| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | /** |
| 23 | * \file SDL_joystick.h |
| 24 | * |
| 25 | * Include file for SDL joystick event handling |
| 26 | * |
| 27 | * The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks(), with the exact joystick |
| 28 | * behind a device_index changing as joysticks are plugged and unplugged. |
| 29 | * |
| 30 | * The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted |
| 31 | * then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in. |
| 32 | * |
| 33 | * The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of |
| 34 | * the device (a X360 wired controller for example). This identifier is platform dependent. |
| 35 | * |
| 36 | * |
| 37 | */ |
| 38 | |
| 39 | #ifndef SDL_joystick_h_ |
| 40 | #define SDL_joystick_h_ |
| 41 | |
| 42 | #include "SDL_stdinc.h" |
| 43 | #include "SDL_error.h" |
| 44 | |
| 45 | #include "begin_code.h" |
| 46 | /* Set up for C function definitions, even when using C++ */ |
| 47 | #ifdef __cplusplus |
| 48 | extern "C" { |
| 49 | #endif |
| 50 | |
| 51 | /** |
| 52 | * \file SDL_joystick.h |
| 53 | * |
| 54 | * In order to use these functions, SDL_Init() must have been called |
| 55 | * with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system |
| 56 | * for joysticks, and load appropriate drivers. |
| 57 | * |
| 58 | * If you would like to receive joystick updates while the application |
| 59 | * is in the background, you should set the following hint before calling |
| 60 | * SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS |
| 61 | */ |
| 62 | |
| 63 | /** |
| 64 | * The joystick structure used to identify an SDL joystick |
| 65 | */ |
| 66 | struct _SDL_Joystick; |
| 67 | typedef struct _SDL_Joystick SDL_Joystick; |
| 68 | |
| 69 | /* A structure that encodes the stable unique id for a joystick device */ |
| 70 | typedef struct { |
| 71 | Uint8 data[16]; |
| 72 | } SDL_JoystickGUID; |
| 73 | |
| 74 | /** |
| 75 | * This is a unique ID for a joystick for the time it is connected to the system, |
| 76 | * and is never reused for the lifetime of the application. If the joystick is |
| 77 | * disconnected and reconnected, it will get a new ID. |
| 78 | * |
| 79 | * The ID value starts at 0 and increments from there. The value -1 is an invalid ID. |
| 80 | */ |
| 81 | typedef Sint32 SDL_JoystickID; |
| 82 | |
| 83 | typedef enum |
| 84 | { |
| 85 | SDL_JOYSTICK_TYPE_UNKNOWN, |
| 86 | SDL_JOYSTICK_TYPE_GAMECONTROLLER, |
| 87 | SDL_JOYSTICK_TYPE_WHEEL, |
| 88 | SDL_JOYSTICK_TYPE_ARCADE_STICK, |
| 89 | SDL_JOYSTICK_TYPE_FLIGHT_STICK, |
| 90 | SDL_JOYSTICK_TYPE_DANCE_PAD, |
| 91 | SDL_JOYSTICK_TYPE_GUITAR, |
| 92 | SDL_JOYSTICK_TYPE_DRUM_KIT, |
| 93 | SDL_JOYSTICK_TYPE_ARCADE_PAD, |
| 94 | SDL_JOYSTICK_TYPE_THROTTLE |
| 95 | } SDL_JoystickType; |
| 96 | |
| 97 | typedef enum |
| 98 | { |
| 99 | SDL_JOYSTICK_POWER_UNKNOWN = -1, |
| 100 | SDL_JOYSTICK_POWER_EMPTY, /* <= 5% */ |
| 101 | SDL_JOYSTICK_POWER_LOW, /* <= 20% */ |
| 102 | SDL_JOYSTICK_POWER_MEDIUM, /* <= 70% */ |
| 103 | SDL_JOYSTICK_POWER_FULL, /* <= 100% */ |
| 104 | SDL_JOYSTICK_POWER_WIRED, |
| 105 | SDL_JOYSTICK_POWER_MAX |
| 106 | } SDL_JoystickPowerLevel; |
| 107 | |
| 108 | /* Function prototypes */ |
| 109 | |
| 110 | /** |
| 111 | * Locking for multi-threaded access to the joystick API |
| 112 | * |
| 113 | * If you are using the joystick API or handling events from multiple threads |
| 114 | * you should use these locking functions to protect access to the joysticks. |
| 115 | * |
| 116 | * In particular, you are guaranteed that the joystick list won't change, so |
| 117 | * the API functions that take a joystick index will be valid, and joystick |
| 118 | * and game controller events will not be delivered. |
| 119 | */ |
| 120 | extern DECLSPEC void SDLCALL SDL_LockJoysticks(void); |
| 121 | extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void); |
| 122 | |
| 123 | /** |
| 124 | * Count the number of joysticks attached to the system right now |
| 125 | */ |
| 126 | extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); |
| 127 | |
| 128 | /** |
| 129 | * Get the implementation dependent name of a joystick. |
| 130 | * This can be called before any joysticks are opened. |
| 131 | * If no name can be found, this function returns NULL. |
| 132 | */ |
| 133 | extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index); |
| 134 | |
| 135 | /** |
| 136 | * Get the player index of a joystick, or -1 if it's not available |
| 137 | * This can be called before any joysticks are opened. |
| 138 | */ |
| 139 | extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index); |
| 140 | |
| 141 | /** |
| 142 | * Return the GUID for the joystick at this index |
| 143 | * This can be called before any joysticks are opened. |
| 144 | */ |
| 145 | extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index); |
| 146 | |
| 147 | /** |
| 148 | * Get the USB vendor ID of a joystick, if available. |
