; |
329 | const int SIG_SIZE_1_0 = 3; |
330 | uInt8 signature_1_0[NUM_SIGS_1_0][SIG_SIZE_1_0] = { |
331 | { 0x24, 0x3b, 0x30 }, // bit INPT3|$30; bmi |
332 | { 0xa5, 0x3b, 0x10 }, // lda INPT3|$30; bpl |
333 | { 0xa4, 0x3b, 0x30 }, // ldy INPT3|$30; bmi |
334 | { 0x24, 0x0b, 0x30 }, // bit INPT3; bmi |
335 | { 0xa6, 0x0b, 0x30 }, // ldx INPT3; bmi |
336 | }; |
337 | const int NUM_SIGS_1_2 = 1; |
338 | const int SIG_SIZE_1_2 = 5; |
339 | uInt8 signature_1_2[NUM_SIGS_1_2][SIG_SIZE_1_2] = { |
340 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT2,x; and #80; bne |
341 | }; |
342 | |
343 | bool found = false; |
344 | |
345 | for(uInt32 i = 0; i < NUM_SIGS_0_0; ++i) |
346 | if(searchForBytes(image, size, signature_0_0[i], SIG_SIZE_0_0)) |
347 | { |
348 | found = true; |
349 | break; |
350 | } |
351 | |
352 | if(!found) |
353 | for(uInt32 i = 0; i < NUM_SIGS_0_2; ++i) |
354 | if(searchForBytes(image, size, signature_0_2[i], SIG_SIZE_0_2)) |
355 | { |
356 | found = true; |
357 | break; |
358 | } |
359 | |
360 | if(found) |
361 | { |
362 | for(uInt32 j = 0; j < NUM_SIGS_1_0; ++j) |
363 | if(searchForBytes(image, size, signature_1_0[j], SIG_SIZE_1_0)) |
364 | { |
365 | return true; |
366 | } |
367 | |
368 | for(uInt32 j = 0; j < NUM_SIGS_1_2; ++j) |
369 | if(searchForBytes(image, size, signature_1_2[j], SIG_SIZE_1_2)) |
370 | { |
371 | return true; |
372 | } |
373 | } |
374 | } |
375 | |
376 | return false; |
377 | } |
378 | |
379 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
380 | bool ControllerDetector::usesGenesisButton(const uInt8* image, size_t size, |
381 | Controller::Jack port) |
382 | { |
383 | if(port == Controller::Jack::Left) |
384 | { |
385 | // check for INPT1 access |
386 | const int NUM_SIGS_0 = 18; |
387 | const int SIG_SIZE_0 = 3; |
388 | uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { |
389 | { 0x24, 0x09, 0x10 }, // bit INPT1; bpl (Genesis only) |
390 | { 0x24, 0x09, 0x30 }, // bit INPT1; bmi (paddle ROMS too) |
391 | { 0xa5, 0x09, 0x10 }, // lda INPT1; bpl (paddle ROMS too) |
392 | { 0xa5, 0x09, 0x30 }, // lda INPT1; bmi (paddle ROMS too) |
393 | { 0xa4, 0x09, 0x30 }, // ldy INPT1; bmi (Genesis only) |
394 | { 0xa6, 0x09, 0x30 }, // ldx INPT1; bmi (Genesis only) |
395 | { 0x24, 0x39, 0x10 }, // bit INPT1|$30; bpl (keyboard and paddle ROMS too) |
396 | { 0x24, 0x39, 0x30 }, // bit INPT1|$30; bmi (keyboard and paddle ROMS too) |
397 | { 0xa5, 0x39, 0x10 }, // lda INPT1|$30; bpl (keyboard ROMS too) |
398 | { 0xa5, 0x39, 0x30 }, // lda INPT1|$30; bmi (keyboard and paddle ROMS too) |
399 | { 0xa4, 0x39, 0x30 }, // ldy INPT1|$30; bmi (keyboard ROMS too) |
400 | { 0xa5, 0x39, 0x6a }, // lda INPT1|$30; ror (Genesis only) |
401 | { 0xa6, 0x39, 0x8e }, // ldx INPT1|$30; stx (Genesis only) |
