1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | /** |
23 | * \file SDL_atomic.h |
24 | * |
25 | * Atomic operations. |
26 | * |
27 | * IMPORTANT: |
28 | * If you are not an expert in concurrent lockless programming, you should |
29 | * only be using the atomic lock and reference counting functions in this |
30 | * file. In all other cases you should be protecting your data structures |
31 | * with full mutexes. |
32 | * |
33 | * The list of "safe" functions to use are: |
34 | * SDL_AtomicLock() |
35 | * SDL_AtomicUnlock() |
36 | * SDL_AtomicIncRef() |
37 | * SDL_AtomicDecRef() |
38 | * |
39 | * Seriously, here be dragons! |
40 | * ^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
41 | * |
42 | * You can find out a little more about lockless programming and the |
43 | * subtle issues that can arise here: |
44 | * http://msdn.microsoft.com/en-us/library/ee418650%28v=vs.85%29.aspx |
45 | * |
46 | * There's also lots of good information here: |
47 | * http://www.1024cores.net/home/lock-free-algorithms |
48 | * http://preshing.com/ |
49 | * |
50 | * These operations may or may not actually be implemented using |
51 | * processor specific atomic operations. When possible they are |
52 | * implemented as true processor specific atomic operations. When that |
53 | * is not possible the are implemented using locks that *do* use the |
54 | * available atomic operations. |
55 | * |
56 | * All of the atomic operations that modify memory are full memory barriers. |
57 | */ |
58 | |
59 | #ifndef SDL_atomic_h_ |
60 | #define SDL_atomic_h_ |
61 | |
62 | #include "SDL_stdinc.h" |
63 | #include "SDL_platform.h" |
64 | |
65 | #include "begin_code.h" |
66 | |
67 | /* Set up for C function definitions, even when using C++ */ |
68 | #ifdef __cplusplus |
69 | extern "C" { |
70 | #endif |
71 | |
72 | /** |
73 | * \name SDL AtomicLock |
74 | * |
75 | * The atomic locks are efficient spinlocks using CPU instructions, |
76 | * but are vulnerable to starvation and can spin forever if a thread |
77 | * holding a lock has been terminated. For this reason you should |
78 | * minimize the code executed inside an atomic lock and never do |
79 | * expensive things like API or system calls while holding them. |
80 | * |
81 | * The atomic locks are not safe to lock recursively. |
82 | * |
83 | * Porting Note: |
84 | * The spin lock functions and type are required and can not be |
85 | * emulated because they are used in the atomic emulation code. |
86 | */ |
87 | /* @{ */ |
88 | |
89 | typedef int SDL_SpinLock; |
90 | |
91 | /** |
92 | * \brief Try to lock a spin lock by setting it to a non-zero value. |
93 | * |
94 | * \param lock Points to the lock. |
95 | * |
96 | * \return SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already held. |
97 | */ |
98 | extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock); |
99 | |
100 | /** |
101 | * \brief Lock a spin lock by setting it to a non-zero value. |
102 | * |
103 | * \param lock Points to the lock. |
104 | */ |
105 | extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock); |
106 | |
107 | /** |
108 | * \brief Unlock a spin lock by setting it to 0. Always returns immediately |
109 | * |
110 | * \param lock Points to the lock. |
111 | */ |
112 | extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock); |
113 | |
114 | /* @} *//* SDL AtomicLock */ |
115 | |
116 | |
117 | /** |
118 | * The compiler barrier prevents the compiler from reordering |
119 | * reads and writes to globally visible variables across the call. |
120 | */ |
121 | #if defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__) |
122 | void _ReadWriteBarrier(void); |
123 | #pragma intrinsic(_ReadWriteBarrier) |
124 | #define SDL_CompilerBarrier() _ReadWriteBarrier() |
125 | #elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) |
126 | /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */ |
127 | #define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory") |
128 | #elif defined(__WATCOMC__) |
129 | extern _inline void SDL_CompilerBarrier (void); |
130 | #pragma aux SDL_CompilerBarrier = "" parm [] modify exact []; |
131 | #else |
132 | #define SDL_CompilerBarrier() \ |
133 | { SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); } |
134 | #endif |
135 | |
136 | /** |
137 | * Memory barriers are designed to prevent reads and writes from being |
138 | * reordered by the compiler and being seen out of order on multi-core CPUs. |
139 | * |
140 | * A typical pattern would be for thread A to write some data and a flag, |
141 | * and for thread B to read the flag and get the data. In this case you |
142 | * would insert a release barrier between writing the data and the flag, |
143 | * guaranteeing that the data write completes no later than the flag is |
144 | * written, and you would insert an acquire barrier between reading the |
145 | * flag and reading the data, to ensure that all the reads associated |
146 | * with the flag have completed. |
147 | * |
148 | * In this pattern you should always see a release barrier paired with |
