1 | // SuperTux |
2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_MATH_VECTOR_HPP |
18 | #define |
19 | |
20 | #include <math.h> |
21 | #include <iosfwd> |
22 | |
23 | /** Simple two dimensional vector. */ |
24 | class Vector final |
25 | { |
26 | public: |
27 | Vector(float nx, float ny) |
28 | : x(nx), y(ny) |
29 | { } |
30 | Vector(const Vector& other) |
31 | : x(other.x), y(other.y) |
32 | { } |
33 | Vector() |
34 | : x(0), y(0) |
35 | { } |
36 | |
37 | bool operator ==(const Vector& other) const |
38 | { |
39 | return x == other.x && y == other.y; |
40 | } |
41 | |
42 | bool operator !=(const Vector& other) const |
43 | { |
44 | return !(x == other.x && y == other.y); |
45 | } |
46 | |
47 | Vector& operator=(const Vector& other) |
48 | { |
49 | x = other.x; |
50 | y = other.y; |
51 | return *this; |
52 | } |
53 | |
54 | Vector operator+(const Vector& other) const |
55 | { |
56 | return Vector(x + other.x, y + other.y); |
57 | } |
58 | |
59 | Vector operator-(const Vector& other) const |
60 | { |
61 | return Vector(x - other.x, y - other.y); |
62 | } |
63 | |
64 | Vector operator*(float s) const |
65 | { |
66 | return Vector(x * s, y * s); |
67 | } |
68 | |
69 | Vector operator/(float s) const |
70 | { |
71 | return Vector(x / s, y / s); |
72 | } |
73 | |
74 | Vector operator-() const |
75 | { |
76 | return Vector(-x, -y); |
77 | } |
78 | |
79 | const Vector& operator +=(const Vector& other) |
80 | { |
81 | x += other.x; |
82 | y += other.y; |
83 | return *this; |
84 | } |
85 | |
86 | const Vector& operator -=(const Vector& other) |
87 | { |
88 | x -= other.x; |
89 | y -= other.y; |
90 | return *this; |
91 | } |
92 | |
93 | const Vector& operator *=(float val) |
94 | { |
95 | x *= val; |
96 | y *= val; |
97 | return *this; |
98 | } |
99 | |
100 | const Vector& operator /=(float val) |
101 | { |
102 | x /= val; |
103 | y /= val; |
104 | return *this; |
105 | } |
106 | |
107 | /// Scalar product of 2 vectors |
108 | float operator*(const Vector& other) const |
109 | { |
110 | return x*other.x + y*other.y; |
111 | } |
112 | |
113 | float norm() const; |
114 | Vector unit() const; |
115 | |
116 | Vector floor() const |
117 | { |
118 | return Vector(floorf(x), floorf(y)); |
119 | } |
120 | |
121 | // ... add the other operators as needed, I'm too lazy now ... |
122 | |
123 | float x, y; // leave this public, get/set methods just give me headaches |
124 | // for such simple stuff :) |
125 | }; |
126 | |
127 | std::ostream& operator<<(std::ostream& out, const Vector& vector); |
128 | |
129 | #endif |
130 | |
131 | /* EOF */ |
132 | |