1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | #ifndef SDL_timer_h_ |
23 | #define SDL_timer_h_ |
24 | |
25 | /** |
26 | * \file SDL_timer.h |
27 | * |
28 | * Header for the SDL time management routines. |
29 | */ |
30 | |
31 | #include "SDL_stdinc.h" |
32 | #include "SDL_error.h" |
33 | |
34 | #include "begin_code.h" |
35 | /* Set up for C function definitions, even when using C++ */ |
36 | #ifdef __cplusplus |
37 | extern "C" { |
38 | #endif |
39 | |
40 | /** |
41 | * \brief Get the number of milliseconds since the SDL library initialization. |
42 | * |
43 | * \note This value wraps if the program runs for more than ~49 days. |
44 | */ |
45 | extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void); |
46 | |
47 | /** |
48 | * \brief Compare SDL ticks values, and return true if A has passed B |
49 | * |
50 | * e.g. if you want to wait 100 ms, you could do this: |
51 | * Uint32 timeout = SDL_GetTicks() + 100; |
52 | * while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) { |
53 | * ... do work until timeout has elapsed |
54 | * } |
55 | */ |
56 | #define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0) |
57 | |
58 | /** |
59 | * \brief Get the current value of the high resolution counter |
60 | */ |
61 | extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void); |
62 | |
63 | /** |
64 | * \brief Get the count per second of the high resolution counter |
65 | */ |
66 | extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void); |
67 | |
68 | /** |
69 | * \brief Wait a specified number of milliseconds before returning. |
70 | */ |
71 | extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms); |
72 | |
73 | /** |
74 | * Function prototype for the timer callback function. |
75 | * |
76 | * The callback function is passed the current timer interval and returns |
77 | * the next timer interval. If the returned value is the same as the one |
78 | * passed in, the periodic alarm continues, otherwise a new alarm is |
79 | * scheduled. If the callback returns 0, the periodic alarm is cancelled. |
80 | */ |
81 | typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval, void *param); |
82 | |
83 | /** |
84 | * Definition of the timer ID type. |
85 | */ |
86 | typedef int SDL_TimerID; |
87 | |
88 | /** |
89 | * \brief Add a new timer to the pool of timers already running. |
90 | * |
91 | * \return A timer ID, or 0 when an error occurs. |
92 | */ |
93 | extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, |
94 | SDL_TimerCallback callback, |
95 | void *param); |
96 | |
97 | /** |
98 | * \brief Remove a timer knowing its ID. |
99 | * |
100 | * \return A boolean value indicating success or failure. |
101 | * |
102 | * \warning It is not safe to remove a timer multiple times. |
103 | */ |
104 | extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id); |
105 | |
106 | |
107 | /* Ends C function definitions when using C++ */ |
108 | #ifdef __cplusplus |
109 | } |
110 | #endif |
111 | #include "close_code.h" |
112 | |
113 | #endif /* SDL_timer_h_ */ |
114 | |
115 | /* vi: set ts=4 sw=4 expandtab: */ |
116 | |