149 | * an acquire barrier and you should gate the data reads/writes with a |
150 | * single flag variable. |
151 | * |
152 | * For more information on these semantics, take a look at the blog post: |
153 | * http://preshing.com/20120913/acquire-and-release-semantics |
154 | */ |
155 | extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void); |
156 | extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void); |
157 | |
158 | #if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) |
159 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory") |
160 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory") |
161 | #elif defined(__GNUC__) && defined(__aarch64__) |
162 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") |
163 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") |
164 | #elif defined(__GNUC__) && defined(__arm__) |
165 | #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) |
166 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") |
167 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") |
168 | #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_5TE__) |
169 | #ifdef __thumb__ |
170 | /* The mcr instruction isn't available in thumb mode, use real functions */ |
171 | #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction() |
172 | #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction() |
173 | #else |
174 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") |
175 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") |
176 | #endif /* __thumb__ */ |
177 | #else |
178 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory") |
179 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory") |
180 | #endif /* __GNUC__ && __arm__ */ |
181 | #else |
182 | #if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) |
183 | /* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */ |
184 | #include <mbarrier.h> |
185 | #define SDL_MemoryBarrierRelease() __machine_rel_barrier() |
186 | #define SDL_MemoryBarrierAcquire() __machine_acq_barrier() |
187 | #else |
188 | /* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */ |
189 | #define SDL_MemoryBarrierRelease() SDL_CompilerBarrier() |
190 | #define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier() |
191 | #endif |
192 | #endif |
193 | |
194 | /** |
195 | * \brief A type representing an atomic integer value. It is a struct |
196 | * so people don't accidentally use numeric operations on it. |
197 | */ |
198 | typedef struct { int value; } SDL_atomic_t; |
199 | |
200 | /** |
201 | * \brief Set an atomic variable to a new value if it is currently an old value. |
202 | * |
203 | * \return SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise. |
204 | * |
205 | * \note If you don't know what this function is for, you shouldn't use it! |
206 | */ |
207 | extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval); |
208 | |
209 | /** |
210 | * \brief Set an atomic variable to a value. |
211 | * |
212 | * \return The previous value of the atomic variable. |
213 | */ |
214 | extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v); |
215 | |
216 | /** |
217 | * \brief Get the value of an atomic variable |
218 | */ |
219 | extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a); |
220 | |
221 | /** |
222 | * \brief Add to an atomic variable. |
223 | * |
224 | * \return The previous value of the atomic variable. |
225 | * |
226 | * \note This same style can be used for any number operation |
227 | */ |
228 | extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v); |
229 | |
230 | /** |
231 | * \brief Increment an atomic variable used as a reference count. |
232 | */ |
233 | #ifndef SDL_AtomicIncRef |
234 | #define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1) |
235 | #endif |
236 | |
237 | /** |
238 | * \brief Decrement an atomic variable used as a reference count. |
239 | * |
240 | * \return SDL_TRUE if the variable reached zero after decrementing, |
241 | * SDL_FALSE otherwise |
242 | */ |
243 | #ifndef SDL_AtomicDecRef |
244 | #define SDL_AtomicDecRef(a) (SDL_AtomicAdd(a, -1) == 1) |
245 | #endif |
246 | |
247 | /** |
248 | * \brief Set a pointer to a new value if it is currently an old value. |
249 | * |
250 | * \return SDL_TRUE if the pointer was set, SDL_FALSE otherwise. |
251 | * |
252 | * \note If you don't know what this function is for, you shouldn't use it! |
253 | */ |
254 | extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval); |
255 | |
256 | /** |
257 | * \brief Set a pointer to a value atomically. |
258 | * |
259 | * \return The previous value of the pointer. |
260 | */ |
261 | extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v); |
262 | |
263 | /** |
264 | * \brief Get the value of a pointer atomically. |
265 | */ |
266 | extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a); |
267 | |
268 | /* Ends C function definitions when using C++ */ |
269 | #ifdef __cplusplus |
270 | } |
271 | #endif |
272 | |
273 | #include "close_code.h" |
274 | |
275 | #endif /* SDL_atomic_h_ */ |
276 | |
277 | /* vi: set ts=4 sw=4 expandtab: */ |
278 | |