1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #ifndef TIA_JITTER_EMULATION |
19 | #define TIA_JITTER_EMULATION |
20 | |
21 | #include "bspf.hxx" |
22 | #include "Serializable.hxx" |
23 | |
24 | class JitterEmulation: public Serializable { |
25 | public: |
26 | |
27 | JitterEmulation(); |
28 | |
29 | public: |
30 | |
31 | void reset(); |
32 | |
33 | void frameComplete(uInt32 scanlineCount); |
34 | |
35 | void setJitterFactor(Int32 factor) { myJitterFactor = factor; } |
36 | |
37 | Int32 jitter() const { return myJitter; } |
38 | |
39 | void setYStart(uInt32 ystart) { myYStart = ystart; } |
40 | |
41 | /** |
42 | * Save state. |
43 | */ |
44 | bool save(Serializer& out) const override; |
45 | |
46 | /** |
47 | * Restore state. |
48 | */ |
49 | bool load(Serializer& in) override; |
50 | |
51 | private: |
52 | |
53 | void updateJitter(Int32 scanlineDifference); |
54 | |
55 | private: |
56 | |
57 | uInt32 myLastFrameScanlines; |
58 | |
59 | Int32 myStableFrameFinalLines; |
60 | |
61 | uInt32 myStableFrames; |
62 | |
63 | uInt32 myStabilizationCounter; |
64 | |
65 | uInt32 myDestabilizationCounter; |
66 | |
67 | Int32 myJitter; |
68 | |
69 | Int32 myJitterFactor; |
70 | |
71 | uInt32 myYStart; |
72 | |
73 | private: |
74 | |
75 | JitterEmulation(const JitterEmulation&) = delete; |
76 | JitterEmulation(JitterEmulation&&) = delete; |
77 | JitterEmulation& operator=(const JitterEmulation&) = delete; |
78 | JitterEmulation& operator=(JitterEmulation&&) = delete; |
79 | }; |
80 | |
81 | #endif // TIA_JITTER_EMULATION |
82 | |