1 | // SkullyHop - A Hopping Skull |
2 | // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_BADGUY_SKULLYHOP_HPP |
18 | #define |
19 | |
20 | #include "badguy/badguy.hpp" |
21 | |
22 | /** Badguy "SkullyHop" - A Hopping Skull */ |
23 | class SkullyHop final : public BadGuy |
24 | { |
25 | public: |
26 | SkullyHop(const ReaderMapping& reader); |
27 | |
28 | virtual void initialize() override; |
29 | virtual void collision_solid(const CollisionHit& hit) override; |
30 | virtual HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit) override; |
31 | virtual bool collision_squished(GameObject& object) override; |
32 | virtual void active_update(float dt_sec) override; |
33 | |
34 | virtual void unfreeze() override; |
35 | virtual bool is_freezable() const override; |
36 | virtual std::string get_class() const override { return "skullyhop" ; } |
37 | virtual std::string get_display_name() const override { return _("Skullyhop" ); } |
38 | |
39 | private: |
40 | enum SkullyHopState { |
41 | STANDING, |
42 | CHARGING, |
43 | JUMPING |
44 | }; |
45 | |
46 | private: |
47 | void set_state(SkullyHopState newState); |
48 | |
49 | private: |
50 | Timer recover_timer; |
51 | SkullyHopState state; |
52 | |
53 | private: |
54 | SkullyHop(const SkullyHop&) = delete; |
55 | SkullyHop& operator=(const SkullyHop&) = delete; |
56 | }; |
57 | |
58 | #endif |
59 | |
60 | /* EOF */ |
61 | |