1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | #ifndef SDL_mutex_h_ |
23 | #define SDL_mutex_h_ |
24 | |
25 | /** |
26 | * \file SDL_mutex.h |
27 | * |
28 | * Functions to provide thread synchronization primitives. |
29 | */ |
30 | |
31 | #include "SDL_stdinc.h" |
32 | #include "SDL_error.h" |
33 | |
34 | #include "begin_code.h" |
35 | /* Set up for C function definitions, even when using C++ */ |
36 | #ifdef __cplusplus |
37 | extern "C" { |
38 | #endif |
39 | |
40 | /** |
41 | * Synchronization functions which can time out return this value |
42 | * if they time out. |
43 | */ |
44 | #define SDL_MUTEX_TIMEDOUT 1 |
45 | |
46 | /** |
47 | * This is the timeout value which corresponds to never time out. |
48 | */ |
49 | #define SDL_MUTEX_MAXWAIT (~(Uint32)0) |
50 | |
51 | |
52 | /** |
53 | * \name Mutex functions |
54 | */ |
55 | /* @{ */ |
56 | |
57 | /* The SDL mutex structure, defined in SDL_sysmutex.c */ |
58 | struct SDL_mutex; |
59 | typedef struct SDL_mutex SDL_mutex; |
60 | |
61 | /** |
62 | * Create a mutex, initialized unlocked. |
63 | */ |
64 | extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void); |
65 | |
66 | /** |
67 | * Lock the mutex. |
68 | * |
69 | * \return 0, or -1 on error. |
70 | */ |
71 | #define SDL_mutexP(m) SDL_LockMutex(m) |
72 | extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex); |
73 | |
74 | /** |
75 | * Try to lock the mutex |
76 | * |
77 | * \return 0, SDL_MUTEX_TIMEDOUT, or -1 on error |
78 | */ |
79 | extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex); |
80 | |
81 | /** |
82 | * Unlock the mutex. |
83 | * |
84 | * \return 0, or -1 on error. |
85 | * |
86 | * \warning It is an error to unlock a mutex that has not been locked by |
87 | * the current thread, and doing so results in undefined behavior. |
88 | */ |
89 | #define SDL_mutexV(m) SDL_UnlockMutex(m) |
90 | extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex); |
91 | |
92 | /** |
93 | * Destroy a mutex. |
94 | */ |
95 | extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex); |
96 | |
97 | /* @} *//* Mutex functions */ |
98 | |
99 | |
100 | /** |
101 | * \name Semaphore functions |
102 | */ |
103 | /* @{ */ |
104 | |
105 | /* The SDL semaphore structure, defined in SDL_syssem.c */ |
106 | struct SDL_semaphore; |
107 | typedef struct SDL_semaphore SDL_sem; |
108 | |
109 | /** |
110 | * Create a semaphore, initialized with value, returns NULL on failure. |
111 | */ |
112 | extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value); |
113 | |
114 | /** |
115 | * Destroy a semaphore. |
116 | */ |
117 | extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem); |
118 | |
119 | /** |
120 | * This function suspends the calling thread until the semaphore pointed |
121 | * to by \c sem has a positive count. It then atomically decreases the |
122 | * semaphore count. |
123 | */ |
124 | extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem); |
125 | |
126 | /** |
127 | * Non-blocking variant of SDL_SemWait(). |
128 | * |
129 | * \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait would |
130 | * block, and -1 on error. |
131 | */ |
132 | extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem); |
133 | |
134 | /** |
135 | * Variant of SDL_SemWait() with a timeout in milliseconds. |
136 | * |
137 | * \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait does not |
138 | * succeed in the allotted time, and -1 on error. |
139 | * |
140 | * \warning On some platforms this function is implemented by looping with a |
141 | * delay of 1 ms, and so should be avoided if possible. |
142 | */ |
143 | extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms); |
144 | |
145 | /** |
146 | * Atomically increases the semaphore's count (not blocking). |
147 | * |
148 | * \return 0, or -1 on error. |
149 | */ |
150 | extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem); |
151 | |
152 | /** |
153 | * Returns the current count of the semaphore. |
154 | */ |
155 | extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem); |
156 | |
157 | /* @} *//* Semaphore functions */ |
158 | |
159 | |
160 | /** |
161 | * \name Condition variable functions |
162 | */ |
163 | /* @{ */ |
164 | |
165 | /* The SDL condition variable structure, defined in SDL_syscond.c */ |
166 | struct SDL_cond; |
167 | typedef struct SDL_cond SDL_cond; |
168 | |
169 | /** |
170 | * Create a condition variable. |
171 | * |
172 | * Typical use of condition variables: |
173 | * |
174 | * Thread A: |
175 | * SDL_LockMutex(lock); |
176 | * while ( ! condition ) { |
177 | * SDL_CondWait(cond, lock); |
178 | * } |
179 | * SDL_UnlockMutex(lock); |
180 | * |
181 | * Thread B: |
182 | * SDL_LockMutex(lock); |
183 | * ... |
184 | * condition = true; |
185 | * ... |
186 | * SDL_CondSignal(cond); |
187 | * SDL_UnlockMutex(lock); |
188 | * |
189 | * There is some discussion whether to signal the condition variable |
190 | * with the mutex locked or not. There is some potential performance |
191 | * benefit to unlocking first on some platforms, but there are some |
192 | * potential race conditions depending on how your code is structured. |
193 | * |
194 | * In general it's safer to signal the condition variable while the |
195 | * mutex is locked. |
196 | */ |
197 | extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void); |
198 | |
199 | /** |
200 | * Destroy a condition variable. |
201 | */ |
202 | extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond); |
203 | |
204 | /** |
205 | * Restart one of the threads that are waiting on the condition variable. |
206 | * |
207 | * \return 0 or -1 on error. |
208 | */ |
209 | extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond); |
210 | |
211 | /** |
212 | * Restart all threads that are waiting on the condition variable. |
213 | * |
214 | * \return 0 or -1 on error. |
215 | */ |
216 | extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond); |
217 | |
218 | /** |
219 | * Wait on the condition variable, unlocking the provided mutex. |
220 | * |
221 | * \warning The mutex must be locked before entering this function! |
222 | * |
223 | * The mutex is re-locked once the condition variable is signaled. |
224 | * |
225 | * \return 0 when it is signaled, or -1 on error. |
226 | */ |
227 | extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex); |
228 | |
229 | /** |
230 | * Waits for at most \c ms milliseconds, and returns 0 if the condition |
231 | * variable is signaled, ::SDL_MUTEX_TIMEDOUT if the condition is not |
232 | * signaled in the allotted time, and -1 on error. |
233 | * |
234 | * \warning On some platforms this function is implemented by looping with a |
235 | * delay of 1 ms, and so should be avoided if possible. |
236 | */ |
237 | extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond, |
238 | SDL_mutex * mutex, Uint32 ms); |
239 | |
240 | /* @} *//* Condition variable functions */ |
241 | |
242 | |
243 | /* Ends C function definitions when using C++ */ |
244 | #ifdef __cplusplus |
245 | } |
246 | #endif |
247 | #include "close_code.h" |
248 | |
249 | #endif /* SDL_mutex_h_ */ |
250 | |
251 | /* vi: set ts=4 sw=4 expandtab: */ |
252 | |