1// SuperTux
2// Copyright (C) 2014 Ingo Ruhnke <grumbel@gmail.com>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_SUPERTUX_LEVELSET_SCREEN_HPP
18#define HEADER_SUPERTUX_SUPERTUX_LEVELSET_SCREEN_HPP
19
20#include <string>
21
22#include "supertux/screen.hpp"
23#include "util/currenton.hpp"
24
25class Savegame;
26
27class LevelsetScreen final : public Screen,
28 public Currenton<LevelsetScreen>
29{
30private:
31 std::string m_basedir;
32 std::string m_level_filename;
33 Savegame& m_savegame;
34 bool m_level_started;
35 bool m_solved;
36
37public:
38 LevelsetScreen(const std::string& basedir, const std::string& level_filename, Savegame& savegame);
39
40 virtual void draw(Compositor& compositor) override;
41 virtual void update(float dt_sec, const Controller& controller) override;
42
43 virtual void setup() override;
44 virtual void leave() override;
45
46 void finished_level(bool win);
47
48private:
49 LevelsetScreen(const LevelsetScreen&) = delete;
50 LevelsetScreen& operator=(const LevelsetScreen&) = delete;
51};
52
53#endif
54
55/* EOF */
56