| 149 | * This can be called before any joysticks are opened. |
| 150 | * If the vendor ID isn't available this function returns 0. |
| 151 | */ |
| 152 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index); |
| 153 | |
| 154 | /** |
| 155 | * Get the USB product ID of a joystick, if available. |
| 156 | * This can be called before any joysticks are opened. |
| 157 | * If the product ID isn't available this function returns 0. |
| 158 | */ |
| 159 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index); |
| 160 | |
| 161 | /** |
| 162 | * Get the product version of a joystick, if available. |
| 163 | * This can be called before any joysticks are opened. |
| 164 | * If the product version isn't available this function returns 0. |
| 165 | */ |
| 166 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index); |
| 167 | |
| 168 | /** |
| 169 | * Get the type of a joystick, if available. |
| 170 | * This can be called before any joysticks are opened. |
| 171 | */ |
| 172 | extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_index); |
| 173 | |
| 174 | /** |
| 175 | * Get the instance ID of a joystick. |
| 176 | * This can be called before any joysticks are opened. |
| 177 | * If the index is out of range, this function will return -1. |
| 178 | */ |
| 179 | extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int device_index); |
| 180 | |
| 181 | /** |
| 182 | * Open a joystick for use. |
| 183 | * The index passed as an argument refers to the N'th joystick on the system. |
| 184 | * This index is not the value which will identify this joystick in future |
| 185 | * joystick events. The joystick's instance id (::SDL_JoystickID) will be used |
| 186 | * there instead. |
| 187 | * |
| 188 | * \return A joystick identifier, or NULL if an error occurred. |
| 189 | */ |
| 190 | extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index); |
| 191 | |
| 192 | /** |
| 193 | * Return the SDL_Joystick associated with an instance id. |
| 194 | */ |
| 195 | extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID joyid); |
| 196 | |
| 197 | /** |
| 198 | * Return the name for this currently opened joystick. |
| 199 | * If no name can be found, this function returns NULL. |
| 200 | */ |
| 201 | extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick); |
| 202 | |
| 203 | /** |
| 204 | * Get the player index of an opened joystick, or -1 if it's not available |
| 205 | * |
| 206 | * For XInput controllers this returns the XInput user index. |
| 207 | */ |
| 208 | extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick); |
| 209 | |
| 210 | /** |
| 211 | * Return the GUID for this opened joystick |
| 212 | */ |
| 213 | extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick); |
| 214 | |
| 215 | /** |
| 216 | * Get the USB vendor ID of an opened joystick, if available. |
| 217 | * If the vendor ID isn't available this function returns 0. |
| 218 | */ |
| 219 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick * joystick); |
| 220 | |
| 221 | /** |
| 222 | * Get the USB product ID of an opened joystick, if available. |
| 223 | * If the product ID isn't available this function returns 0. |
| 224 | */ |
| 225 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick * joystick); |
| 226 | |
| 227 | /** |
| 228 | * Get the product version of an opened joystick, if available. |
| 229 | * If the product version isn't available this function returns 0. |
| 230 | */ |
| 231 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick * joystick); |
| 232 | |
| 233 | /** |
| 234 | * Get the type of an opened joystick. |
| 235 | */ |
| 236 | extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick * joystick); |
| 237 | |
| 238 | /** |
| 239 | * Return a string representation for this guid. pszGUID must point to at least 33 bytes |
| 240 | * (32 for the string plus a NULL terminator). |
| 241 | */ |
| 242 | extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID); |
| 243 | |
| 244 | /** |
| 245 | * Convert a string into a joystick guid |
| 246 | */ |
| 247 | extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID); |
| 248 | |
| 249 | /** |
| 250 | * Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not. |
| 251 | */ |
| 252 | extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick); |
| 253 | |
| 254 | /** |
| 255 | * Get the instance ID of an opened joystick or -1 if the joystick is invalid. |
| 256 | */ |
| 257 | extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick); |
| 258 | |
| 259 | /** |
| 260 | * Get the number of general axis controls on a joystick. |
| 261 | */ |
| 262 | extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick); |
| 263 | |
| 264 | /** |
| 265 | * Get the number of trackballs on a joystick. |
| 266 | * |
| 267 | * Joystick trackballs have only relative motion events associated |
| 268 | * with them and their state cannot be polled. |
| 269 | */ |
| 270 | extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick); |
| 271 | |
| 272 | /** |
