| 1 | //============================================================================ | 
| 2 | // | 
| 3 | //   SSSS    tt          lll  lll | 
| 4 | //  SS  SS   tt           ll   ll | 
| 5 | //  SS     tttttt  eeee   ll   ll   aaaa | 
| 6 | //   SSSS    tt   ee  ee  ll   ll      aa | 
| 7 | //      SS   tt   eeeeee  ll   ll   aaaaa  --  "An Atari 2600 VCS Emulator" | 
| 8 | //  SS  SS   tt   ee      ll   ll  aa  aa | 
| 9 | //   SSSS     ttt  eeeee llll llll  aaaaa | 
| 10 | // | 
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony | 
| 12 | // and the Stella Team | 
| 13 | // | 
| 14 | // See the file "License.txt" for information on usage and redistribution of | 
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. | 
| 16 | //============================================================================ | 
| 17 |  | 
| 18 | #ifndef TIA_BACKGROUND | 
| 19 | #define TIA_BACKGROUND | 
| 20 |  | 
| 21 | #include "Serializable.hxx" | 
| 22 | #include "bspf.hxx" | 
| 23 |  | 
| 24 | class TIA; | 
| 25 |  | 
| 26 | class Background : public Serializable | 
| 27 | { | 
| 28 |   public: | 
| 29 |     Background(); | 
| 30 |  | 
| 31 |   public: | 
| 32 |     void setTIA(TIA* tia) { myTIA = tia; } | 
| 33 |  | 
| 34 |     void reset(); | 
| 35 |  | 
| 36 |     void setColor(uInt8 color); | 
| 37 |     void setDebugColor(uInt8 color); | 
| 38 |     void enableDebugColors(bool enabled); | 
| 39 |  | 
| 40 |     void applyColorLoss(); | 
| 41 |  | 
| 42 |     uInt8 getColor() const { return myColor; } | 
| 43 |  | 
| 44 |     /** | 
| 45 |       Serializable methods (see that class for more information). | 
| 46 |     */ | 
| 47 |     bool save(Serializer& out) const override; | 
| 48 |     bool load(Serializer& in) override; | 
| 49 |  | 
| 50 |   private: | 
| 51 |     void applyColors(); | 
| 52 |  | 
| 53 |   private: | 
| 54 |     uInt8 myColor; | 
| 55 |     uInt8 myObjectColor, myDebugColor; | 
| 56 |     bool myDebugEnabled; | 
| 57 |  | 
| 58 |     TIA* myTIA; | 
| 59 |  | 
| 60 |   private: | 
| 61 |     Background(const Background&) = delete; | 
| 62 |     Background(Background&&) = delete; | 
| 63 |     Background& operator=(const Background&) = delete; | 
| 64 |     Background& operator=(Background&&); | 
| 65 | }; | 
| 66 |  | 
| 67 | #endif // TIA_BACKGROUND | 
| 68 |  |