1 | // SuperTux |
2 | // Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_SUPERTUX_GLOBALS_HPP |
18 | #define |
19 | |
20 | #include <memory> |
21 | |
22 | class Config; |
23 | |
24 | // This is meant to be temporarily. Code should not use |
25 | // SCREEN_WIDTH/HEIGHT, but instead use context.get_width()/height() |
26 | // inside the draw() call. |
27 | #define SCREEN_WIDTH (VideoSystem::current()->get_viewport().get_screen_width()) |
28 | #define SCREEN_HEIGHT (VideoSystem::current()->get_viewport().get_screen_height()) |
29 | |
30 | extern std::unique_ptr<Config> g_config; |
31 | |
32 | extern float g_game_time; |
33 | extern float g_real_time; |
34 | |
35 | #endif |
36 | |
37 | /* EOF */ |
38 | |