| 273 | * Get the number of POV hats on a joystick. |
| 274 | */ |
| 275 | extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick); |
| 276 | |
| 277 | /** |
| 278 | * Get the number of buttons on a joystick. |
| 279 | */ |
| 280 | extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick); |
| 281 | |
| 282 | /** |
| 283 | * Update the current state of the open joysticks. |
| 284 | * |
| 285 | * This is called automatically by the event loop if any joystick |
| 286 | * events are enabled. |
| 287 | */ |
| 288 | extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); |
| 289 | |
| 290 | /** |
| 291 | * Enable/disable joystick event polling. |
| 292 | * |
| 293 | * If joystick events are disabled, you must call SDL_JoystickUpdate() |
| 294 | * yourself and check the state of the joystick when you want joystick |
| 295 | * information. |
| 296 | * |
| 297 | * The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE. |
| 298 | */ |
| 299 | extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); |
| 300 | |
| 301 | #define SDL_JOYSTICK_AXIS_MAX 32767 |
| 302 | #define SDL_JOYSTICK_AXIS_MIN -32768 |
| 303 | /** |
| 304 | * Get the current state of an axis control on a joystick. |
| 305 | * |
| 306 | * The state is a value ranging from -32768 to 32767. |
| 307 | * |
| 308 | * The axis indices start at index 0. |
| 309 | */ |
| 310 | extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick, |
| 311 | int axis); |
| 312 | |
| 313 | /** |
| 314 | * Get the initial state of an axis control on a joystick. |
| 315 | * |
| 316 | * The state is a value ranging from -32768 to 32767. |
| 317 | * |
| 318 | * The axis indices start at index 0. |
| 319 | * |
| 320 | * \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not. |
| 321 | */ |
| 322 | extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick * joystick, |
| 323 | int axis, Sint16 *state); |
| 324 | |
| 325 | /** |
| 326 | * \name Hat positions |
| 327 | */ |
| 328 | /* @{ */ |
| 329 | #define SDL_HAT_CENTERED 0x00 |
| 330 | #define SDL_HAT_UP 0x01 |
| 331 | #define SDL_HAT_RIGHT 0x02 |
| 332 | #define SDL_HAT_DOWN 0x04 |
| 333 | #define SDL_HAT_LEFT 0x08 |
| 334 | #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) |
| 335 | #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) |
| 336 | #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) |
| 337 | #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) |
| 338 | /* @} */ |
| 339 | |
| 340 | /** |
| 341 | * Get the current state of a POV hat on a joystick. |
| 342 | * |
| 343 | * The hat indices start at index 0. |
| 344 | * |
| 345 | * \return The return value is one of the following positions: |
| 346 | * - ::SDL_HAT_CENTERED |
| 347 | * - ::SDL_HAT_UP |
| 348 | * - ::SDL_HAT_RIGHT |
| 349 | * - ::SDL_HAT_DOWN |
| 350 | * - ::SDL_HAT_LEFT |
| 351 | * - ::SDL_HAT_RIGHTUP |
| 352 | * - ::SDL_HAT_RIGHTDOWN |
| 353 | * - ::SDL_HAT_LEFTUP |
| 354 | * - ::SDL_HAT_LEFTDOWN |
| 355 | */ |
| 356 | extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick, |
| 357 | int hat); |
| 358 | |
| 359 | /** |
| 360 | * Get the ball axis change since the last poll. |
| 361 | * |
| 362 | * \return 0, or -1 if you passed it invalid parameters. |
| 363 | * |
| 364 | * The ball indices start at index 0. |
| 365 | */ |
| 366 | extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick, |
| 367 | int ball, int *dx, int *dy); |
| 368 | |
| 369 | /** |
| 370 | * Get the current state of a button on a joystick. |
| 371 | * |
| 372 | * The button indices start at index 0. |
| 373 | */ |
| 374 | extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick, |
| 375 | int button); |
| 376 | |
| 377 | /** |
| 378 | * Trigger a rumble effect |
| 379 | * Each call to this function cancels any previous rumble effect, and calling it with 0 intensity stops any rumbling. |
| 380 | * |
| 381 | * \param joystick The joystick to vibrate |
| 382 | * \param low_frequency_rumble The intensity of the low frequency (left) rumble motor, from 0 to 0xFFFF |
| 383 | * \param high_frequency_rumble The intensity of the high frequency (right) rumble motor, from 0 to 0xFFFF |
| 384 | * \param duration_ms The duration of the rumble effect, in milliseconds |
| 385 | * |
| 386 | * \return 0, or -1 if rumble isn't supported on this joystick |
| 387 | */ |
| 388 | extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms); |
| 389 | |
| 390 | /** |
| 391 | * Close a joystick previously opened with SDL_JoystickOpen(). |
| 392 | */ |
| 393 | extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick); |
| 394 | |
| 395 | /** |
| 396 | * Return the battery level of this joystick |
| 397 | */ |
| 398 | extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL_Joystick * joystick); |
| 399 | |
| 400 | /* Ends C function definitions when using C++ */ |
| 401 | #ifdef __cplusplus |
| 402 | } |
| 403 | #endif |
| 404 | #include "close_code.h" |
| 405 | |
| 406 | #endif /* SDL_joystick_h_ */ |
| 407 | |
| 408 | /* vi: set ts=4 sw=4 expandtab: */ |
| 409 | |