402 | { 0xa4, 0x39, 0x8c }, // ldy INPT1|$30; sty (Genesis only, Scramble) |
403 | { 0xa5, 0x09, 0x8d }, // lda INPT1; sta (Genesis only, Super Cobra Arcade) |
404 | { 0xa5, 0x09, 0x29 }, // lda INPT1; and (Genesis only) |
405 | { 0x25, 0x39, 0x30 }, // and INPT1|$30; bmi (Genesis only) |
406 | { 0x25, 0x09, 0x10 }, // and INPT1; bpl (Genesis only) |
407 | }; |
408 | for(uInt32 i = 0; i < NUM_SIGS_0; ++i) |
409 | if(searchForBytes(image, size, signature_0[i], SIG_SIZE_0)) |
410 | return true; |
411 | } |
412 | else if(port == Controller::Jack::Right) |
413 | { |
414 | // check for INPT3 access |
415 | const int NUM_SIGS_0 = 10; |
416 | const int SIG_SIZE_0 = 3; |
417 | uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { |
418 | { 0x24, 0x0b, 0x10 }, // bit INPT3; bpl |
419 | { 0x24, 0x0b, 0x30 }, // bit INPT3; bmi |
420 | { 0xa5, 0x0b, 0x10 }, // lda INPT3; bpl |
421 | { 0xa5, 0x0b, 0x30 }, // lda INPT3; bmi |
422 | { 0x24, 0x3b, 0x10 }, // bit INPT3|$30; bpl |
423 | { 0x24, 0x3b, 0x30 }, // bit INPT3|$30; bmi |
424 | { 0xa5, 0x3b, 0x10 }, // lda INPT3|$30; bpl |
425 | { 0xa5, 0x3b, 0x30 }, // lda INPT3|$30; bmi |
426 | { 0xa6, 0x3b, 0x8e }, // ldx INPT3|$30; stx |
427 | { 0x25, 0x0b, 0x10 }, // and INPT3; bpl (Genesis only) |
428 | }; |
429 | for(uInt32 i = 0; i < NUM_SIGS_0; ++i) |
430 | if(searchForBytes(image, size, signature_0[i], SIG_SIZE_0)) |
431 | return true; |
432 | } |
433 | return false; |
434 | } |
435 | |
436 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
437 | bool ControllerDetector::usesPaddle(const uInt8* image, size_t size, |
438 | Controller::Jack port, const Settings& settings) |
439 | { |
440 | if(port == Controller::Jack::Left) |
441 | { |
442 | // check for INPT0 access |
443 | const int NUM_SIGS_0 = 12; |
444 | const int SIG_SIZE_0 = 3; |
445 | uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { |
446 | //{ 0x24, 0x08, 0x10 }, // bit INPT0; bpl (many joystick games too!) |
447 | //{ 0x24, 0x08, 0x30 }, // bit INPT0; bmi (joystick games: Spike's Peak, Sweat, Turbo!) |
448 | { 0xa5, 0x08, 0x10 }, // lda INPT0; bpl (no joystick games) |
449 | { 0xa5, 0x08, 0x30 }, // lda INPT0; bmi (no joystick games) |
450 | //{ 0xb5, 0x08, 0x10 }, // lda INPT0,x; bpl (Duck Attack (graphics)!, Toyshop Trouble (Easter Egg)) |
451 | { 0xb5, 0x08, 0x30 }, // lda INPT0,x; bmi (no joystick games) |
452 | { 0x24, 0x38, 0x10 }, // bit INPT0|$30; bpl (no joystick games) |
453 | { 0x24, 0x38, 0x30 }, // bit INPT0|$30; bmi (no joystick games) |
454 | { 0xa5, 0x38, 0x10 }, // lda INPT0|$30; bpl (no joystick games) |
455 | { 0xa5, 0x38, 0x30 }, // lda INPT0|$30; bmi (no joystick games) |
456 | { 0xb5, 0x38, 0x10 }, // lda INPT0|$30,x; bpl (Circus Atari, old code!) |
