| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef FRAME_LAYOUT |
| 19 | #define FRAME_LAYOUT |
| 20 | |
| 21 | enum class FrameLayout { |
| 22 | ntsc, // ROM display has NTSC timings (~60Hz, ~262 scanlines, etc) |
| 23 | pal // ROM display has PAL timings (~50Hz, ~312 scanlines, etc) |
| 24 | }; |
| 25 | |
| 26 | #endif // FRAME_LAYOUT |
| 27 | |