| 1 | #ifndef __findlocale_h_ |
| 2 | #define __findlocale_h_ |
| 3 | |
| 4 | typedef const char* FL_Lang; |
| 5 | typedef const char* FL_Country; |
| 6 | typedef const char* FL_Variant; |
| 7 | |
| 8 | typedef struct { |
| 9 | FL_Lang lang; |
| 10 | FL_Country country; |
| 11 | FL_Variant variant; |
| 12 | } FL_Locale; |
| 13 | |
| 14 | typedef enum { |
| 15 | /* for some reason we failed to even guess: this should never happen */ |
| 16 | FL_FAILED = 0, |
| 17 | /* couldn't query locale -- returning a guess (almost always English) */ |
| 18 | FL_DEFAULT_GUESS = 1, |
| 19 | /* the returned locale type was found by successfully asking the system */ |
| 20 | FL_CONFIDENT = 2 |
| 21 | } FL_Success; |
| 22 | |
| 23 | typedef enum { |
| 24 | FL_MESSAGES = 0 |
| 25 | } FL_Domain; |
| 26 | |
| 27 | /* This allocates/fills in a FL_Locale structure with pointers to |
| 28 | strings (which should be treated as static), or NULL for inappropriate / |
| 29 | undetected fields. */ |
| 30 | FL_Success FL_FindLocale(FL_Locale **locale); |
| 31 | /* This should be used to free the struct written by FL_FindLocale */ |
| 32 | void FL_FreeLocale(FL_Locale **locale); |
| 33 | |
| 34 | #endif /*__findlocale_h_*/ |
| 35 | |