457 | { 0xb5, 0x38, 0x30 }, // lda INPT0|$30,x; bmi (no joystick games) |
458 | { 0x68, 0x48, 0x10 }, // pla; pha; bpl (i.a. Bachelor Party) |
459 | { 0xa5, 0x08, 0x4c }, // lda INPT0; jmp (only Backgammon) |
460 | { 0xa4, 0x38, 0x30 }, // ldy INPT0; bmi (no joystick games) |
461 | }; |
462 | const int NUM_SIGS_1 = 3; |
463 | const int SIG_SIZE_1 = 4; |
464 | uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = { |
465 | { 0xb9, 0x08, 0x00, 0x30 }, // lda INPT0,y; bmi (i.a. Encounter at L-5) |
466 | { 0xb9, 0x38, 0x00, 0x30 }, // lda INPT0|$30,y; bmi (i.a. SW-Jedi Arena, Video Olympics) |
467 | { 0x24, 0x08, 0x30, 0x02 }, // bit INPT0; bmi +2 (Picnic) |
468 | }; |
469 | const int NUM_SIGS_2 = 4; |
470 | const int SIG_SIZE_2 = 5; |
471 | uInt8 signature_2[NUM_SIGS_2][SIG_SIZE_2] = { |
472 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0|$30,x; and #$80; bne (Basic Programming) |
473 | { 0x24, 0x38, 0x85, 0x08, 0x10 }, // bit INPT0|$30; sta COLUPF, bpl (Fireball) |
474 | { 0xb5, 0x38, 0x49, 0xff, 0x0a }, // lda INPT0|$30,x; eor #$ff; asl (Blackjack) |
475 | { 0xb1, 0xf2, 0x30, 0x02, 0xe6 } // lda ($f2),y; bmi...; inc (Warplock) |
476 | }; |
477 | |
478 | for(uInt32 i = 0; i < NUM_SIGS_0; ++i) |
479 | if(searchForBytes(image, size, signature_0[i], SIG_SIZE_0)) |
480 | return true; |
481 | |
482 | for(uInt32 i = 0; i < NUM_SIGS_1; ++i) |
483 | if(searchForBytes(image, size, signature_1[i], SIG_SIZE_1)) |
484 | return true; |
485 | |
486 | for(uInt32 i = 0; i < NUM_SIGS_2; ++i) |
487 | if(searchForBytes(image, size, signature_2[i], SIG_SIZE_2)) |
488 | return true; |
489 | } |
490 | else if(port == Controller::Jack::Right) |
491 | { |
492 | // check for INPT2 and indexed INPT0 access |
493 | const int NUM_SIGS_0 = 18; |
494 | const int SIG_SIZE_0 = 3; |
495 | uInt8 signature_0[NUM_SIGS_0][SIG_SIZE_0] = { |
496 | { 0x24, 0x0a, 0x10 }, // bit INPT2; bpl (no joystick games) |
497 | { 0x24, 0x0a, 0x30 }, // bit INPT2; bmi (no joystick games) |
498 | { 0xa5, 0x0a, 0x10 }, // lda INPT2; bpl (no joystick games) |
499 | { 0xa5, 0x0a, 0x30 }, // lda INPT2; bmi |
500 | { 0xb5, 0x0a, 0x10 }, // lda INPT2,x; bpl |
501 | { 0xb5, 0x0a, 0x30 }, // lda INPT2,x; bmi |
502 | { 0xb5, 0x08, 0x10 }, // lda INPT0,x; bpl (no joystick games) |
503 | { 0xb5, 0x08, 0x30 }, // lda INPT0,x; bmi (no joystick games) |
504 | { 0x24, 0x3a, 0x10 }, // bit INPT2|$30; bpl |
505 | { 0x24, 0x3a, 0x30 }, // bit INPT2|$30; bmi |
506 | { 0xa5, 0x3a, 0x10 }, // lda INPT2|$30; bpl |
507 | { 0xa5, 0x3a, 0x30 }, // lda INPT2|$30; bmi |
508 | { 0xb5, 0x3a, 0x10 }, // lda INPT2|$30,x; bpl |
509 | { 0xb5, 0x3a, 0x30 }, // lda INPT2|$30,x; bmi |
510 | { 0xb5, 0x38, 0x10 }, // lda INPT0|$30,x; bpl (Circus Atari, old code!) |
