1 | /* |
2 | Copyright (c) Microsoft Corporation 2014 |
3 | Copyright Rene Rivera 2015 |
4 | Distributed under the Boost Software License, Version 1.0. |
5 | (See accompanying file LICENSE_1_0.txt or copy at |
6 | http://www.boost.org/LICENSE_1_0.txt) |
7 | */ |
8 | |
9 | #ifndef BOOST_PREDEF_PLAT_WINDOWS_STORE_H |
10 | #define BOOST_PREDEF_PLAT_WINDOWS_STORE_H |
11 | |
12 | #include <boost/predef/make.h> |
13 | #include <boost/predef/os/windows.h> |
14 | #include <boost/predef/platform/windows_uwp.h> |
15 | #include <boost/predef/version_number.h> |
16 | |
17 | /*` |
18 | [heading `BOOST_PLAT_WINDOWS_STORE`] |
19 | |
20 | [@https://docs.microsoft.com/en-us/windows/uwp/get-started/universal-application-platform-guide UWP] |
21 | for Windows Store development. |
22 | |
23 | [table |
24 | [[__predef_symbol__] [__predef_version__]] |
25 | |
26 | [[`WINAPI_FAMILY == WINAPI_FAMILY_PC_APP`] [__predef_detection__]] |
27 | [[`WINAPI_FAMILY == WINAPI_FAMILY_APP` (deprecated)] [__predef_detection__]] |
28 | ] |
29 | */ |
30 | |
31 | #define BOOST_PLAT_WINDOWS_STORE BOOST_VERSION_NUMBER_NOT_AVAILABLE |
32 | |
33 | #if BOOST_OS_WINDOWS && \ |
34 | ((defined(WINAPI_FAMILY_PC_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) || \ |
35 | (defined(WINAPI_FAMILY_APP) && WINAPI_FAMILY == WINAPI_FAMILY_APP)) |
36 | # undef BOOST_PLAT_WINDOWS_STORE |
37 | # define BOOST_PLAT_WINDOWS_STORE BOOST_VERSION_NUMBER_AVAILABLE |
38 | #endif |
39 | |
40 | #if BOOST_PLAT_WINDOWS_STORE |
41 | # define BOOST_PLAT_WINDOWS_STORE_AVAILABLE |
42 | # include <boost/predef/detail/platform_detected.h> |
43 | #endif |
44 | |
45 | #define BOOST_PLAT_WINDOWS_STORE_NAME "Windows Store" |
46 | |
47 | #endif |
48 | |
49 | #include <boost/predef/detail/test.h> |
50 | BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_WINDOWS_STORE,BOOST_PLAT_WINDOWS_STORE_NAME) |
51 | |