1// SkullyHop - A Hopping Skull
2// Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_BADGUY_SKULLYHOP_HPP
18#define HEADER_SUPERTUX_BADGUY_SKULLYHOP_HPP
19
20#include "badguy/badguy.hpp"
21
22/** Badguy "SkullyHop" - A Hopping Skull */
23class SkullyHop final : public BadGuy
24{
25public:
26 SkullyHop(const ReaderMapping& reader);
27
28 virtual void initialize() override;
29 virtual void collision_solid(const CollisionHit& hit) override;
30 virtual HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit) override;
31 virtual bool collision_squished(GameObject& object) override;
32 virtual void active_update(float dt_sec) override;
33
34 virtual void unfreeze() override;
35 virtual bool is_freezable() const override;
36 virtual std::string get_class() const override { return "skullyhop"; }
37 virtual std::string get_display_name() const override { return _("Skullyhop"); }
38
39private:
40 enum SkullyHopState {
41 STANDING,
42 CHARGING,
43 JUMPING
44 };
45
46private:
47 void set_state(SkullyHopState newState);
48
49private:
50 Timer recover_timer;
51 SkullyHopState state;
52
53private:
54 SkullyHop(const SkullyHop&) = delete;
55 SkullyHop& operator=(const SkullyHop&) = delete;
56};
57
58#endif
59
60/* EOF */
61