511 | { 0xb5, 0x38, 0x30 }, // lda INPT0|$30,x; bmi (no joystick games) |
512 | { 0xa4, 0x3a, 0x30 }, // ldy INPT2|$30; bmi (no joystick games) |
513 | { 0xa5, 0x3b, 0x30 }, // lda INPT3|$30; bmi (only Tac Scan, ports and paddles swapped) |
514 | }; |
515 | const int NUM_SIGS_1 = 1; |
516 | const int SIG_SIZE_1 = 4; |
517 | uInt8 signature_1[NUM_SIGS_1][SIG_SIZE_1] = { |
518 | { 0xb9, 0x38, 0x00, 0x30 }, // lda INPT0|$30,y; bmi (Video Olympics) |
519 | }; |
520 | const int NUM_SIGS_2 = 3; |
521 | const int SIG_SIZE_2 = 5; |
522 | uInt8 signature_2[NUM_SIGS_2][SIG_SIZE_2] = { |
523 | { 0xb5, 0x38, 0x29, 0x80, 0xd0 }, // lda INPT0|$30,x; and #$80; bne (Basic Programming) |
524 | { 0x24, 0x38, 0x85, 0x08, 0x10 }, // bit INPT2|$30; sta COLUPF, bpl (Fireball, patched at runtime!) |
525 | { 0xb5, 0x38, 0x49, 0xff, 0x0a } // lda INPT0|$30,x; eor #$ff; asl (Blackjack) |
526 | }; |
527 | |
528 | for(uInt32 i = 0; i < NUM_SIGS_0; ++i) |
529 | if(searchForBytes(image, size, signature_0[i], SIG_SIZE_0)) |
530 | return true; |
531 | |
532 | for(uInt32 i = 0; i < NUM_SIGS_1; ++i) |
533 | if(searchForBytes(image, size, signature_1[i], SIG_SIZE_1)) |
534 | return true; |
535 | |
536 | for(uInt32 i = 0; i < NUM_SIGS_2; ++i) |
537 | if(searchForBytes(image, size, signature_2[i], SIG_SIZE_2)) |
538 | return true; |
539 | } |
540 | |
541 | return false; |
542 | } |
543 | |
544 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
545 | bool ControllerDetector::isProbablyTrakBall(const uInt8* image, size_t size) |
546 | { |
547 | // check for TrakBall tables |
548 | const int NUM_SIGS = 3; |
549 | const int SIG_SIZE = 6; |
550 | uInt8 signature[NUM_SIGS][SIG_SIZE] = { |
551 | { 0b1010, 0b1000, 0b1000, 0b1010, 0b0010, 0b0000/*, 0b0000, 0b0010*/ }, // NextTrackTbl (T. Jentzsch) |
552 | { 0x00, 0x07, 0x87, 0x07, 0x88, 0x01/*, 0xff, 0x01*/ }, // .MovementTab_1 (Omegamatrix, SMX7) |
553 | { 0x00, 0x01, 0x81, 0x01, 0x82, 0x03 }, // .MovementTab_1 (Omegamatrix) |
554 | }; // all pattern checked, only TrakBall matches |
555 | |
556 | for(uInt32 i = 0; i < NUM_SIGS; ++i) |
557 | if(searchForBytes(image, size, signature[i], SIG_SIZE)) |
558 | return true; |
559 | |
560 | return false; |
561 | } |
562 | |
563 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
564 | bool ControllerDetector::isProbablyAtariMouse(const uInt8* image, size_t size) |
565 | { |
566 | // check for Atari Mouse tables |
567 | const int NUM_SIGS = 3; |
568 | const int SIG_SIZE = 6; |
569 | uInt8 signature[NUM_SIGS][SIG_SIZE] = { |
570 | { 0b0101, 0b0111, 0b0100, 0b0110, 0b1101, 0b1111/*, 0b1100, 0b1110*/ }, // NextTrackTbl (T. Jentzsch) |
571 | { 0x00, 0x87, 0x07, 0x00, 0x08, 0x81/*, 0x7f, 0x08*/ }, // .MovementTab_1 (Omegamatrix, SMX7) |
572 | { 0x00, 0x81, 0x01, 0x00, 0x02, 0x83 }, // .MovementTab_1 (Omegamatrix) |
573 | }; // all pattern checked, only Atari Mouse matches |
574 | |
575 | for(uInt32 i = 0; i < NUM_SIGS; ++i) |
576 | if(searchForBytes(image, size, signature[i], SIG_SIZE)) |
577 | return true; |
578 | |
579 | return false; |
580 | } |
581 | |
582 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
583 | bool ControllerDetector::isProbablyAmigaMouse(const uInt8* image, size_t size) |
584 | { |
585 | // check for Amiga Mouse tables |
586 | const int NUM_SIGS = 4; |
587 | const int SIG_SIZE = 6; |
588 | uInt8 signature[NUM_SIGS][SIG_SIZE] = { |
589 | { 0b1100, 0b1000, 0b0100, 0b0000, 0b1101, 0b1001/*, 0b0101, 0b0001*/ }, // NextTrackTbl (T. Jentzsch) |
590 | { 0x00, 0x88, 0x07, 0x01, 0x08, 0x00/*, 0x7f, 0x07*/ }, // .MovementTab_1 (Omegamatrix, SMX7) |
591 | { 0x00, 0x82, 0x01, 0x03, 0x02, 0x00 }, // .MovementTab_1 (Omegamatrix) |
592 | { 0b100, 0b000, 0b000, 0b000, 0b101, 0b001} // NextTrackTbl (T. Jentzsch, MCTB) |
593 | }; // all pattern checked, only Amiga Mouse matches |
594 | |
595 | for(uInt32 i = 0; i < NUM_SIGS; ++i) |
596 | if(searchForBytes(image, size, signature[i], SIG_SIZE)) |
597 | return true; |
598 | |
599 | return false; |
600 | } |
601 | |
602 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
603 | bool ControllerDetector::isProbablySaveKey(const uInt8* image, size_t size, |
604 | Controller::Jack port) |
605 | { |
606 | // check for known SaveKey code, only supports right port |
607 | if(port == Controller::Jack::Right) |
608 | { |
609 | const int NUM_SIGS = 4; |
610 | const int SIG_SIZE = 9; |
611 | uInt8 signature[NUM_SIGS][SIG_SIZE] = { |
612 | { // from I2C_START (i2c.inc) |
613 | 0xa9, 0x08, // lda #I2C_SCL_MASK |
614 | 0x8d, 0x80, 0x02, // sta SWCHA |
615 | 0xa9, 0x0c, // lda #I2C_SCL_MASK|I2C_SDA_MASK |
616 | 0x8d, 0x81 // sta SWACNT |
617 | }, |
618 | { // from I2C_START (i2c_v2.1..3.inc) |
619 | 0xa9, 0x18, // #(I2C_SCL_MASK|I2C_SDA_MASK)*2 |
620 | 0x8d, 0x80, 0x02, // sta SWCHA |
621 | 0x4a, // lsr |
622 | 0x8d, 0x81, 0x02 // sta SWACNT |
623 | }, |
624 | { // from I2C_START (Strat-O-Gems) |
625 | 0xa2, 0x08, // ldx #I2C_SCL_MASK |
626 | 0x8e, 0x80, 0x02, // stx SWCHA |
627 | 0xa2, 0x0c, // ldx #I2C_SCL_MASK|I2C_SDA_MASK |
628 | 0x8e, 0x81 // stx SWACNT |
629 | }, |
630 | { // from I2C_START (AStar, Fall Down, Go Fish!) |
631 | 0xa9, 0x08, // lda #I2C_SCL_MASK |
632 | 0x8d, 0x80, 0x02, // sta SWCHA |
633 | 0xea, // nop |
634 | 0xa9, 0x0c, // lda #I2C_SCL_MASK|I2C_SDA_MASK |
635 | 0x8d // sta SWACNT |
636 | } |
637 | }; |
638 | |
639 | for(uInt32 i = 0; i < NUM_SIGS; ++i) |
640 | if(searchForBytes(image, size, signature[i], SIG_SIZE)) |
641 | return true; |
642 | } |
643 | |
644 | return false; |
645 | } |
646 | |